C++结构体数组struct和使用sizeof 从结构体数组中取出数据并写入数字功放寄存器编程实例

C++结构体数组编程实例

C++结构体数组与普通数组的不同之处:用至少1个花括号来分隔数组。

C++结构体数组定义

C++结构体数组的定义和定义结构体变量的方法类似,struct声明其为数组即可

结构体数组实例1:

typedef struct {
    u8 cmd;  //定义数组中的数据名称,一组数据有3个字节,分别为cmd,len,parm
    u8 len;
    u8 parm;
}tas5711_cmd_t;

static tas5711_cmd_t tas5711_cmd_init[] = {
    {TAS5711_CLK_CTRL_REG,      1,      TAS5711_CLK_SEL},
    {TAS5711_SDI_REG,           1,      TAS5711_DAT_SEL},
    {TAS5711_SYS_CTRL_2_REG,    1,      0x00},
    {TAS5711_SOFT_MUTE_REG,     1,      0x00},
    {TAS5711_MVOL_REG,          1,      0x50},
};

从结构体数组中取出数据并写入数字功放寄存器

for (i=0; i<sizeof(tas5711_cmd_init)/sizeof(tas5711_cmd_t); i++) 
    {
        bsp_tas5711_sfr_write(tas5711_cmd_init[i].cmd, tas5711_cmd_init[i].parm);
        delay_us(10);
    }

结构体数组实例2:

结构体数组实例2

结构体数组实例2

结构体数组中第1个为寄存器地址REG_TAB,第2个为要写入寄存器的值m_reg_tab_initialization,一对方括号表示数组,一对包含数据的花括号表示为结构体的一组数组。该结构体数组为数字功放芯片的初始化数据。

const struct REG_TAB m_reg_tab_initialization[]=
{
//initialization script
{ 0x00, 0x00 },
{ 0x04, 0x00 },
{ 0xfc, 0x86 },
{ 0xfd, 0x25 },
{ 0xfe, 0x15 },
{ 0x00, 0x01 },
{ 0x02, 0x20 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },

};

从结构体数组中取出数据并写入数字功放寄存器

和实例1相比使用了不同的方法

void ACM86xx_init(void) 
{
    // TBD.... power up PVDD, DVDD, then pull up PDNz, delay 5ms
    ACM86xx_Write_REG(ACM86xx_IIC_ADDR, (sizeof(m_reg_tab_initialization)/2), &m_reg_tab_initialization[0]);  //ACM86xx_initialization registers
    //delay_ms(5);
    delay_ms(10); //DSP delay time
    ACM86xx_Write_REG(ACM86xx_IIC_ADDR, (sizeof(m_reg_tab)/2), &m_reg_tab[0]);  //ACM86xx_REGISTER_COUNT

    // volumeControl(vol);

}

结构体数组实例3:

结构体数组中第1个为寄存器地址REG_TAB,第2个为要写入寄存器的值m_reg_tab,该数组较大,为数字功放芯片的DSP处理EQ曲线数组,在数字功放芯片初始化后写入该音频曲线数组。


const struct REG_TAB m_reg_tab[]=
{
//Digital Off during DSP configuration
{ 0x00, 0x00 },
{ 0x04, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
//EQ
//EQ1 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x00, 0x06 },
{ 0xb0, 0x08 },
{ 0xb1, 0x00 },
{ 0xb2, 0x00 },
{ 0xb3, 0x00 },
{ 0xb4, 0x00 },
{ 0xb5, 0x00 },
{ 0xb6, 0x00 },
{ 0xb7, 0x00 },
{ 0xb8, 0x00 },
{ 0xb9, 0x00 },
{ 0xba, 0x00 },
{ 0xbb, 0x00 },
{ 0xbc, 0x00 },
{ 0xbd, 0x00 },
{ 0xbe, 0x00 },
{ 0xbf, 0x00 },
{ 0xc0, 0x00 },
{ 0xc1, 0x00 },
{ 0xc2, 0x00 },
{ 0xc3, 0x00 },
//EQ2 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xc4, 0x08 },
{ 0xc5, 0x00 },
{ 0xc6, 0x00 },
{ 0xc7, 0x00 },
{ 0xc8, 0x00 },
{ 0xc9, 0x00 },
{ 0xca, 0x00 },
{ 0xcb, 0x00 },
{ 0xcc, 0x00 },
{ 0xcd, 0x00 },
{ 0xce, 0x00 },
{ 0xcf, 0x00 },
{ 0xd0, 0x00 },
{ 0xd1, 0x00 },
{ 0xd2, 0x00 },
{ 0xd3, 0x00 },
{ 0xd4, 0x00 },
{ 0xd5, 0x00 },
{ 0xd6, 0x00 },
{ 0xd7, 0x00 },
//EQ3 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xd8, 0x08 },
{ 0xd9, 0x00 },
{ 0xda, 0x00 },
{ 0xdb, 0x00 },
{ 0xdc, 0x00 },
{ 0xdd, 0x00 },
{ 0xde, 0x00 },
{ 0xdf, 0x00 },
{ 0xe0, 0x00 },
{ 0xe1, 0x00 },
{ 0xe2, 0x00 },
{ 0xe3, 0x00 },
{ 0xe4, 0x00 },
{ 0xe5, 0x00 },
{ 0xe6, 0x00 },
{ 0xe7, 0x00 },
{ 0xe8, 0x00 },
{ 0xe9, 0x00 },
{ 0xea, 0x00 },
{ 0xeb, 0x00 },
//EQ4 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xec, 0x08 },
{ 0xed, 0x00 },
{ 0xee, 0x00 },
{ 0xef, 0x00 },
{ 0xf0, 0x00 },
{ 0xf1, 0x00 },
{ 0xf2, 0x00 },
{ 0xf3, 0x00 },
{ 0xf4, 0x00 },
{ 0xf5, 0x00 },
{ 0xf6, 0x00 },
{ 0xf7, 0x00 },
{ 0xf8, 0x00 },
{ 0xf9, 0x00 },
{ 0xfa, 0x00 },
{ 0xfb, 0x00 },
{ 0xfc, 0x00 },
{ 0xfd, 0x00 },
{ 0xfe, 0x00 },
{ 0xff, 0x00 },
//EQ5 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x00, 0x07 },
{ 0x04, 0x08 },
{ 0x05, 0x00 },
{ 0x06, 0x00 },
{ 0x07, 0x00 },
{ 0x08, 0x00 },
{ 0x09, 0x00 },
{ 0x0a, 0x00 },
{ 0x0b, 0x00 },
{ 0x0c, 0x00 },
{ 0x0d, 0x00 },
{ 0x0e, 0x00 },
{ 0x0f, 0x00 },
{ 0x10, 0x00 },
{ 0x11, 0x00 },
{ 0x12, 0x00 },
{ 0x13, 0x00 },
{ 0x14, 0x00 },
{ 0x15, 0x00 },
{ 0x16, 0x00 },
{ 0x17, 0x00 },
//EQ6 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x18, 0x08 },
{ 0x19, 0x00 },
{ 0x1a, 0x00 },
{ 0x1b, 0x00 },
{ 0x1c, 0x00 },
{ 0x1d, 0x00 },
{ 0x1e, 0x00 },
{ 0x1f, 0x00 },
{ 0x20, 0x00 },
{ 0x21, 0x00 },
{ 0x22, 0x00 },
{ 0x23, 0x00 },
{ 0x24, 0x00 },
{ 0x25, 0x00 },
{ 0x26, 0x00 },
{ 0x27, 0x00 },
{ 0x28, 0x00 },
{ 0x29, 0x00 },
{ 0x2a, 0x00 },
{ 0x2b, 0x00 },
//EQ7 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x2c, 0x08 },
{ 0x2d, 0x00 },
{ 0x2e, 0x00 },
{ 0x2f, 0x00 },
{ 0x30, 0x00 },
{ 0x31, 0x00 },
{ 0x32, 0x00 },
{ 0x33, 0x00 },
{ 0x34, 0x00 },
{ 0x35, 0x00 },
{ 0x36, 0x00 },
{ 0x37, 0x00 },
{ 0x38, 0x00 },
{ 0x39, 0x00 },
{ 0x3a, 0x00 },
{ 0x3b, 0x00 },
{ 0x3c, 0x00 },
{ 0x3d, 0x00 },
{ 0x3e, 0x00 },
{ 0x3f, 0x00 },
//EQ8 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x40, 0x08 },
{ 0x41, 0x00 },
{ 0x42, 0x00 },
{ 0x43, 0x00 },
{ 0x44, 0x00 },
{ 0x45, 0x00 },
{ 0x46, 0x00 },
{ 0x47, 0x00 },
{ 0x48, 0x00 },
{ 0x49, 0x00 },
{ 0x4a, 0x00 },
{ 0x4b, 0x00 },
{ 0x4c, 0x00 },
{ 0x4d, 0x00 },
{ 0x4e, 0x00 },
{ 0x4f, 0x00 },
{ 0x50, 0x00 },
{ 0x51, 0x00 },
{ 0x52, 0x00 },
{ 0x53, 0x00 },
//EQ9 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x54, 0x08 },
{ 0x55, 0x00 },
{ 0x56, 0x00 },
{ 0x57, 0x00 },
{ 0x58, 0x00 },
{ 0x59, 0x00 },
{ 0x5a, 0x00 },
{ 0x5b, 0x00 },
{ 0x5c, 0x00 },
{ 0x5d, 0x00 },
{ 0x5e, 0x00 },
{ 0x5f, 0x00 },
{ 0x60, 0x00 },
{ 0x61, 0x00 },
{ 0x62, 0x00 },
{ 0x63, 0x00 },
{ 0x64, 0x00 },
{ 0x65, 0x00 },
{ 0x66, 0x00 },
{ 0x67, 0x00 },
//EQ10 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x68, 0x08 },
{ 0x69, 0x00 },
{ 0x6a, 0x00 },
{ 0x6b, 0x00 },
{ 0x6c, 0x00 },
{ 0x6d, 0x00 },
{ 0x6e, 0x00 },
{ 0x6f, 0x00 },
{ 0x70, 0x00 },
{ 0x71, 0x00 },
{ 0x72, 0x00 },
{ 0x73, 0x00 },
{ 0x74, 0x00 },
{ 0x75, 0x00 },
{ 0x76, 0x00 },
{ 0x77, 0x00 },
{ 0x78, 0x00 },
{ 0x79, 0x00 },
{ 0x7a, 0x00 },
{ 0x7b, 0x00 },
//EQ11 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x7c, 0x08 },
{ 0x7d, 0x00 },
{ 0x7e, 0x00 },
{ 0x7f, 0x00 },
{ 0x80, 0x00 },
{ 0x81, 0x00 },
{ 0x82, 0x00 },
{ 0x83, 0x00 },
{ 0x84, 0x00 },
{ 0x85, 0x00 },
{ 0x86, 0x00 },
{ 0x87, 0x00 },
{ 0x88, 0x00 },
{ 0x89, 0x00 },
{ 0x8a, 0x00 },
{ 0x8b, 0x00 },
{ 0x8c, 0x00 },
{ 0x8d, 0x00 },
{ 0x8e, 0x00 },
{ 0x8f, 0x00 },
//EQ12 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x90, 0x08 },
{ 0x91, 0x00 },
{ 0x92, 0x00 },
{ 0x93, 0x00 },
{ 0x94, 0x00 },
{ 0x95, 0x00 },
{ 0x96, 0x00 },
{ 0x97, 0x00 },
{ 0x98, 0x00 },
{ 0x99, 0x00 },
{ 0x9a, 0x00 },
{ 0x9b, 0x00 },
{ 0x9c, 0x00 },
{ 0x9d, 0x00 },
{ 0x9e, 0x00 },
{ 0x9f, 0x00 },
{ 0xa0, 0x00 },
{ 0xa1, 0x00 },
{ 0xa2, 0x00 },
{ 0xa3, 0x00 },
//EQ13 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xa4, 0x08 },
{ 0xa5, 0x00 },
{ 0xa6, 0x00 },
{ 0xa7, 0x00 },
{ 0xa8, 0x00 },
{ 0xa9, 0x00 },
{ 0xaa, 0x00 },
{ 0xab, 0x00 },
{ 0xac, 0x00 },
{ 0xad, 0x00 },
{ 0xae, 0x00 },
{ 0xaf, 0x00 },
{ 0xb0, 0x00 },
{ 0xb1, 0x00 },
{ 0xb2, 0x00 },
{ 0xb3, 0x00 },
{ 0xb4, 0x00 },
{ 0xb5, 0x00 },
{ 0xb6, 0x00 },
{ 0xb7, 0x00 },
//EQ14 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xb8, 0x08 },
{ 0xb9, 0x00 },
{ 0xba, 0x00 },
{ 0xbb, 0x00 },
{ 0xbc, 0x00 },
{ 0xbd, 0x00 },
{ 0xbe, 0x00 },
{ 0xbf, 0x00 },
{ 0xc0, 0x00 },
{ 0xc1, 0x00 },
{ 0xc2, 0x00 },
{ 0xc3, 0x00 },
{ 0xc4, 0x00 },
{ 0xc5, 0x00 },
{ 0xc6, 0x00 },
{ 0xc7, 0x00 },
{ 0xc8, 0x00 },
{ 0xc9, 0x00 },
{ 0xca, 0x00 },
{ 0xcb, 0x00 },
//EQ15 - left; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xcc, 0x08 },
{ 0xcd, 0x00 },
{ 0xce, 0x00 },
{ 0xcf, 0x00 },
{ 0xd0, 0x00 },
{ 0xd1, 0x00 },
{ 0xd2, 0x00 },
{ 0xd3, 0x00 },
{ 0xd4, 0x00 },
{ 0xd5, 0x00 },
{ 0xd6, 0x00 },
{ 0xd7, 0x00 },
{ 0xd8, 0x00 },
{ 0xd9, 0x00 },
{ 0xda, 0x00 },
{ 0xdb, 0x00 },
{ 0xdc, 0x00 },
{ 0xdd, 0x00 },
{ 0xde, 0x00 },
{ 0xdf, 0x00 },
//EQ1 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xe0, 0x08 },
{ 0xe1, 0x00 },
{ 0xe2, 0x00 },
{ 0xe3, 0x00 },
{ 0xe4, 0x00 },
{ 0xe5, 0x00 },
{ 0xe6, 0x00 },
{ 0xe7, 0x00 },
{ 0xe8, 0x00 },
{ 0xe9, 0x00 },
{ 0xea, 0x00 },
{ 0xeb, 0x00 },
{ 0xec, 0x00 },
{ 0xed, 0x00 },
{ 0xee, 0x00 },
{ 0xef, 0x00 },
{ 0xf0, 0x00 },
{ 0xf1, 0x00 },
{ 0xf2, 0x00 },
{ 0xf3, 0x00 },
//EQ2 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xf4, 0x08 },
{ 0xf5, 0x00 },
{ 0xf6, 0x00 },
{ 0xf7, 0x00 },
{ 0xf8, 0x00 },
{ 0xf9, 0x00 },
{ 0xfa, 0x00 },
{ 0xfb, 0x00 },
{ 0xfc, 0x00 },
{ 0xfd, 0x00 },
{ 0xfe, 0x00 },
{ 0xff, 0x00 },
{ 0x00, 0x08 },
{ 0x04, 0x00 },
{ 0x05, 0x00 },
{ 0x06, 0x00 },
{ 0x07, 0x00 },
{ 0x08, 0x00 },
{ 0x09, 0x00 },
{ 0x0a, 0x00 },
{ 0x0b, 0x00 },
//EQ3 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x0c, 0x08 },
{ 0x0d, 0x00 },
{ 0x0e, 0x00 },
{ 0x0f, 0x00 },
{ 0x10, 0x00 },
{ 0x11, 0x00 },
{ 0x12, 0x00 },
{ 0x13, 0x00 },
{ 0x14, 0x00 },
{ 0x15, 0x00 },
{ 0x16, 0x00 },
{ 0x17, 0x00 },
{ 0x18, 0x00 },
{ 0x19, 0x00 },
{ 0x1a, 0x00 },
{ 0x1b, 0x00 },
{ 0x1c, 0x00 },
{ 0x1d, 0x00 },
{ 0x1e, 0x00 },
{ 0x1f, 0x00 },
//EQ4 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x20, 0x08 },
{ 0x21, 0x00 },
{ 0x22, 0x00 },
{ 0x23, 0x00 },
{ 0x24, 0x00 },
{ 0x25, 0x00 },
{ 0x26, 0x00 },
{ 0x27, 0x00 },
{ 0x28, 0x00 },
{ 0x29, 0x00 },
{ 0x2a, 0x00 },
{ 0x2b, 0x00 },
{ 0x2c, 0x00 },
{ 0x2d, 0x00 },
{ 0x2e, 0x00 },
{ 0x2f, 0x00 },
{ 0x30, 0x00 },
{ 0x31, 0x00 },
{ 0x32, 0x00 },
{ 0x33, 0x00 },
//EQ5 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x34, 0x08 },
{ 0x35, 0x00 },
{ 0x36, 0x00 },
{ 0x37, 0x00 },
{ 0x38, 0x00 },
{ 0x39, 0x00 },
{ 0x3a, 0x00 },
{ 0x3b, 0x00 },
{ 0x3c, 0x00 },
{ 0x3d, 0x00 },
{ 0x3e, 0x00 },
{ 0x3f, 0x00 },
{ 0x40, 0x00 },
{ 0x41, 0x00 },
{ 0x42, 0x00 },
{ 0x43, 0x00 },
{ 0x44, 0x00 },
{ 0x45, 0x00 },
{ 0x46, 0x00 },
{ 0x47, 0x00 },
//EQ6 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x48, 0x08 },
{ 0x49, 0x00 },
{ 0x4a, 0x00 },
{ 0x4b, 0x00 },
{ 0x4c, 0x00 },
{ 0x4d, 0x00 },
{ 0x4e, 0x00 },
{ 0x4f, 0x00 },
{ 0x50, 0x00 },
{ 0x51, 0x00 },
{ 0x52, 0x00 },
{ 0x53, 0x00 },
{ 0x54, 0x00 },
{ 0x55, 0x00 },
{ 0x56, 0x00 },
{ 0x57, 0x00 },
{ 0x58, 0x00 },
{ 0x59, 0x00 },
{ 0x5a, 0x00 },
{ 0x5b, 0x00 },
//EQ7 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x5c, 0x08 },
{ 0x5d, 0x00 },
{ 0x5e, 0x00 },
{ 0x5f, 0x00 },
{ 0x60, 0x00 },
{ 0x61, 0x00 },
{ 0x62, 0x00 },
{ 0x63, 0x00 },
{ 0x64, 0x00 },
{ 0x65, 0x00 },
{ 0x66, 0x00 },
{ 0x67, 0x00 },
{ 0x68, 0x00 },
{ 0x69, 0x00 },
{ 0x6a, 0x00 },
{ 0x6b, 0x00 },
{ 0x6c, 0x00 },
{ 0x6d, 0x00 },
{ 0x6e, 0x00 },
{ 0x6f, 0x00 },
//EQ8 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x70, 0x08 },
{ 0x71, 0x00 },
{ 0x72, 0x00 },
{ 0x73, 0x00 },
{ 0x74, 0x00 },
{ 0x75, 0x00 },
{ 0x76, 0x00 },
{ 0x77, 0x00 },
{ 0x78, 0x00 },
{ 0x79, 0x00 },
{ 0x7a, 0x00 },
{ 0x7b, 0x00 },
{ 0x7c, 0x00 },
{ 0x7d, 0x00 },
{ 0x7e, 0x00 },
{ 0x7f, 0x00 },
{ 0x80, 0x00 },
{ 0x81, 0x00 },
{ 0x82, 0x00 },
{ 0x83, 0x00 },
//EQ9 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x84, 0x08 },
{ 0x85, 0x00 },
{ 0x86, 0x00 },
{ 0x87, 0x00 },
{ 0x88, 0x00 },
{ 0x89, 0x00 },
{ 0x8a, 0x00 },
{ 0x8b, 0x00 },
{ 0x8c, 0x00 },
{ 0x8d, 0x00 },
{ 0x8e, 0x00 },
{ 0x8f, 0x00 },
{ 0x90, 0x00 },
{ 0x91, 0x00 },
{ 0x92, 0x00 },
{ 0x93, 0x00 },
{ 0x94, 0x00 },
{ 0x95, 0x00 },
{ 0x96, 0x00 },
{ 0x97, 0x00 },
//EQ10 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0x98, 0x08 },
{ 0x99, 0x00 },
{ 0x9a, 0x00 },
{ 0x9b, 0x00 },
{ 0x9c, 0x00 },
{ 0x9d, 0x00 },
{ 0x9e, 0x00 },
{ 0x9f, 0x00 },
{ 0xa0, 0x00 },
{ 0xa1, 0x00 },
{ 0xa2, 0x00 },
{ 0xa3, 0x00 },
{ 0xa4, 0x00 },
{ 0xa5, 0x00 },
{ 0xa6, 0x00 },
{ 0xa7, 0x00 },
{ 0xa8, 0x00 },
{ 0xa9, 0x00 },
{ 0xaa, 0x00 },
{ 0xab, 0x00 },
//EQ11 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xac, 0x08 },
{ 0xad, 0x00 },
{ 0xae, 0x00 },
{ 0xaf, 0x00 },
{ 0xb0, 0x00 },
{ 0xb1, 0x00 },
{ 0xb2, 0x00 },
{ 0xb3, 0x00 },
{ 0xb4, 0x00 },
{ 0xb5, 0x00 },
{ 0xb6, 0x00 },
{ 0xb7, 0x00 },
{ 0xb8, 0x00 },
{ 0xb9, 0x00 },
{ 0xba, 0x00 },
{ 0xbb, 0x00 },
{ 0xbc, 0x00 },
{ 0xbd, 0x00 },
{ 0xbe, 0x00 },
{ 0xbf, 0x00 },
//EQ12 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xc0, 0x08 },
{ 0xc1, 0x00 },
{ 0xc2, 0x00 },
{ 0xc3, 0x00 },
{ 0xc4, 0x00 },
{ 0xc5, 0x00 },
{ 0xc6, 0x00 },
{ 0xc7, 0x00 },
{ 0xc8, 0x00 },
{ 0xc9, 0x00 },
{ 0xca, 0x00 },
{ 0xcb, 0x00 },
{ 0xcc, 0x00 },
{ 0xcd, 0x00 },
{ 0xce, 0x00 },
{ 0xcf, 0x00 },
{ 0xd0, 0x00 },
{ 0xd1, 0x00 },
{ 0xd2, 0x00 },
{ 0xd3, 0x00 },
//EQ13 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xd4, 0x08 },
{ 0xd5, 0x00 },
{ 0xd6, 0x00 },
{ 0xd7, 0x00 },
{ 0xd8, 0x00 },
{ 0xd9, 0x00 },
{ 0xda, 0x00 },
{ 0xdb, 0x00 },
{ 0xdc, 0x00 },
{ 0xdd, 0x00 },
{ 0xde, 0x00 },
{ 0xdf, 0x00 },
{ 0xe0, 0x00 },
{ 0xe1, 0x00 },
{ 0xe2, 0x00 },
{ 0xe3, 0x00 },
{ 0xe4, 0x00 },
{ 0xe5, 0x00 },
{ 0xe6, 0x00 },
{ 0xe7, 0x00 },
//EQ14 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xe8, 0x08 },
{ 0xe9, 0x00 },
{ 0xea, 0x00 },
{ 0xeb, 0x00 },
{ 0xec, 0x00 },
{ 0xed, 0x00 },
{ 0xee, 0x00 },
{ 0xef, 0x00 },
{ 0xf0, 0x00 },
{ 0xf1, 0x00 },
{ 0xf2, 0x00 },
{ 0xf3, 0x00 },
{ 0xf4, 0x00 },
{ 0xf5, 0x00 },
{ 0xf6, 0x00 },
{ 0xf7, 0x00 },
{ 0xf8, 0x00 },
{ 0xf9, 0x00 },
{ 0xfa, 0x00 },
{ 0xfb, 0x00 },
//EQ15 - right; Setting: Type - All Pass; Fc - 1000; Gain - 0.0; Q - 0.707; Bandwidth - 1000
{ 0xfc, 0x08 },
{ 0xfd, 0x00 },
{ 0xfe, 0x00 },
{ 0xff, 0x00 },
{ 0x00, 0x09 },
{ 0x04, 0x00 },
{ 0x05, 0x00 },
{ 0x06, 0x00 },
{ 0x07, 0x00 },
{ 0x08, 0x00 },
{ 0x09, 0x00 },
{ 0x0a, 0x00 },
{ 0x0b, 0x00 },
{ 0x0c, 0x00 },
{ 0x0d, 0x00 },
{ 0x0e, 0x00 },
{ 0x0f, 0x00 },
{ 0x10, 0x00 },
{ 0x11, 0x00 },
{ 0x12, 0x00 },
{ 0x13, 0x00 },
//Pre volume
{ 0x00, 0x04 },
{ 0x88, 0x00 },
{ 0x89, 0xe2 },
{ 0x8a, 0xc4 },
{ 0x8b, 0x6b },
{ 0x80, 0x01 },
{ 0x81, 0x2c },
{ 0x82, 0x77 },
{ 0x83, 0x2b },
{ 0x7c, 0x01 },
{ 0x7d, 0x2c },
{ 0x7e, 0x77 },
{ 0x7f, 0x2b },
//ClassD Control Registers
{ 0x00, 0x01 },
{ 0x01, 0x00 },
{ 0x00, 0x00 },
{ 0x11, 0x03 },
{ 0x02, 0x00 },
{ 0x06, 0x30 },
{ 0x05, 0xc6 },
{ 0x03, 0x05 },
{ 0x01, 0x85 },
{ 0x00, 0x00 },
{ 0x04, 0x02 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
{ 0x00, 0x00 },
//Over Current Trim Code Refresh
{ 0x00, 0x03 },
{ 0x14, 0x39 },
{ 0x15, 0x39 },
{ 0x19, 0x37 },
{ 0x1a, 0x79 },
{ 0x00, 0x00 },
{ 0x04, 0x03 },

};

sizeof 运算符 - 确定给定类型的内存需求

sizeof 运算符返回给定类型的变量所占用的字节数。 sizeof 运算符的参数必须是一个非托管类型的名称,或是一个限定为非托管类型的类型参数。

sizeof 运算符需要不安全上下文。 但下表中的表达式在编译时被计算为相应的常数值,并不需要“不安全”的上下文:

Expression 常量值

sizeof(sbyte) 1
sizeof(byte) 1
sizeof(short) 2
sizeof(ushort) 2
sizeof(int) 4
sizeof(uint) 4
sizeof(long) 8
sizeof(ulong) 8
sizeof(char) 2
sizeof(float) 4
sizeof(double) 8
sizeof(decimal) 16
sizeof(bool) 1

sizeof 运算符的操作数是枚举类型的名称。

sizeof 运算符返回公共语言运行时将在托管内存中分配的字节数。 对于结构类型,该值包括了填充(如有),如前例所示。 sizeof 运算符的结果可能异于 Marshal.SizeOf 方法的结果,该方法返回某个类型在非托管内存中的大小。

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