题目链接https://pintia.cn/problem-sets/994805342720868352/problems/994805360043343872
题目大意:一群人拍照,排序是从高到矮,字母顺序。给出人数和行数,输出每行拍照的人。除不尽人的放第一行。要求最高的在中间,然后放左边、放右边…
思路:容易得出每行的人数sz
,只有第一行可能多一点,其他的每行人数都一样,所以从高到低排序后分割成一行一行来看。
给排序后的人标号从0
到N-1
。假设本行的人序号从start
到end
,那么先算出C位的序号center
,根据人数sz
奇偶分情况来。
int sz, end, center;
if (i != 0) sz = p_num;
else sz = p1;
end = start + sz - 1;
if (sz % 2 == 0) center = (start + end) / 2 + 1;
else center = (start + end) / 2;
之后换算本行的人拍照的顺序。不妨先看start=0
的情况,给出奇、偶两种例子
0 1 2 3 4
3 1 0 2 4
0 1 2 3
3 1 0 2
可见在碰到center
之前,结果的顺序号都为奇数,在center
处为0
,在center
后都为偶数。那么找找规律一算就行了。
然后考虑偏移,所有结果加上一个start
。循环末尾记得给更新start
int pos;
for (pos = start; pos < center; pos++)
trans[pos] = 2 * (center - pos) - 1 + start;
for (; pos <= end; pos++)
trans[pos] = 2 * (pos - center) + start;
for (pos = start; pos <= end; pos++) {
if (pos != start)
cout << " " << stu[trans[pos]].name;
else
cout << stu[trans[pos]].name;
}
cout << endl;
start += sz;
完整代码
#include <iostream>
#include <cstdio>
#include <cmath>
#include <vector>
#include <algorithm>
#include <queue>
#include <map>
#include <set>
using namespace std;
class Ppl{
public:
string name;
int height;
};
vector<Ppl> stu;
vector<int> trans;
bool cmp(Ppl x, Ppl y) {
if (x.height != y.height)
return x.height > y.height;
else
return x.name < y.name;
}
int main() {
int N, K;
scanf("%d %d", &N, &K);
stu.resize(N);
trans.resize(N);
for (int i = 0; i < N; i++)
cin>>stu[i].name>>stu[i].height;
sort(stu.begin(), stu.end(), cmp);
int p_num = N / K;
int p1 = p_num + N % K;
int start = 0;
for (int i = 0; i < K; i++) {
int sz, end, center;
if (i != 0) sz = p_num;
else sz = p1;
end = start + sz - 1;
if (sz % 2 == 0) center = (start + end) / 2 + 1;
else center = (start + end) / 2;
int pos;
for (pos = start; pos < center; pos++)
trans[pos] = 2 * (center - pos) - 1 + start;
for (; pos <= end; pos++)
trans[pos] = 2 * (pos - center) + start;
for (pos = start; pos <= end; pos++) {
if (pos != start)
cout << " " << stu[trans[pos]].name;
else
cout << stu[trans[pos]].name;
}
cout << endl;
start += sz;
}
return 0;
}