操作系统:window 10
编译器:code::blocks
功能:实现阻塞式的双向通信(一收一发,发了等待回应后才能另发一次)
首先配置code::blocks
建立一个工程
左侧右键点击“服务器”这个项目,进入build options
点击linksettings,并在右侧:others lingk settings 中粘贴:-lws2_32(不要有任何空格)
将以下代码复制进去,点击ok,可以运行了。
当然,需要建立两个项目,一个是服务器,一个是客户端的。
两个都按如上操作配置好。
服务器代码:(c/c++混合,建立c++文件或者把c++代码直接换成c代码即可)
#include<iostream>
#include<WinSock2.h>
#include<stdio.h>
#pragma comment(lib, "ws2_32.lib")
#define CONNECT_NUM_MAX 10
using namespace std;
int main()
{
//加载套接字库
WSADATA wsaData;
int iRet = 0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
//创建套接字
SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if (serverSocket == INVALID_SOCKET)
{
cout << "serverSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl;
return -1;
}
//初始化服务器地址族变量
SOCKADDR_IN addrSrv;
addrSrv.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
addrSrv.sin_family = AF_INET;
addrSrv.sin_port = htons(6000);
//绑定
iRet = bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR));
if (iRet == SOCKET_ERROR)
{
cout << "bind(serverSocket, (SOCKADDR*)&addrSrv, sizeof(SOCKADDR)) execute failed!" << endl;
return -1;
}
//监听
iRet = listen(serverSocket, CONNECT_NUM_MAX);
if (iRet == SOCKET_ERROR)
{
cout << "listen(serverSocket, 10) execute failed!" << endl;
return -1;
}
//等待连接_接收_发送
SOCKADDR_IN clientAddr;
int len = sizeof(SOCKADDR);
while (1)
{
SOCKET connSocket = accept(serverSocket, (SOCKADDR*)&clientAddr, &len);
if (connSocket == INVALID_SOCKET)
{
cout << "accept(serverSocket, (SOCKADDR*)&clientAddr, &len) execute failed!" << endl;
return -1;
}
char sendBuf[100];
char recvBuf[100];
sprintf(sendBuf, "Welcome %s", inet_ntoa(clientAddr.sin_addr));
send(connSocket, sendBuf, strlen(sendBuf)+1, 0);
while(1)
{
recv(connSocket, recvBuf, 100, 0);//将接收数据打入buf,参数分别是句柄,储存处,最大长度,其他信息(设为0即可)
cout<<"That say:"<<endl;
printf("%s\n", recvBuf);
cout<<"Input"<<endl;
gets(sendBuf);
//sprintf(sendBuf, "Welcome %s", inet_ntoa(clientAddr.sin_addr));
send(connSocket, sendBuf, strlen(sendBuf)+1, 0);//发送内容,参数分别是连接句柄,内容,大小,其他信息(设为0即可)
}
closesocket(connSocket);
}
system("pause");
return 0;
}
客户端://必须先运行服务器,然后让它一直等待,运行客户端(建议编译后直接运行exe,在项目目录下的bin-debug里面)
#include<iostream>
#include<stdio.h>
#include <winsock2.h>
using namespace std;
#pragma comment(lib, "ws2_32.lib")
int main()
{
//加载套接字库
WSADATA wsaData;
int iRet =0;
iRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (iRet != 0)
{
cout << "WSAStartup(MAKEWORD(2, 2), &wsaData) execute failed!" << endl;
return -1;
}
if (2 != LOBYTE(wsaData.wVersion) || 2 != HIBYTE(wsaData.wVersion))
{
WSACleanup();
cout << "WSADATA version is not correct!" << endl;
return -1;
}
//创建套接字
SOCKET clientSocket = socket(AF_INET, SOCK_STREAM, 0);
if (clientSocket == INVALID_SOCKET)
{
cout << "clientSocket = socket(AF_INET, SOCK_STREAM, 0) execute failed!" << endl;
return -1;
}
//初始化服务器端地址族变量
char IP[20];
cout<<"Please input the IP like:127.0.0.1"<<endl;//输入服务器ip地址,如果在本机运行就输入127.0.0.1
cin>>IP;
SOCKADDR_IN srvAddr;
srvAddr.sin_addr.S_un.S_addr = inet_addr(IP);
srvAddr.sin_family = AF_INET;
srvAddr.sin_port = htons(6000);
//连接服务器
iRet = connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR));//连接方法,传入句柄,目标地址和大小
if (0 != iRet)
{
cout << "connect(clientSocket, (SOCKADDR*)&srvAddr, sizeof(SOCKADDR)) execute failed!" << endl;
getchar();
return -1;
}
char sendBuf[100];
char recvBuf[100];
while(1)
{
//接收消息
recv(clientSocket, recvBuf, 100, 0);//将接收数据打入buf,参数分别是句柄,储存处,最大长度,其他信息(设为0即可)
cout<<"That say:"<<endl;
printf("%s\n", recvBuf);
//发送消息
cout<<"Input"<<endl;
gets(sendBuf);
send(clientSocket, sendBuf, strlen(sendBuf)+1, 0);//发送内容,参数分别是连接句柄,内容,大小,其他信息(设为0即可)
}
//清理
closesocket(clientSocket);
WSACleanup();
system("pause");
return 0;
}
//要实现两台电脑的通信
1.连入同一局域网内
2.一台电脑运行 服务器.exe
3.另一台电脑运行 客户端.exe 按提示输入服务器的ip
4.查看服务器端ip的方法:运行服务器.exe 的电脑进入命令行:输入ipconfig回车
IPv4的那个就是了,把它输入客户端回车(必须先运行服务器.exe)