C# 批量重命名音乐(歌手-歌曲名称形式)

代码编写:

  1. 引用COM组件Microsoft Shell Controls And Automation,设置“嵌入互操作类型”为“否”
  2. 拖控件
  3. using System.IO;
    using System;
    using System.Diagnostics;
    using Shell32;
    using System.Drawing;
    
    namespace AudioTools
    {
        public partial class frmMain : Form
        {
            public frmMain()
            {
                InitializeComponent();
            }
    
            private void button1_Click(object sender, EventArgs e)
            {
                if (folderBrowserDialogSelectAudioFold.ShowDialog() == DialogResult.OK || folderBrowserDialogSelectAudioFold.ShowDialog() == DialogResult.Yes)
                {
                    if(folderBrowserDialogSelectAudioFold.SelectedPath.Length > 0)
                    {
                        txtAudioPath.Text = folderBrowserDialogSelectAudioFold.SelectedPath;
    
                        //Trace.WriteLine(folderBrowserDialogSelectAudioFold.SelectedPath);
                        DirectoryInfo root = new DirectoryInfo(folderBrowserDialogSelectAudioFold.SelectedPath);
    
                        this.lvAudioList.BeginUpdate();
                        int index = 0;
                        foreach (FileInfo f in root.GetFiles())
                        {
                            //Trace.WriteLine(f.Name);
                            ListViewItem lvi = new ListViewItem();
                            lvi.ImageIndex = index;
                            lvi.Text = (++index).ToString();
                            lvi.SubItems.Add(f.Name);
                            this.lvAudioList.Items.Add(lvi);
                        }
                        this.lvAudioList.EndUpdate();
                    }
                }
            }
    
            private void frmMain_Load(object sender, EventArgs e)
            {
                
                
                Trace.WriteLine("frmMain_Load");
    
                ColumnHeader col1 = new ColumnHeader();
                col1.Text = "编号";
                col1.Width = 60;
                col1.TextAlign = HorizontalAlignment.Left;
                this.lvAudioList.Columns.Add(col1);
    
                ColumnHeader col2 = new ColumnHeader();
                col2.Text = "名称";
                col2.Width = 240;
                col2.TextAlign = HorizontalAlignment.Left;
                this.lvAudioList.Columns.Add(col2);
            }
    
            private void btnRename_Click(object sender, EventArgs e)
            {
    
                try
                {
                    if (txtAudioPath.Text.Trim() != "")
                    {
                        DirectoryInfo root = new DirectoryInfo(txtAudioPath.Text.Trim());
    
                        this.lvAudioList.Items.Clear();
    
                        this.lvAudioList.BeginUpdate();
    
                        int index = 0;
                        ShellClass sh = new ShellClass();
                        string fileName, artist, title, name, type;
                        Folder dir;
                        FolderItem item;
    
                        foreach (FileInfo f in root.GetFiles())
                        {
                            //Trace.WriteLine(f.Name);
    
                            fileName = txtAudioPath.Text.Trim() + "\\" + f.Name;
                            dir = sh.NameSpace(Path.GetDirectoryName(fileName));
                            item = dir.ParseName(Path.GetFileName(fileName));
                            artist = dir.GetDetailsOf(item, 13);
                            title = dir.GetDetailsOf(item, 21);
                            name = dir.GetDetailsOf(item, 0);
                            type = dir.GetDetailsOf(item, 164);
    
                            //测试文件拓展名的索引
                            //for (int i = 0; i < 200; i++)
                            //{
                            //    Trace.WriteLine(i.ToString() + dir.GetDetailsOf(item, i));
                            //}
    
                            string newFileName = "";
                            if (0 == artist.Length || artist == "")
                            {
                                newFileName = name;
                                return;
                            }
                            else
                            {
                                newFileName = artist + "-" + title;
                            }
    
                            ListViewItem lvi = new ListViewItem();
                            lvi.ImageIndex = index;
                            lvi.Text = (++index).ToString();
                            lvi.SubItems.Add(newFileName);
                            this.lvAudioList.Items.Add(lvi);
    
                            FileInfo fi = new FileInfo(fileName);
                            fi.MoveTo(Path.Combine(txtAudioPath.Text.Trim() + "\\" + newFileName + type));
                        }
                        this.lvAudioList.EndUpdate();
                    }
                }
                catch (Exception ex)
                {
                    MessageBox.Show(ex.Message);
                }
    
    
    
            }
        }
    }

  4. 下载链接:https://pan.baidu.com/s/1S8OHPGA5GVl4NUJoJaxnEw 
    提取码:axzi

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 1
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值