队列
- 性质:先进先出(队尾入队,队头出队)
- 分类:
- 单向队列
- 循环队列
- 单调队列
- 优先队列
栈
- 性质:先进后出(队尾入栈,队尾出栈)
- 分类:
- 单项队列
- 单调栈
栈适合解决所有完全包含关系的问题
单调队列 : 均摊时间复杂度O(1), 适用于解决查询区间最值问题(线段树也适用)
问题:在一个序列中需要一个五位的字串,排序后保证每一个数字只出现一次
解决方法:滑动窗口法,利用两个单调队列,一个维护区间最大值,一个维护区间最小值,然后利用最大值减去最小值即可解决。
数据结构 = 结构定义 + 结构操作
演示代码:
栈
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define data_type int
#define NULL_VALUE 0
//栈适合解决所有完全包含关系的问题
typedef struct Stack {
data_type *data;
int top, size;
} Stack;
Stack* init(int);
void clear(Stack*);
data_type top(Stack*);
int push(Stack*, data_type);
int pop(Stack*);
int empty(Stack*);
void output(Stack*);
int main() {
srand(time(0));
Stack *s = init(20);
for (int i = 0; i < 20; i++) {
int op = rand() % 2, value = rand() % 100;
switch (op) {
case 0: {
printf("push element = %d to stack\n", value);
push(s, value);
output(s);
} break;
case 1: {
printf("pop element from stack\n");
pop(s);
output(s);
} break;
default:
fprintf(stderr, "error operator = %d\n", op);
break;
}
}
clear(s);
}
Stack* init(int n) {
Stack *s = (Stack*)malloc(sizeof(Stack));
s->data = (data_type*)malloc(sizeof(data_type) * n);
s->size = n;
s->top = -1;
return s;
}
void clear(Stack* s) {
if (s == NULL) return;
free(s->data);
free(s);
return;
}
data_type top(Stack* s) {
if (empty(s)) return NULL_VALUE;
return s->data[s->top];
}
int push(Stack* s,data_type value) {
if (s->top + 1 == s->size) {
return 0;
}
s->top += 1;
s->data[s->top] = value;
return 1;
}
int pop(Stack* s) {
if (empty(s)) return 0;
s->top -= 1;
return 1;
}
int empty(Stack* s) {
return s->top == -1;
}
void output(Stack* s) {
printf("[");
int index = 0;
for (int i = 0; i < s->size; ++i) {
if (i <= s->top) {
index += printf("%d",s->data[i]);
index += printf(",");
}else {
printf(",");
}
}
printf("]\n");
for (int i = 0; i < index-1; ++i) printf(" ");
printf("^\n");
for (int i = 0; i < index-1; ++i) printf(" ");
printf("|\n");
for (int i = 0; i < index-2; ++i) printf(" ");
printf("top\n");
}
队列
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define data_type int
#define NULL_VALUE -16384
typedef struct Queue {
data_type *data;
int head, tail;
int length;
int count;
} Queue;
Queue *init(int n);
void clear(Queue *);
data_type front(Queue *);
int push(Queue *, data_type);
int pop(Queue *);
int empty(Queue *);
void output(Queue *q) {
printf("[");
for (int i = 0, head = q->head;i < q->count; i++, head = (head + 1) % q->length) {
printf("%d, ", q->data[head]);
}
printf("]\n");
return ;
}
int main() {
srand(time(0));
Queue *q = init(10);
for (int i = 0; i < 20; i++) {
int op = rand() % 2, value = rand() % 100;
if (op == 1) {
printf("insert %d to queue\n", value);
push(q, value);
output(q);
} else {
printf("pop element from queue = %d\n", pop(q));
output(q);
}
}
return 0;
}
Queue *init(int n) {
Queue *q = (Queue *)malloc(sizeof(Queue));
q->data = (data_type *)malloc(sizeof(data_type) * n);
q->head = 0;
q->tail = -1;
q->count = 0;
q->length = n;
return q;
}
void clear(Queue *q) {
if (q == NULL) return ;
free(q->data);
free(q);
return;
}
data_type front(Queue *q) {
if (empty(q)) return NULL_VALUE;
return q->data[q->head];
}
int push(Queue *q, data_type value) {
if (q->length == q->count) return 0;
q->tail = (q->tail + 1) % q->length;
q->count += 1;
q->data[q->tail] = value;
return 1;
}
int pop(Queue *q) {
if (empty(q)) return 0;
q->count -= 1;
q->head = (q->head + 1) % q->length;
return 1;
}
int empty(Queue *q) {
return q->count == 0;
}