#include <iostream>
#include <string>
#include <sys/socket.h>
#include <arpa/inet.h>
int main() {
int serverSocket, clientSocket;
struct sockaddr_in serverAddress, clientAddress;
socklen_t clientAddressLen = sizeof(clientAddress);
char buffer[1024];
// 创建服务器Socket
if ((serverSocket = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
std::cerr << "Failed to create socket." << std::endl;
return -1;
}
// 设置服务器地址和端口
serverAddress.sin_family = AF_INET;
serverAddress.sin_addr.s_addr = INADDR_ANY;
serverAddress.sin_port = htons(8080);
// 绑定服务器地址和端口
if (bind(serverSocket, (struct sockaddr*)&serverAddress, sizeof(serverAddress)) == -1) {
std::cerr << "Failed to bind socket." << std::endl;
return -1;
}
// 监听连接请求
if (listen(serverSocket, 5) == -1) {
std::cerr << "Failed to listen on socket." << std::endl;
return -1;
}
std::cout << "Server started. Listening on port 8080..." << std::endl;
// 接受客户端连接
if ((clientSocket = accept(serverSocket, (struct sockaddr*)&clientAddress, &clientAddressLen)) == -1) {
std::cerr << "Failed to accept client connection." << std::endl;
return -1;
}
std::cout << "Client connected. Handling request..." << std::endl;
// 接收客户端请求
memset(buffer, 0, sizeof(buffer));
if (recv(clientSocket, buffer, sizeof(buffer), 0) == -1) {
std::cerr << "Failed to receive request from client." << std::endl;
return -1;
}
std::cout << "Received request: " << buffer << std::endl;
// 处理客户端请求
std::string response = "Hello, client!";
if (send(clientSocket, response.c_str(), response.length(), 0) == -1) {
std::cerr << "Failed to send response to client." << std::endl;
return -1;
}
std::cout << "Response sent: " << response << std::endl;
// 关闭连接
close(clientSocket);
close(serverSocket);
return 0;
}
监听端口8080,当客户端连接之后,服务器接收到客户端的请求,然后给客户端发送一个简单的响应。