typedef struct _LSA_UNICODE_STRING {
USHORT Length;
USHORT MaximumLength;
PWSTR Buffer;}
UNICODE_STRING, *PUNICODE_STRING;
typedef struct _PEB_LDR_DATA
{
DWORD Length; // +0x00
bool Initialized; // +0x04
PVOID SsHandle; // +0x08
LIST_ENTRY InLoadOrderModuleList; // +0x0c
LIST_ENTRY InMemoryOrderModuleList; // +0x14
LIST_ENTRY InInitializationOrderModuleList;// +0x1c
} PEB_LDR_DATA,*PPEB_LDR_DATA; // +0x24
typedef struct _LDR_MODULE
{
LIST_ENTRY InLoadOrderModuleList;
LIST_ENTRY InMemoryOrderModuleList;
LIST_ENTRY InInitializationOrderModuleList;
void* BaseAddress;
void* EntryPoint;
ULONG SizeOfImage;
UNICODE_STRING FullDllName;
UNICODE_STRING BaseDllName;
ULONG Flags;
SHORT LoadCount;
SHORT TlsIndex;
HANDLE SectionHandle;
ULONG CheckSum;
ULONG TimeDateStamp;
} LDR_MODULE, *PLDR_MODULE;
//需要隐藏的DLL句柄
void hide_module(HMODULE hMod)
{
PLIST_ENTRY Head,Cur;
PPEB_LDR_DATA ldr;
PLDR_MODULE ldm;
__asm
{
mov eax , fs:[0x30]
mov ecx , [eax + 0x0c] //Ldr
mov ldr , ecx
}
Head = &(ldr->InLoadOrderModuleList);
Cur = Head->Flink;
do
{
ldm = CONTAINING_RECORD( Cur, LDR_MODULE, InLoadOrderModuleList);
if( hMod == ldm->BaseAddress)
{
ldm->InLoadOrderModuleList.Blink->Flink =
ldm->InLoadOrderModuleList.Flink;
ldm->InLoadOrderModuleList.Flink->Blink =
ldm->InLoadOrderModuleList.Blink;
ldm->InInitializationOrderModuleList.Blink->Flink =
ldm->InInitializationOrderModuleList.Flink;
ldm->InInitializationOrderModuleList.Flink->Blink =
ldm->InInitializationOrderModuleList.Blink;
ldm->InMemoryOrderModuleList.Blink->Flink =
ldm->InMemoryOrderModuleList.Flink;
ldm->InMemoryOrderModuleList.Flink->Blink =
ldm->InMemoryOrderModuleList.Blink;
break;
}
Cur= Cur->Flink;
}while(Head != Cur);
}
直接拿去就可用
引用下windows头就可以了
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版权声明:本文为CSDN博主「Yoie」的原创文章,遵循CC 4.0 by-sa版权协议,转载请附上原文出处链接及本声明。
原文链接:https://blog.csdn.net/yoie01/article/details/11696295