Given the relations of all the activities of a project, you are supposed to find the earliest completion time of the project.
Input Specification:
Each input file contains one test case. Each case starts with a line containing two positive integers N (≤100), the number of activity check points (hence it is assumed that the check points are numbered from 0 to N−1), and M, the number of activities. Then M lines follow, each gives the description of an activity. For the i-th activity, three non-negative numbers are given: S[i], E[i], and L[i], where S[i] is the index of the starting check point, E[i] of the ending check point, and L[i] the lasting time of the activity. The numbers in a line are separated by a space.
Output Specification:
For each test case, if the scheduling is possible, print in a line its earliest completion time; or simply output “Impossible”.
Sample Input 1:
9 12
0 1 6
0 2 4
0 3 5
1 4 1
2 4 1
3 5 2
5 4 0
4 6 9
4 7 7
5 7 4
6 8 2
7 8 4
Sample Output 1:
18
Sample Input 2:
4 5
0 1 1
0 2 2
2 1 3
1 3 4
3 2 5
Sample Output 2:
Impossible
代码:
#include<stdio.h>
#include<stdlib.h>
#define MaxVertexNum 102
typedef int EdgeType;
typedef int VertexType;
typedef int WeightType;
//有向边<v1,v2>
struct ENode {
EdgeType v1, v2;
WeightType wt;
};
typedef struct ENode* PtrToENode;
//顶点
struct VNode {
VertexType adjv;
WeightType wt;
struct VNode* Next;
};
typedef struct VNode* PtrToVNode;
//顶点表头
typedef struct VHead {
PtrToVNode firstVertex;
int EarlistTime;
}AdjList[MaxVertexNum];
//图结点
struct GNode {
int Vnum, Enum;
AdjList vertice;
};
typedef struct GNode* PtrToGNode;
typedef PtrToGNode Graph;
//过程:排序
void InsertEdge(Graph G, PtrToENode Edge){
PtrToVNode V = (PtrToVNode)malloc(sizeof(struct VNode));
V->adjv = Edge->v2;
V->wt = Edge->wt;
V->Next = G->vertice[Edge->v1].firstVertex;
G->vertice[Edge->v1].firstVertex= V;
}
Graph BuildGraph() {
Graph G = (Graph)malloc(sizeof(struct GNode));
PtrToENode Edge = (PtrToENode)malloc(sizeof(struct ENode));
scanf("%d %d", &(G->Vnum), &(G->Enum));
for (int i = 0; i < G->Vnum; i++) {//初始化,避免野指针
G->vertice[i].firstVertex = NULL;
G->vertice[i].EarlistTime = 0;
}
for (int i = 0; i < G->Enum; i++) {
scanf("%d %d %d", &(Edge->v1), &(Edge->v2), &(Edge->wt));
InsertEdge(G, Edge);
}
return G;
}
int Sort(Graph G) {
int indegree[MaxVertexNum] = { 0 };
int queue[MaxVertexNum + 1], front = 0, rear = 0;
VertexType Order[MaxVertexNum]; int count = 0;
PtrToVNode w = (PtrToVNode)malloc(sizeof(struct VNode));
for (int i = 0; i < G->Vnum; i++) {
for (w = G->vertice[i].firstVertex; w; w = w->Next) {
indegree[w->adjv]++;
}
}
for (int i = 0; i < G->Vnum; i++) {
if (indegree[i] == 0) {
queue[rear++] = i;//入队
}
}
while (front != rear) {//队不为空
int v = queue[front++];//出队
Order[count++] = v;
for (w = G->vertice[v].firstVertex; w; w = w->Next) {
if (G->vertice[w->adjv].EarlistTime < G->vertice[v].EarlistTime + w->wt)
G->vertice[w->adjv].EarlistTime = G->vertice[v].EarlistTime + w->wt;
if (--indegree[w->adjv] == 0) {
queue[rear++] = w->adjv;
}
}
}
if (count == G->Vnum)
return 1;
else
return 0;
}
int main() {
int max=0;
Graph G=BuildGraph();
int flag=Sort(G);
if (flag == 1) {
for (int i = 0; i < G->Vnum; i++) {
if (G->vertice[i].EarlistTime > max)
max = G->vertice[i].EarlistTime;
}
printf("%d\n", max);
}
else
printf("Impossible\n");
return 0;
}
方法参考:https://blog.csdn.net/authur520/article/details/86593211
坑:一定要int main然后return 0 不然是“非零返回”错误。