codeforce round#410 C(套路)

C. Mike and gcd problem
time limit per test
2 seconds
memory limit per test
256 megabytes
input
standard input
output
standard output

Mike has a sequence A = [a1, a2, ..., an] of length n. He considers the sequence B = [b1, b2, ..., bn] beautiful if the gcd of all its elements is bigger than 1, i.e. .

Mike wants to change his sequence in order to make it beautiful. In one move he can choose an index i (1 ≤ i < n), delete numbers ai, ai + 1 and put numbers ai - ai + 1, ai + ai + 1 in their place instead, in this order. He wants perform as few operations as possible. Find the minimal number of operations to make sequence A beautiful if it's possible, or tell him that it is impossible to do so.

 is the biggest non-negative number d such that d divides bi for every i (1 ≤ i ≤ n).

Input

The first line contains a single integer n (2 ≤ n ≤ 100 000) — length of sequence A.

The second line contains n space-separated integers a1, a2, ..., an (1 ≤ ai ≤ 109) — elements of sequence A.

Output

Output on the first line "YES" (without quotes) if it is possible to make sequence A beautiful by performing operations described above, and "NO" (without quotes) otherwise.

If the answer was "YES", output the minimal number of moves needed to make sequence A beautiful.

Examples
input
2
1 1
output
YES
1
input
3
6 2 4
output
YES
0
input
2
1 3
output
YES
1
Note

In the first example you can simply make one move to obtain sequence [0, 2] with .

In the second example the gcd of the sequence is already greater than 1.


798C - Mike and gcd problem

First of all, the answer is always YES.

If  then the answer is 0.

Now suppose that the gcd of the sequence is 1. After we perform one operation on ai and ai + 1, the new gcd d must satisfy d|ai - ai + 1and d|ai + ai + 1  d|2ai and d|2ai + 1. Similarly, because d is the gcd of the new sequence, it must satisfy d|aj, j ≠ i, i + 1.

Using the above observations we can conclude that , so the gcd of the sequence can become at most 2 times bigger after an operation. This means that in order to make the gcd of the sequence bigger than 1we need to make all numbers even. Now the problem is reduced to the following problem:

Given a sequence v1, v2, ... , vn of zero or one,in one move we can change numbers vi, vi + 1 with 2 numbers equal to . Find the minimal number of moves to make the whole sequence equal to 0.

It can be proved that it is optimal to solve the task for consecutive ones independently so we divide the array into the minimal number of subarrays full of ones, if their lengths are s1, s2, ... , st,the answer is .

Complexity is .

#include <iostream>
#include <bits/stdc++.h>
using namespace std;
long long gcd(long long a,long long b)
{
    if(b==0)
        return a;
    return gcd(b,a%b);
}
long long n,a[100005];
int main()
{
    cin>>n;
    for(long long i=1;i<=n;i++)
    {
        scanf("%lld",&a[i]);
    }
    if(n==1)
    {
        printf("YES\n0\n");
        return 0;
    }
    long long now=gcd(a[1],a[2]);
    for(long long i=3;i<=n;i++)
    {
        now=gcd(a[i],now);
    }
    if(now!=1)
    {
        printf("YES\n0\n");
        return 0;
    }
    else
    {
        long long ans=0;
        a[n+1]=0;
        for(long long i=0;i<=n;i++)
        {
            if(a[i]%2==1&&a[i+1]%2==1)
            {
                ans++;
                a[i+1]=0;
            }
            else if(a[i]%2==1&&a[i+1]%2==0)
                ans+=2;
        }
        printf("YES\n%lld\n",ans);
        //cout<<ans<<endl;
    }
    //cout << "Hello world!" << endl;
    return 0;
}


### 回答1: #include <stdio.h> int main(){ //定义一个3*3的数组用来存储棋盘 int board[3][3]={0}; int x,y,turn=1; while (1){ //打印棋盘 printf("当前棋盘:\n"); for (x=0;x<3;x++){ for (y=0;y<3;y++){ printf("%d ",board[x][y]); } printf("\n"); } //根据turn的值来判断谁轮到落子 if (turn==1){ printf("轮到X落子,请输入落子的位置(x y):"); }else { printf("轮到O落子,请输入落子的位置(x y):"); } scanf("%d %d",&x,&y); //将落子位置的值设置为对应的值 board[x][y] = turn; //改变轮到谁落子 turn = -turn; //判断谁赢了 if (board[0][0]==board[1][1] && board[1][1]==board[2][2] && board[2][2]!=0){ printf("游戏结束,获胜者是%c\n",board[0][0]==1?'X':'O'); break; } if (board[2][0]==board[1][1] && board[1][1]==board[0][2] && board[0][2]!=0){ printf("游戏结束,获胜者是%c\n",board[2][0]==1?'X':'O'); break; } for (x=0;x<3;x++){ if (board[x][0]==board[x][1] && board[x][1]==board[x][2] && board[x][2]!=0){ printf("游戏结束,获胜者是%c\n", board[x][0] == 1 ? 'X' : 'O'); break; } if (board[0][x]==board[1][x] && board[1][x]==board[2][x] && board[2][x]!=0){ printf("游戏结束,获胜者是%c\n", board[0][x] == 1 ? 'X' : 'O'); break; } } } return 0; } ### 回答2: 为了回答这个问题,需要提供题目的具体要求和规则。由于提供的信息不够具体,无法为您提供准确的代码。但是,我可以给您一个简单的Tic-tac-toe游戏的示例代码,供您参考: ```c #include <stdio.h> #include <stdbool.h> // 判断游戏是否结束 bool isGameOver(char board[][3]) { // 判断每行是否有3个相同的棋子 for(int i = 0; i < 3; i++) { if(board[i][0] != '.' && board[i][0] == board[i][1] && board[i][0] == board[i][2]) { return true; } } // 判断每列是否有3个相同的棋子 for(int i = 0; i < 3; i++) { if(board[0][i] != '.' && board[0][i] == board[1][i] && board[0][i] == board[2][i]) { return true; } } // 判断对角线是否有3个相同的棋子 if(board[0][0] != '.' && board[0][0] == board[1][1] && board[0][0] == board[2][2]) { return true; } if(board[0][2] != '.' && board[0][2] == board[1][1] && board[0][2] == board[2][0]) { return true; } return false; } // 输出棋盘 void printBoard(char board[][3]) { for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { printf("%c ", board[i][j]); } printf("\n"); } } int main() { char board[3][3]; // 初始化棋盘 for(int i = 0; i < 3; i++) { for(int j = 0; j < 3; j++) { board[i][j] = '.'; } } int player = 1; // 玩家1先下 int row, col; while(true) { printf("Player %d's turn:\n", player); printf("Row: "); scanf("%d", &row); printf("Column: "); scanf("%d", &col); // 判断输入是否合法 if(row < 0 || row >= 3 || col < 0 || col >= 3 || board[row][col] != '.') { printf("Invalid move. Try again.\n"); continue; } // 下棋 board[row][col] = (player == 1) ? 'X' : 'O'; // 输出棋盘 printBoard(board); // 判断游戏是否结束 if(isGameOver(board)) { printf("Player %d wins!\n", player); break; } // 切换玩家 player = (player == 1) ? 2 : 1; } return 0; } ``` 这段代码实现了一个简单的命令行下的Tic-tac-toe游戏。玩家1使用'X'棋子,玩家2使用'O'棋子。玩家依次输入行和列,下棋后更新棋盘,并判断游戏是否结束。当游戏结束时,会输出获胜者并结束游戏。 ### 回答3: 题目要求实现一个井字棋游戏的判断胜负函数。给定一个3x3的井字棋棋盘,用C语言编写一个函数,判断当前是否存在某个玩家获胜或者平局。 题目要求代码中定义一个3x3的字符数组board来表示棋盘,其中 'X' 表示玩家1在该位置放置了一个棋子, 'O' 表示玩家2在该位置放置了一个棋子, '.' 表示该位置没有棋子。 下面是实现此题的C语言代码: ```c #include <stdio.h> #include <stdbool.h> // 用于使用bool类型 bool checkWin(char board[3][3]) { // 检查每一行是否有获胜的情况 for (int row = 0; row < 3; row++) { if (board[row][0] == board[row][1] && board[row][1] == board[row][2] && board[row][0] != '.') { return true; } } // 检查每一列是否有获胜的情况 for (int col = 0; col < 3; col++) { if (board[0][col] == board[1][col] && board[1][col] == board[2][col] && board[0][col] != '.') { return true; } } // 检查对角线是否有获胜的情况 if ((board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != '.') || (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[0][2] != '.')) { return true; } return false; // 没有获胜的情况 } int main() { char board[3][3]; // 存储棋盘状态 // 读取棋盘状态 for (int i = 0; i < 3; i++) { scanf("%s", board[i]); } // 调用检查胜负的函数,并输出结果 if (checkWin(board)) { printf("YES\n"); } else { printf("NO\n"); } return 0; } ``` 这个程序中定义了一个函数checkWin,用于检查是否有玩家获胜。遍历棋盘的每一行、每一列和对角线,判断是否有连续相同的字符且不为'.',如果有,则返回true;否则返回false。 在主函数main中,首先定义一个3x3的字符数组board,然后通过循环从标准输入中读取棋盘状态。接着调用checkWin函数进行胜负判断,并根据结果输出"YES"或者"NO"。最后返回0表示程序正常结束。 请注意,该代码只包含了检查胜负的功能,并没有包含其他如用户输入、判断平局等功能。如果需要完整的游戏代码,请告知具体要求。
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