#include<stdio.h>
int X,Y;
int MAP[22][22]={0};//用于表棋盘 0表示可以走的地方,1表示马的控制点
long long BOOK[22][22]={0};
void MARK(int x,int y);
int main()
{
int x,y;
scanf("%d%d%d%d",&X,&Y,&x,&y);
MAP[x][y]=1;
MARK(x,y);
int i,j;
BOOK[0][0]=1;
if(MAP[0][1]!=1)
BOOK[0][1]=1;
if(MAP[1][0]!=1)
BOOK[1][0]=1;
for(i=0;i<=X;i++)
for(j=0;j<=Y;j++)
{
if(MAP[i][j]==1)
continue;
if(i!=0&&j!=0)
BOOK[i][j]=BOOK[i-1][j]+BOOK[i][j-1];
if(i==0&&j!=0)
BOOK[i][j]=BOOK[i][j-1];
if(j==0&&i!=0)
BOOK[i][j]=BOOK[i-1][j];
}
printf("%lld",BOOK[X][Y]);
return 0;
}
void MARK(int x,int y)
{
if(x-2>=0&&y-1>=0)
{
MAP[x-2][y-1]=1;
}
if(x-2>=0&&y+1<=Y)
{
MAP[x-2][y+1]=1;
}
if(x-1>=0&&y-2>=0)
{
MAP[x-1][y-2]=1;
}
if(x-1>=0&&y+2<=Y)
{
MAP[x-1][y+2]=1;
}
if(x+1<=X&&y-2>=0)
{
MAP[x+1][y-2]=1;
}
if(x+1<=X&&y+2<=Y)
{
MAP[x+1][y+2]=1;
}
if(x+2<=X&&y-1>=0)
{
MAP[x+2][y-1]=1;
}
if(x+2<=X&&y+1<=Y)
{
MAP[x+2][y+1]=1;
}
}
这个题用深搜会非常复杂,用递归也会非常复杂(时间、空间都是)
动态规划是最快的
下面是记忆搜索,会比无脑递归快很多,但是依然比不上递推
#include<stdio.h>
int X,Y;
long long count=0;
int MAP[22][22]={0};//用于表棋盘 0表示可以走的地方,1表示马的控制点
long long BOOK[22][22]={0};
void MARK(int x,int y);
long long search(int x,int y);
int main()
{
int x,y;
scanf("%d%d%d%d",&X,&Y,&x,&y);
MAP[x][y]=1;
MARK(x,y);
long long m=search(X,Y);
printf("%lld",m);
return 0;
}
void MARK(int x,int y)
{
if(x-2>=0&&y-1>=0)
{
MAP[x-2][y-1]=1;
}
if(x-2>=0&&y+1<=Y)
{
MAP[x-2][y+1]=1;
}
if(x-1>=0&&y-2>=0)
{
MAP[x-1][y-2]=1;
}
if(x-1>=0&&y+2<=Y)
{
MAP[x-1][y+2]=1;
}
if(x+1<=X&&y-2>=0)
{
MAP[x+1][y-2]=1;
}
if(x+1<=X&&y+2<=Y)
{
MAP[x+1][y+2]=1;
}
if(x+2<=X&&y-1>=0)
{
MAP[x+2][y-1]=1;
}
if(x+2<=X&&y+1<=Y)
{
MAP[x+2][y+1]=1;
}
}
long long search(int x,int y)
{
/* printf("x=%d y=%d ",x,y);
if(x==X&&y==Y)
{
count++;
return;
}
if(x==X+1||y==Y+1)
return;
if(MAP[x][y]!=1)
{
search(x+1,y);
search(x,y+1);
}
else
return;*/
if(x==0&&y==0)//结束条件
{ BOOK[X][Y]=1;
return 1;
}
if(x==-1)
return 0;
if(y==-1)
return 0;
if(MAP[x][y]==1)//这里是马的控制点,标记成为死路
{
BOOK[x][y]=0;
return 0;
}
if(BOOK[x][y])
return BOOK[x][y];
if(MAP[x][y]==0)
{
BOOK[x][y]=search(x-1,y)+search(x,y-1);
return search(x-1,y)+search(x,y-1);
}
}