C语言[栈]求解迷宫[所有路径]

  • 运行结果截图(八方向可走)
    所有路径

  • 手写栈 LinkStack.h

  • 图 Maze.h

#pragma warning(disable:4996)
#ifndef MAZE_H_
#define MAZE_H_
#include<conio.h>
#include <stdlib.h>
#include <stdio.h>
#include "LinkStack.h"

typedef struct MAZE
{
	int size;
	int** data;
}Maze;

void PrintMaze(Maze* maze);

Maze* InitMaze(int size)
{
	int i;
	Maze* maze = (Maze*)malloc(sizeof(Maze));
	maze->size = size + 2;
	maze->data = (int**)malloc(sizeof(int*) * maze->size);
	for (i = 0; i < maze->size; i++)
	{
		maze->data[i] = (int*)malloc(sizeof(int) * maze->size);
	}

	for (i = 0; i < maze->size; i++)
	{
		maze->data[i][0] = maze->data[0][i] = 1;
		maze->data[size+1][i] = maze->data[i][size+1] = 1;
	}
	return maze;
}

void Read(Maze* maze)
{
	int i, j;
	printf("输入迷宫结构:\n");
	for (i = 1; i < maze->size - 1; i++)
	{
		for (j = 1; j < maze->size - 1; j++)
		{
			scanf_s("%d", &maze->data[i][j]);
		}
	}
}


void ReadFile(Maze* maze,const char* file)
{
	FILE* fp = NULL;
	char buff[255];
	fp = fopen(file, "r");

	int i = 1, j = 1;	
	int n = maze->size;
	char ch = fgetc(fp);
	while (ch != EOF) {

		if (ch == '1' || ch == '0')
		{
			//putchar(ch);
			maze->data[i][j] = ch - 48;
			j++;
			if (j == n-1)
			{
				j = 1;
				i++;
			}
			if (i == n - 1) break;
		}
		ch = fgetc(fp);
	}
	fclose(fp);
	printf("读取文件%s获取迷宫(有边框)如下: \n",file);
	PrintMaze(maze);
}

void PrintMaze(Maze* maze)//打印迷宫
{
	for (int i = 0; i < maze->size; i++)
	{
		for (int j = 0; j < maze->size; j++)
		{
			if (maze->data[i][j] == 1)
				printf("%c ", 1);//方块
			else if (maze->data[i][j] == '*')
				printf(" *");
			else
				printf("  ");
		}
		printf("\n");
	}
	printf("\n");

}


#endif // !MAZE_H_

  • 主程序
#include <stdlib.h>
#include <stdio.h>
#include "LinkStack.h"
#include "Maze.h"


int MazeDFSAll(int x1, int y1, int x2, int y2, Maze* maze)
{
	int direction[8][2] = { {0,1}, {1,1}, {1,0}, {1,-1},{0,-1}, {-1,-1}, {-1,0}, {-1,1} };

	LinkStack stack = CreatStack();

	Point* point = (Point*)malloc(sizeof(struct Point));
	point->x = x1;
	point->y = y1;
	point->dis = -1;
	Push(stack, point);
	maze->data[x1][y1] = '*';//将入口的迷宫值置为*,避免重复走到该方块

	int count = 1;
	bool _find = false;
	int nx=0, ny=0;
	bool flag = false;

	while (!Empty(stack))
	{
		Point* curPoint = Top(stack);
		int curX = curPoint->x;
		int curY = curPoint->y;
		int curDis = curPoint->dis;

		if (curX == x2 && curY == y2)//找到了出口,输出该路径
		{
			flag = true;
			printf("迷宫路径%d为:\n", count++);
			PrintMaze(maze);
			printf("\n");
			
			Pop(stack);
			maze->data[curX][curY] = 0;
			free(curPoint);
		}
		else {
			_find = false;
			while (curDis < 8 && !_find)
			{
				curDis++;
				nx = curX + direction[curDis][0];
				ny = curY + direction[curDis][1];
				if (curDis < 8 && maze->data[nx][ny] == 0) _find = true;
			}

			if (_find)
			{
				//curPoint->dis = curDis; //?
				Top(stack)->dis = curDis;

				Point* temp = (Point*)malloc(sizeof(struct Point));
				temp->x = nx;
				temp->y = ny;
				temp->dis = -1;

				Push(stack, temp);
				maze->data[nx][ny] = '*';
				//PrintMaze(maze);
			}
			else
			{
				curPoint = Top(stack);
				Pop(stack);
				maze->data[curPoint->x][curPoint->y] = 0;
				free(curPoint);
				//PrintMaze(maze);
			}
		}
	}

	if (flag == 1)
	{
		printf("!!");
		return true;
	}
	return false;

}


int main()
{
	Maze* maze = InitMaze(4);
	ReadFile(maze, "./maze1.txt");
	MazeDFSAll(1, 1, 4, 4, maze);

	//Maze* maze = InitMaze(9);
	//ReadFile(maze, "./maze.txt");
	//MazeDFSAll(1, 1, 9, 8, maze);

	return 0;
}
  • 测试用例 maze.txt
0 1 0 0 
1 0 0 1 
0 1 0 0 
1 0 1 0 
0 0 0 1 1 1 1 1 1 
0 1 1 1 1 1 1 1 1 
0 0 0 1 0 0 1 1 1 
1 1 0 1 1 1 0 1 1 
1 1 0 1 1 1 1 0 1 
1 1 0 0 0 0 0 1 1 
1 1 0 1 0 1 0 1 1 
1 1 0 0 1 0 1 0 1 
1 1 1 0 1 0 0 0 1 
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