leetcode fast slow pointer

Introduction

In questions related to linked list, fast and slow pointer solution is very common. Fast pointer step two and Slow pointer step one. Always we can the regular through draw a picture and mathematical derivation, we can find:

  • middle of the linked list
  • interaction pointer to assert if there is a cycle

leetcode 141 Linked List Cycle

Question

Given a linked list, determine if it has a cycle in it.

Follow up:
Can you solve it without using extra space?

Solution

cycle
Only if there is a cycle, fast will catch up with the slow pointer.

class Solution(object):
    def hasCycle(self, head):
        """
        :type head: ListNode
        :rtype: bool
        """
        fast = head
        slow = head
        while fast != None and fast.next != None:
            fast = fast.next.next
            slow = slow.next
            if fast == slow:
                return True
        return False

leetcode 142 Linked List Cycle II

Question

cycle
Fast pointer catch up slow when slow is on the first cycle. so:

  • slowLen = a + b
  • fastLen = (a + b) + n*r
  • fastLen = 2 * slowLen
  • a + b + n*r = a +b +b +c + (n-1)r = 2 (a + b)
  • c = a +( n - 1) * r

When they come across, slow from the head and fast from the meeting point, they will finally meet at the begin point of the cycle.

class Solution(object):
    def detectCycle(self, head):
        """
        :type head: ListNode
        :rtype: ListNode
        """
        fast = head
        slow = head
        while fast and fast.next:
            fast = fast.next.next
            slow = slow.next
            if fast == slow:
                slow = head
                while fast != slow:
                    fast = fast.next
                    slow = slow.next
                return slow
        return None
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值