又是一个简单的小游戏
import pygame
pygame.init()
screen = pygame.display.set_mode([800, 600])
pygame.display.set_caption("smiley pong")
keep_going = True
pic = pygame.image.load("images/smile.png")
pic = pygame.transform.scale(pic, (100, 100))
colorkey = pic.get_at((0, 0))
pic.set_colorkey(colorkey)
picx = 0
picy = 0
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
timer = pygame.time.Clock()
speedx = 5
speedy = 5
paddlew = 200
paddleh = 25
paddlex = 300
paddley = 550
picw = 100
pich = 100
points = 0
lives = 5
font = pygame.font.SysFont("Tomes", 24)
while keep_going:
for event in pygame.event.get():
if event.type == pygame.QUIT:
keep_going = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_F1:
points = 0
lives = 0
picx = 0
picy = 0
speedx = 5
speedy = 5
picx += speedx
picy += speedy
if picx <= 0 or picx >= 700:
speedx = -speedx * 1.1
if picy <= 0:
speedy = -speedy + 1
if picy >= 500:
lives -= 1
speedy = -5
speedx = 5
picy = 499
screen.fill(BLACK)
screen.blit(pic, (picx, picy))
paddlex = pygame.mouse.get_pos()[0]
paddlex -= paddlew/2
pygame.draw.rect(screen,WHITE, (paddlex, paddley, paddlew, paddleh))
if picy + pich >= paddley and picy + pich <= paddley + paddleh and speedy > 0:
if picx + picw / 2 >= paddlex and picx + picw / 2 <= paddlex + paddlew:
speedy = -speedy
points += 1
draw_string = "Lives: " +str(lives) + "Points: " + str(points)
if lives < 1:
speedx = speedy = 0
draw_string = "Game Over.Your score was: " + str(points)
draw_string += ". Press F1 to play again"
text = font.render(draw_string, True, WHITE)
text_rect = text.get_rect()
text_rect.centerx = screen.get_rect().centerx
text_rect.y = 10
screen.blit(text, text_rect)
pygame.display.update()
timer.tick(60)
pygame.quit()