贝塞尔曲线
import android.animation.TypeEvaluator;
import android.graphics.PointF;
/**
* Created by peng on 2017/11/13.
*/
public class BezierEvaluator2 implements TypeEvaluator<PointF> {
private PointF pointF1;
private PointF pointF2;
public BezierEvaluator2(PointF pointF1, PointF pointF2) {
this.pointF1 = pointF1;
this.pointF2 = pointF2;
}
@Override
public PointF evaluate(float time, PointF startValue, PointF endValue) {
//创建一个PointF对象
PointF point = new PointF();
float timeLeft = 1 - time;
point.x = timeLeft * timeLeft * timeLeft * (startValue.x)
+ 3 * timeLeft * timeLeft * time * (pointF1.x)
+ 3 * timeLeft * time * time * (pointF2.x)
+ time * time * time * (endValue.x);
point.y = timeLeft * timeLeft * timeLeft * (startValue.y)
+ 3 * timeLeft * timeLeft * time * (pointF1.y)
+ 3 * timeLeft * time * time * (pointF2.y)
+ time * time * time * (endValue.y);
return point;
}
}
//动画爱心类
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.PointF;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.AccelerateDecelerateInterpolator;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.DecelerateInterpolator;
import android.view.animation.Interpolator;
import android.view.animation.LinearInterpolator;
import android.widget.ImageView;
import android.widget.RelativeLayout;
import com.sxs.huoshanvideo.R;
import java.util.Random;
/**
* Created by peng on 2017/11/12.
compile 'me.yifeiyuan.periscopelayout:library:1.0.0'
*/
public class FavorLayout extends RelativeLayout {
private int mHeight;//FavorLayout的高度
private int mWidth;//FavorLayout的宽度
private Drawable[] drawables;
private int dHeight;
private int dWidth;
private Interpolator line = new LinearInterpolator();
private Interpolator acc = new AccelerateInterpolator();
private Interpolator dce = new DecelerateInterpolator();
private Interpolator accdec = new AccelerateDecelerateInterpolator();
private Interpolator interpolators[];
private LayoutParams lp;
private Random random = new Random();
public FavorLayout(Context context) {
this(context, null);
}
public FavorLayout(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
private void init() {
drawables = new Drawable[3];
Drawable red = getResources().getDrawable(R.drawable.pl_red);
Drawable yellow = getResources().getDrawable(R.drawable.pl_yellow);
Drawable blue = getResources().getDrawable(R.drawable.pl_blue);
drawables[0] = red;
drawables[1] = yellow;
drawables[2] = blue;
dHeight = red.getIntrinsicHeight();
dWidth = red.getIntrinsicWidth();
lp = new LayoutParams(dWidth, dHeight);
lp.addRule(CENTER_HORIZONTAL, TRUE);
lp.addRule(ALIGN_PARENT_BOTTOM, TRUE);
//初始化插补器
interpolators = new Interpolator[4];
interpolators[0] = line;
interpolators[1] = acc;
interpolators[2] = dce;
interpolators[3] = accdec;
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
mWidth = getMeasuredHeight();
mHeight = getMeasuredWidth();
}
public void addHeart() {
ImageView imageView = new ImageView(getContext());
imageView.setImageDrawable(drawables[new Random().nextInt(3)]);
imageView.setLayoutParams(lp);
addView(imageView);
Animator set = getAnimator(imageView);
set.addListener(new AnimEndListener(imageView));
set.start();
}
private Animator getAnimator(View target) {
AnimatorSet set = getEnterAnimtor(target);
ValueAnimator bezierValueAnimator = getBezierValueAnimator(target);
AnimatorSet finalSet = new AnimatorSet();
finalSet.playSequentially(set);
finalSet.playSequentially(set, bezierValueAnimator);
finalSet.setInterpolator(interpolators[random.nextInt(4)]);
finalSet.setTarget(target);
return finalSet;
}
/**
* 让心形走贝塞尔曲线的动画
* @param target
* @return
*/
private ValueAnimator getBezierValueAnimator(View target) {
//贝塞尔曲线
BezierEvaluator2 bezierEvaluator = new BezierEvaluator2(getPointF(2), getPointF(1));
ValueAnimator valueAnimator = ValueAnimator.ofObject(bezierEvaluator, new PointF((mWidth - dWidth) / 2,
mHeight - dHeight), new PointF
(random.nextInt(getWidth()), 0));
valueAnimator.addUpdateListener(new BezierListenr(target));
valueAnimator.setTarget(target);
valueAnimator.setDuration(3000);
return valueAnimator;
}
/**
* 给布局添加心形的动画
* @param target
* @return
*/
private AnimatorSet getEnterAnimtor(final View target) {
ObjectAnimator alpha = ObjectAnimator.ofFloat(target, View.ALPHA, 0.2f, 1f);
ObjectAnimator scaleX = ObjectAnimator.ofFloat(target, View.SCALE_X, 0.2f, 1f);
ObjectAnimator scaleY = ObjectAnimator.ofFloat(target, View.SCALE_Y, 0.2f, 1f);
AnimatorSet enter = new AnimatorSet();
enter.setDuration(500);
enter.setInterpolator(new LinearInterpolator());
enter.playTogether(alpha, scaleX, scaleY);
enter.setTarget(target);
return enter;
}
private PointF getPointF(int scale) {
PointF pointF = new PointF();
pointF.x = random.nextInt((mWidth));//减去100 是为了控制 x轴活动范围,看效果 随意~~
//再Y轴上 为了确保第二个点 在第一个点之上,我把Y分成了上下两半 这样动画效果好一些 也可以用其他方法
pointF.y = random.nextInt((mHeight));
return pointF;
}
private class BezierListenr implements ValueAnimator.AnimatorUpdateListener {
private View target;
public BezierListenr(View target) {
this.target = target;
}
@Override
public void onAnimationUpdate(ValueAnimator animation) {
PointF pointF = (PointF) animation.getAnimatedValue();
target.setX(pointF.x);
target.setY(pointF.y);
// 这里顺便做一个alpha动画
target.setAlpha(1 - animation.getAnimatedFraction());
}
}
private class AnimEndListener extends AnimatorListenerAdapter {
private View target;
public AnimEndListener(View target) {
this.target = target;
}
@Override
public void onAnimationEnd(Animator animation) {
super.onAnimationEnd(animation);
//因为不停的add 导致子view数量只增不减,所以在view动画结束后remove掉
removeView((target));
}
}
}
在布局中应用:
<com.sxs.huoshanvideo.widgt.widget.FavorLayout
android:id="@+id/fly"
android:layout_marginTop="550px"
android:layout_marginLeft="350px"
android:layout_width="400px"
android:layout_height="500px">
</com.sxs.huoshanvideo.widgt.widget.FavorLayout>
在Activity中:
final FavorLayout fl = (FavorLayout) findViewById(R.id.fl);
fl.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
fl.addHeart();
}
});