简易五子棋 V1.1.0

main.cpp

#include "fivechess.cpp"

int main()
{
    fivechess a;
    a.RunGame();
    getchar();
    return 0;
}



fivechess.h

#include <conio.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <string>
#include <windows.h>

using namespace std;
const int MAX_SIZE=15;

struct point
{
    int cursor_x,cursor_y;
};
void gotoxy(int x,int y)//位置函数
{
    COORD pos;
    pos.X=x;
    pos.Y=y;
    SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE),pos);
}
void color(int a)//颜色函数
{
    SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),a);
}

class fivechess
{
public:
    void RunGame();
private:
    void init();
    void print_chess();
    string getstyle(int ,int );
    bool move_cursor();
    int who_win(int x,int y); // 返回 0代表没有人胜利,如果为1 则黑子胜利,2则为白棋;
    void change_chessboard();
    void change_chess();
    void show_winnwer();
    int chessboard[MAX_SIZE][MAX_SIZE];
    int count;
    int winner;
    point now,pre;
    char opt;
};



fivechess.cpp

#include "fivechess.h"
void fivechess::RunGame()
{
    init();
    system("title 简易五子棋 ——ACM制作");//设置标题
    system("mode con cols=63 lines=33");//设置窗口大小
    system("color E0");//设置颜色
    print_chess();
    while(1)
    {
        if(move_cursor())
        {
            change_chess();
            winner=who_win(now.cursor_x,now.cursor_y);
        }
        change_chessboard();
        pre.cursor_x=now.cursor_x,pre.cursor_y=now.cursor_y;
        if(winner)
        {
            show_winnwer();
            break;
        }
    }
}
/********************************************/
void fivechess::change_chess()
{
    int x,y;
    x=now.cursor_x*2+1,y=now.cursor_y*2+1;
    count++;
    chessboard[now.cursor_x][now.cursor_y]=!(count%2)+1;
    gotoxy(y*2,x);
    if(count%2==1) cout<<"●";
    else cout<<"○";
    gotoxy(0,30);

}
void fivechess::show_winnwer()
{
    gotoxy(25,14);
    if(winner==1)cout<<"黑棋获胜";
    else if(winner==2)  cout<<"白棋获胜";
    else cout<<" 平  局 ";
    gotoxy(0,30);
}
void fivechess::change_chessboard()
{
    int x,y;
    int xx,yy;
    xx=pre.cursor_x*2+1,yy=pre.cursor_y*2+1;
    x=now.cursor_x*2+1,y=now.cursor_y*2+1;
    gotoxy(yy*2-2,xx-1);
    cout<<"  ";
    gotoxy(yy*2+2,xx-1);
    cout<<"  ";
    gotoxy(yy*2-2,xx+1);
    cout<<"  ";
    gotoxy(yy*2+2,xx+1);
    cout<<"  ";

    gotoxy(y*2-2,x-1);
    cout<<"┏";
    gotoxy(y*2+2,x-1);
    cout<<"┓";
    gotoxy(y*2-2,x+1);
    cout<<"┗";
    gotoxy(y*2+2,x+1);
    cout<<"┘";
    gotoxy(0,30);
}
int fivechess::who_win(int x,int y)
{
    int i,z28,z46,z19,z73;
    int wanjia=!(count%2)+1;
    z28=z46=z19=z73=1;

    for(i=1; i<5; i++) if(y+1<15&&chessboard[x][y+i]==wanjia) z46++;
        else break; //  横着是否有五子连珠
    for(i=1; i<5; i++) if(y-1>=0&&chessboard[x][y-i]==wanjia) z46++;
        else break;

    for(i=1; i<5; i++) if(x+1<15&&chessboard[x+i][y]==wanjia) z28++;
        else break;
    for(i=1; i<5; i++) if(x-1>=0&&chessboard[x-i][y]==wanjia) z28++;
        else break;

    for(i=1; i<5; i++) if(x+1<15&&y+1<15&&chessboard[x+i][y+i]==wanjia) z73++;
        else break;
    for(i=1; i<5; i++) if(x-1>=0&&y-1>=0&&chessboard[x-i][y-i]==wanjia) z73++;
        else break;

    for(i=1; i<5; i++) if(x+1<15&&y-1>=0&&chessboard[x+i][y-i]==wanjia) z19++;
        else break;
    for(i=1; i<5; i++) if(y+1<15&&x-1>=0&&chessboard[x-i][y+i]==wanjia) z19++;
        else break;

    if(z28>=5||z46>=5||z19>=5||z73>=5) return wanjia;
    else
    {
        if(count==15*15) return 3;
        return 0;
    }
}

bool fivechess::move_cursor()  // 输入操作
{
    opt=_getch();
    if(opt=='2'&&now.cursor_x!=14) now.cursor_x++;
    else if(opt=='8'&&now.cursor_x!=0) now.cursor_x--;
    else if(opt=='4'&&now.cursor_y!=0) now.cursor_y--;
    else if(opt=='6'&&now.cursor_y!=14) now.cursor_y++;
    else if(opt=='~') exit(0);
    else if(opt=='5')
    {
        if(chessboard[now.cursor_x][now.cursor_y]==0) return true;
        else return false;
    }
    return false;
}
void fivechess::init()  // 初始化所有信息
{
    int i,j;
    for(i=0; i<MAX_SIZE; i++)
    {
        for(j=0; j<MAX_SIZE; j++)
            chessboard[i][j]=0;
    }
    count=0;
    winner=0;
    now.cursor_x=now.cursor_y=7;
    pre.cursor_x=pre.cursor_y=7;
}
string fivechess::getstyle(int i,int j)//获得棋盘中指定坐标交点位置的字符,通过制表符拼成棋盘
{
    if(chessboard[j][i]==1)//1为黑子
        return "●";
    else if(chessboard[j][i]==2)//2为白子
        return "○";
    else if(i==0&&j==0)//以下为边缘棋盘样式
        return "┏";
    else if(i==MAX_SIZE-1&&j==0)
        return "┓";
    else if(i==MAX_SIZE-1&&j==MAX_SIZE-1)
        return "┛";
    else if(i==0&&j==MAX_SIZE-1)
        return "┗";
    else if(i==0)
        return "┣";
    else if(i==MAX_SIZE-1)
        return "┫";
    else if(j==0)
        return "┯";
    else if(j==MAX_SIZE-1)
        return "┷";
    return "╋";//中间的空位
}
void fivechess::print_chess()
{
    system("cls");
    int MAXSIZE=MAX_SIZE*2+1;
    int i,j,x,y;
    x=now.cursor_x*2+1,y=now.cursor_y*2+1;
    for(i=0; i<MAXSIZE; i++)
    {
        for(j=0; j<MAXSIZE; j++)
        {
            if(i%2==1&&j%2==1)
            {
                cout<<getstyle(j/2,i/2);
            }
            else if(i%2==0&&j%2==0)
            {
                if(i+1==x&&j+1==y) cout<<"┏";
                else if(i-1==x&&j+1==y) cout<<"└";
                else if(i-1==x&&j-1==y) cout<<"┘";
                else if(i+1==x&&j-1==y) cout<<"┐";
                else cout<<"  ";
            }
            else if(i==0||i==MAX_SIZE*2||j==0||j==MAX_SIZE*2) cout<<"  ";
            else if(i%2==1&&j%2==0&&i!=0&&i!=MAX_SIZE*2&&j!=0&&j!=MAX_SIZE*2)
            {
                cout<<"━";
            }
            else if(i%2==0&&j%2==1&&i!=0&&i!=MAX_SIZE*2&&j!=0&&j!=MAX_SIZE*2)
            {
                cout<<"│";
            }
            else cout<<"  ";
        }
        printf("\n");
    }
}



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