- Python (伪代码)
python
class Game:
def init(self, name, price): haoqian168.com
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = [
Game(“Game A”, 10.99),
Game(“Game B”, 29.99),
# … 更多游戏
]
def show_games(self):
for game in self.games:
print(f"{game.name} - ${game.price}")
def buy_game(self, game_name):
for game in self.games:
if game.name == game_name:
print(f"You bought {game.name} for ${game.price}!")
# 这里可以添加支付逻辑和库存管理等
return True
print("Game not found.")
return False
使用示例
store = GameStore()
store.show_games()
store.buy_game(“Game A”)
2. JavaScript (使用Node.js或浏览器环境)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [
new Game(“Game A”, 10.99),
new Game(“Game B”, 29.99),
// … 更多游戏
];
}
showGames() {
this.games.forEach(game => console.log(`${game.name} -
$$
{game.price}`));
}
buyGame(gameName) {
const game = this.games.find(game => game.name === gameName);
if (game) {
console.log(`You bought ${game.name} for
$$
{game.price}!`);
// 这里可以添加支付逻辑和库存管理等
return true;
}
console.log(“Game not found.”);
return false;
}
}
// 使用示例
const store = new GameStore();
store.showGames();
store.buyGame(“Game A”);
3. Java (伪代码)
java
public class Game {
private String name;
private double price;
// … 构造函数、getter和setter等
}
public class GameStore {
private List games;
// … 构造函数、初始化games列表等
public void showGames() {
for (Game game : games) {
System.out.println(game.getName() + " - $" + game.getPrice());
}
}
public boolean buyGame(String gameName) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
System.out.println("You bought " + game.getName() + " for $" + game.getPrice() + "!");
// 这里可以添加支付逻辑和库存管理等
return true;
}
}
System.out.println("Game not found.");
return false;
}
}
// 使用示例 (在main方法中)
// … 创建GameStore对象,调用showGames和buyGame方法等
请注意,这些示例仅用于展示基本概念,并没有实现完整的游戏商城功能,如用户认证、支付处理、库存管理等。在实际项目中,你需要考虑这些因素,并可能使用框架和库来简化开发。由于篇幅限制,我无法为你提供完整的游戏商城代码,但我可以为你提供几种编程语言中的简化示例或伪代码,以展示如何实现这样的功能。
- Python (伪代码)
python
class Game:
def init(self, name, price):
self.name = name
self.price = price
class GameStore:
def init(self):
self.games = [
Game(“Game A”, 10.99),
Game(“Game B”, 29.99),
# … 更多游戏
]
def show_games(self):
for game in self.games:
print(f"{game.name} - ${game.price}")
def buy_game(self, game_name):
for game in self.games:
if game.name == game_name:
print(f"You bought {game.name} for ${game.price}!")
# 这里可以添加支付逻辑和库存管理等
return True
print("Game not found.")
return False
使用示例
store = GameStore()
store.show_games()
store.buy_game(“Game A”)
2. JavaScript (使用Node.js或浏览器环境)
javascript
class Game {
constructor(name, price) {
this.name = name;
this.price = price;
}
}
class GameStore {
constructor() {
this.games = [
new Game(“Game A”, 10.99),
new Game(“Game B”, 29.99),
// … 更多游戏
];
}
showGames() {
this.games.forEach(game => console.log(`${game.name} -
$$
{game.price}`));
}
buyGame(gameName) {
const game = this.games.find(game => game.name === gameName);
if (game) {
console.log(`You bought ${game.name} for
$$
{game.price}!`);
// 这里可以添加支付逻辑和库存管理等
return true;
}
console.log(“Game not found.”);
return false;
}
}
// 使用示例
const store = new GameStore();
store.showGames();
store.buyGame(“Game A”);
3. Java (伪代码)
java
public class Game {
private String name;
private double price;
// … 构造函数、getter和setter等
}
public class GameStore {
private List games;
// … 构造函数、初始化games列表等
public void showGames() {
for (Game game : games) {
System.out.println(game.getName() + " - $" + game.getPrice());
}
}
public boolean buyGame(String gameName) {
for (Game game : games) {
if (game.getName().equals(gameName)) {
System.out.println("You bought " + game.getName() + " for $" + game.getPrice() + "!");
// 这里可以添加支付逻辑和库存管理等
return true;
}
}
System.out.println("Game not found.");
return false;
}
}
// 使用示例 (在main方法中)
// … 创建GameStore对象,调用showGames和buyGame方法等
请注意,这些示例仅用于展示基本概念,并没有实现完整的游戏商城功能,如用户认证、支付处理、库存管理等。在实际项目中,你需要考虑这些因素,并可能使用框架和库来简化开发。