1. 在E盘新建文件夹OSG,将OpenSceneGraph-2.8.3 OpenSceneGraph-Data-2.8.0和3rdParty_Win32Binaries_vc90sp1置于E:/OSG
2. 在OpenSceneGraph-2.8.3中新建文件夹Build ,即E:/OSG/OpenSceneGraph-2.8.3/Build。用来存放OpenSceneGraph-2.8.3源文件编译后生成的内容。
3. 启动CMake,
1. 在E盘新建文件夹OSG,将OpenSceneGraph-2.8.3 OpenSceneGraph-Data-2.8.0和3rdParty_Win32Binaries_vc90sp1置于E:/OSG
2. 在OpenSceneGraph-2.8.3中新建文件夹Build ,即E:/OSG/OpenSceneGraph-2.8.3/Build。用来存放OpenSceneGraph-2.8.3源文件编译后生成的内容。
3. 启动CMake,