01. Unleash(放出) your inner creativity an learn how to build great cross-plarform 2D games with the poplar Cocos2d-x framework.
书本中提到的reviewer的网站,有机会可以参考使用阅读。
有些应用实例很好,还是应该多向前辈学习。
http://www.michaelrjprice.com/
http://chatchaiwang.com/
02.书本中目录,还是要简单写写。
Chapter 1: Installing Cocos2d-x
Chapter 2: You Plus C++ Plus Cocos2d-x
Chapter 3: Your First Game - Air Hockey
Chapter 4: Fun with Sprites - Sky Defense
Chapter 5: On the Line - Rocket Through
Chapter 6: Quick and Easy Sprite - Victorian Rush Hour
Chapter 7: Adding the Looks - Victorian Rush Hour
Chapter 8: Getting Physical - Box2D
Chapter 9: On the Level - Eskimo
Chapter 10: Introducing Lua
Chapter 1: Installing Cocos2d-x
03. 可以这样编译android程序
cocos compile -p android
04. First you have the Classes folder; this will contain the classes for your application, and are written in C++. Below that is the Resources folder, where you find the images, fonts, and any kind of media used by the appliation.
05. In AppDelegate, you should set up the Director object (it is the Cocos2d-x all powerful singleton manager object), to run your application just the way you want. You can:
1. Get rid of the application status information.
2. Chang