#include <cstdio>
#include <cstring>
#include <vector>
#include <cmath>
using namespace std;
struct Point
{
double x, y;
Point(double x = 0, double y = 0): x(x), y(y) {}
void read()
{
scanf("%lf%lf", &x, &y);
}
};
typedef Point Vector;
typedef vector<Point> Polygon;
Vector operator +(Vector A, Vector B)//
{
return Vector(A.x + B.x, A.y + B.y);
}
Vector operator -(Point A, Point B)//
{
return Vector(A.x - B.x , A.y - B.y);
}
Vector operator *(Vector A, double p)//
{
return Vector(A.x * p, A.y * p);
}
Vector operator /(Vector A, double p)//
{
return Vector(A.x / p, A.y / p);
}
bool operator <(const Point &a, const Point &b)//
{
return a.x < b.x || (a.x == b.x && a.y < b.y);
}
const double eps = 1e-10;
struct Circle
{
Point c;
double r;
Circle(Point c, double r): c(c), r(r) {}
Point point(double a)
{
return Point(c.x + cos(a) * r, c.y + sin(a) * r);
}
};
double Dot(Vector A, Vector B)//
{
return A.x * B.x + A.y * B.y;
}
double Length(Vector A)//
{
return sqrt(Dot(A, A));
}
int dcmp(double x)//
{
if (fabs(x) < eps) return 0;
else return x < 0 ? -1 : 1;
}
double Distance(Point A, Point B)
{
return sqrt((A.x - B.x) * (A.x - B.x) + (A.y - B.y) * (A.y - B.y));
}
void circle_center(Point p0, Point p1, Point p2, Point &cp)
{
double a1 = p1.x - p0.x, b1 = p1.y - p0.y, c1 = (a1 * a1 + b1 * b1) / 2;
double a2 = p2.x - p0.x, b2 = p2.y - p0.y, c2 = (a2 * a2 + b2 * b2) / 2;
double d = a1 * b2 - a2 * b1;
cp.x = p0.x + (c1 * b2 - c2 * b1) / d;
cp.y = p0.y + (a1 * c2 - a2 * c1) / d;
}
void circle_center(Point p0, Point p1, Point &cp)
{
cp.x = (p0.x + p1.x) / 2;
cp.y = (p0.y + p1.y) / 2;
}
Point center;
double radius;
bool point_in(const Point &p)
{
return dcmp(Distance(p, center) - radius) <= 0;
}
void min_circle_cover(Point a[], int n)
{
radius = 0;
center = a[0];
for (int i = 1; i < n; i++) if (!point_in(a[i]))
{
center = a[i]; radius = 0;
for (int j = 0; j < i; j++) if (!point_in(a[j]))
{
circle_center(a[i], a[j], center);
radius = Distance(a[j], center);
for (int k = 0; k < j; k++) if (!point_in(a[k]))
{
circle_center(a[i], a[j], a[k], center);
radius = Distance(a[k], center);
}
}
}
}
int main(int argc, char const *argv[])
{
int T, kase = 0;
scanf("%d", &T);
while (T--)
{
Point p[4], p4;
p[0].read(), p[1].read(), p[2].read(); p4.read();
min_circle_cover(p, 3);
// printf("%lf %lf %lf\n", center.x, center.y, radius);
if (point_in(p4)) printf("Case #%d: Danger\n", ++kase);
else printf("Case #%d: Safe\n", ++kase);
}
return 0;
}
多个点求最小圆覆盖,此题只有三个,模拟退火的模板题。