GPUImagePicture *stillImageSource1 = [[GPUImagePicture alloc] initWithImage:_overImage];
GPUImagePicture *stillImageSource2 = [[GPUImagePicture alloc] initWithImage:_contentImage];
GPUImageMultiplyBlendFilter *blendFilter = [[GPUImageMultiplyBlendFilter alloc] init];
[stillImageSource1 processImage];
[stillImageSource1 addTarget:blendFilter];
[stillImageSource2 addTarget:blendFilter];
[stillImageSource2 processImage];
[blendFilter useNextFrameForImageCapture];
UIImage *filteredImage = [blendFilter imageFromCurrentFramebuffer];