looper对象是要是一个消息处理的循环,使用的场景是,附着在一个线程里面进行消息处理。常用的方法也是准备消息队列,进入消息处理循环,操作消息队列。
准备方法:prepare
使用looper的第一步,必须调用prepare方法,创建出looper对象
有几种prepare方法,looper创建出来后,通过sThreadLocal保存起来。
一种可以指定looper是否退出
private static void prepare(boolean quitAllowed) {
if (sThreadLocal.get() != null) {
throw new RuntimeException("Only one Looper may be created per thread");
}
sThreadLocal.set(new Looper(quitAllowed));
}
一种允许推出的looper
public static void prepare() {
prepare(true);
}
一种不允许推出的looper
public static void prepareMainLooper() {
prepare(false);
synchronized (Looper.class) {
if (sMainLooper != null) {
throw new IllegalStateException("The main Looper has already been prepared.");
}
sMainLooper = myLooper();
}
}
构造方法
构造方法中,初始化一个消息队列。这个是loop主要打交道的对象。
private Looper(boolean quitAllowed) {
mQueue = new MessageQueue(quitAllowed);
mThread = Thread.currentThread();
}
loop方法,主要干活的方法
这个方法在状态机分析时,已经遇到过,死循环,主要是从消息队列中获取消息,然后处理。当消息队列中返回没有消息时,意味着队列已经销毁,循环推出。
public static void loop() {
final Looper me = myLooper();
if (me == null) {
throw new RuntimeException("No Looper; Looper.prepare() wasn't called on this thread.");
}
final MessageQueue queue = me.mQueue;
// Make sure the identity of this thread is that of the local process,
// and keep track of what that identity token actually is.
Binder.clearCallingIdentity();
final long ident = Binder.clearCallingIdentity();
for (;;) {
Message msg = queue.next(); // might block
if (msg == null) {
// No message indicates that the message queue is quitting.
return;
}
// This must be in a local variable, in case a UI event sets the logger
Printer logging = me.mLogging;
if (logging != null) {
logging.println(">>>>> Dispatching to " + msg.target + " " +
msg.callback + ": " + msg.what);
}
msg.target.dispatchMessage(msg);
if (logging != null) {
logging.println("<<<<< Finished to " + msg.target + " " + msg.callback);
}
// Make sure that during the course of dispatching the
// identity of the thread wasn't corrupted.
final long newIdent = Binder.clearCallingIdentity();
if (ident != newIdent) {
Log.wtf(TAG, "Thread identity changed from 0x"
+ Long.toHexString(ident) + " to 0x"
+ Long.toHexString(newIdent) + " while dispatching to "
+ msg.target.getClass().getName() + " "
+ msg.callback + " what=" + msg.what);
}
msg.recycle();
}
}
*其他方法*
大多数looper类的方法都是给予messagequeue的方法来来封装,无需再重复分析。