代码创建Tabbar

func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {

        self.window = UIWindow(frame: CGRect(x: 0, y: 0, width: SCREEN_WIDTH, height: SCREEN_HEIGHT))

        let tabbarController = UITabBarController()

        

        let rankController = UINavigationController(rootViewController: rankViewController())

        let searchController = UINavigationController(rootViewController: searchViewController())

        let pushController = UINavigationController(rootViewController: pushViewController())

        let circleController = UINavigationController(rootViewController: circleViewController())

        let moreController = UINavigationController(rootViewController: moreViewController())

        

        tabbarController.viewControllers = [rankController,searchController,pushController,circleController,moreController]

        

        let tabbarItem1 = UITabBarItem(title: "haha", image: UIImage(named: "CD"), selectedImage: UIImage(named: "CD"))

        let tabbarItem2 = UITabBarItem(title: "haha", image: UIImage(named: "CD"), selectedImage: UIImage(named: "CD"))

        let tabbarItem3 = UITabBarItem(title: "haha", image: UIImage(named: "CD"), selectedImage: UIImage(named: "CD"))

        let tabbarItem4 = UITabBarItem(title: "haha", image: UIImage(named: "CD"), selectedImage: UIImage(named: "CD"))

        let tabbarItem5 = UITabBarItem(title: "haha", image: UIImage(named: "CD"), selectedImage: UIImage(named: "CD"))

        

        rankController.tabBarItem = tabbarItem1

        searchController.tabBarItem = tabbarItem2

        pushController.tabBarItem = tabbarItem3

        circleController.tabBarItem = tabbarItem4

        moreController.tabBarItem = tabbarItem5

        

        rankController.tabBarController?.tabBar.tintColor = MAIN_RED

        self.window?.rootViewController = tabbarController

        self.window?.makeKeyAndVisible()

    

        return true

    }



  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
以下是一个简单的示例代码,展示了如何生成一个自定义的TabBar: 首先,创建一个名为CustomTabBarController的自定义视图控制器,作为TabBar的容器: ```swift import UIKit class CustomTabBarController: UIViewController { // 自定义TabBar视图 let customTabBar = CustomTabBar() override func viewDidLoad() { super.viewDidLoad() // 添加自定义TabBar视图 view.addSubview(customTabBar) // 设置自定义TabBar的位置和大小 customTabBar.frame = CGRect(x: 0, y: view.frame.height - 100, width: view.frame.width, height: 100) // 设置自定义TabBar的按钮点击事件 customTabBar.button1.addTarget(self, action: #selector(button1Tapped), for: .touchUpInside) customTabBar.button2.addTarget(self, action: #selector(button2Tapped), for: .touchUpInside) customTabBar.button3.addTarget(self, action: #selector(button3Tapped), for: .touchUpInside) } // 按钮1点击事件 @objc func button1Tapped() { // 切换到第一个视图控制器 selectedIndex = 0 } // 按钮2点击事件 @objc func button2Tapped() { // 切换到第二个视图控制器 selectedIndex = 1 } // 按钮3点击事件 @objc func button3Tapped() { // 切换到第三个视图控制器 selectedIndex = 2 } } ``` 接下来,创建一个名为CustomTabBar的自定义TabBar视图,用于显示TabBar按钮: ```swift import UIKit class CustomTabBar: UIView { // TabBar按钮 let button1 = UIButton() let button2 = UIButton() let button3 = UIButton() override init(frame: CGRect) { super.init(frame: frame) // 设置按钮的样式、位置和大小 button1.setTitle("Tab 1", for: .normal) button1.frame = CGRect(x: 0, y: 0, width: frame.width / 3, height: frame.height) button2.setTitle("Tab 2", for: .normal) button2.frame = CGRect(x: frame.width / 3, y: 0, width: frame.width / 3, height: frame.height) button3.setTitle("Tab 3", for: .normal) button3.frame = CGRect(x: (frame.width / 3) * 2, y: 0, width: frame.width / 3, height: frame.height) // 添加按钮到自定义TabBar视图 addSubview(button1) addSubview(button2) addSubview(button3) } required init?(coder: NSCoder) { fatalError("init(coder:) has not been implemented") } } ``` 最后,在AppDelegate中设置CustomTabBarController为应用程序的主视图控制器: ```swift import UIKit @UIApplicationMain class AppDelegate: UIResponder, UIApplicationDelegate { var window: UIWindow? func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { window = UIWindow(frame: UIScreen.main.bounds) // 创建自定义TabBar视图控制器 let customTabBarController = CustomTabBarController() // 设置自定义TabBar视图控制器为主视图控制器 window?.rootViewController = customTabBarController window?.makeKeyAndVisible() return true } } ``` 在这个示例中,我们创建了一个CustomTabBarController作为自定义TabBar的容器,并在其中添加了CustomTabBar视图。CustomTabBar视图中包含了三个按钮,分别用于切换到不同的视图控制器。你可以根据需要进行修改和扩展,以满足你的具体需求。 希望对你有所帮助!如果你有任何进一步的问题,请继续提问。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值