C#中xml读写文件的方法(xmlreader,xmlwriter)
有几种方法,可以看一下。
http://fmouz.spaces.live.com/blog/cns!A3E6BF121783821A!22035.entry
【转】c#读写xml文件入门方法
已知有一个XML文件(bookstore.xml)如下:
<?xml version="1.0" encoding="gb2312"?>
<bookstore>
<book genre="fantasy" ISBN="2-3631-4">
<title>Oberon's Legacy</title>
<author>Corets, Eva</author>
<price>5.95</price>
</book>
</bookstore>
<bookstore>
<book genre="fantasy" ISBN="2-3631-4">
<title>Oberon's Legacy</title>
<author>Corets, Eva</author>
<price>5.95</price>
</book>
</bookstore>
1、往<bookstore>节点中插入一个<book>节点:
XmlDocument xmlDoc=new XmlDocument();
xmlDoc.Load("bookstore.xml");
xmlDoc.Load("bookstore.xml");
XmlNode root=xmlDoc.SelectSingleNode("bookstore");//查找<bookstore>
XmlElement xe1=xmlDoc.CreateElement("book");//创建一个<book>节点
xe1.SetAttribute("genre","李赞红");//设置该节点genre属性
xe1.SetAttribute("ISBN","2-3631-4");//设置该节点ISBN属性
XmlElement xe1=xmlDoc.CreateElement("book");//创建一个<book>节点
xe1.SetAttribute("genre","李赞红");//设置该节点genre属性
xe1.SetAttribute("ISBN","2-3631-4");//设置该节点ISBN属性
XmlElement xesub1=xmlDoc.CreateElement("title");
xesub1.InnerText="CS从入门到精通";//设置文本节点
xe1.AppendChild(xesub1);//添加到<book>节点中
XmlElement xesub2=xmlDoc.CreateElement("author");
xesub2.InnerText="候捷";
xe1.AppendChild(xesub2);
XmlElement xesub3=xmlDoc.CreateElement("price");
xesub3.InnerText="58.3";
xe1.AppendChild(xesub3);
xesub1.InnerText="CS从入门到精通";//设置文本节点
xe1.AppendChild(xesub1);//添加到<book>节点中
XmlElement xesub2=xmlDoc.CreateElement("author");
xesub2.InnerText="候捷";
xe1.AppendChild(xesub2);
XmlElement xesub3=xmlDoc.CreateElement("price");
xesub3.InnerText="58.3";
xe1.AppendChild(xesub3);
root.AppendChild(xe1);//添加到<bookstore>节点中
xmlDoc.Save("bookstore.xml");
xmlDoc.Save("bookstore.xml");
//===============================================
结果为:
<?xml version="1.0" encoding="gb2312"?>
<bookstore>
<book genre="fantasy" ISBN="2-3631-4">
<title>Oberon's Legacy</title>
<author>Corets, Eva</author>
<price>5.95</price>
</book>
<book genre="李赞红" ISBN="2-3631-4">
<title>CS从入门到精通</title>
<author>候捷</author>
<price>58.3</price>
</book>
</bookstore>
<bookstore>
<book genre="fantasy" ISBN="2-3631-4">
<title>Oberon's Legacy</title>
<author>Corets, Eva</author>
<price>5.95</price>
</book>
<book genre="李赞红" ISBN="2-3631-4">
<title>CS从入门到精通</title>
<author>候捷</author>
<price>58.3</price>
</book>
</bookstore>
2、修改节点:将genre属性值为“李赞红“的节点的genre值改为“update李赞红”,将该节点的子节点<author>的文本修改为“亚胜”。
XmlNodeList nodeList=xmlDoc.SelectSingleNode("bookstore").ChildNodes;//获取bookstore节点的所有子节点
foreach(XmlNode xn in nodeList)//遍历所有子节点
{
XmlElement xe=(XmlElement)xn;//将子节点类型转换为XmlElement类型
if(xe.GetAttribute("genre")=="李赞红")//如果genre属性值为“李赞红”
{
xe.SetAttribute("genre","update李赞红");//则修改该属性为“update李赞红”
foreach(XmlNode xn in nodeList)//遍历所有子节点
{
XmlElement xe=(XmlElement)xn;//将子节点类型转换为XmlElement类型
if(xe.GetAttribute("genre")=="李赞红")//如果genre属性值为“李赞红”
{
xe.SetAttribute("genre","update李赞红");//则修改该属性为“update李赞红”
XmlNodeList nls=xe.ChildNodes;//继续获取xe子节点的所有子节点
foreach(XmlNode xn1 in nls)//遍历
{
XmlElement xe2=(XmlElement)xn1;//转换类型
if(xe2.Name=="author")//如果找到
{
xe2.InnerText="亚胜";//则修改
break;//找到退出来就可以了
}
}
break;
}
}
foreach(XmlNode xn1 in nls)//遍历
{
XmlElement xe2=(XmlElement)xn1;//转换类型
if(xe2.Name=="author")//如果找到
{
xe2.InnerText="亚胜";//则修改
break;//找到退出来就可以了
}
}
break;
}
}
xmlDoc.Save("bookstore.xml");//保存。
//==================================================
最后结果为:
<?xml version="1.0" encoding="gb2312"?>
<bookstore>
<book genre="fantasy" ISBN="2-3631-4">
<title>Oberon's Legacy</title>
<author>Corets, Eva</author>
<price>5.95</price>
</book>
<book genre="update李赞红" ISBN="2-3631-4">
<title>CS从入门到精通</title>
<author>亚胜</author>
<price>58.3</price>
</book>
</bookstore>
<bookstore>
<book genre="fantasy" ISBN="2-3631-4">
<title>Oberon's Legacy</title>
<author>Corets, Eva</author>
<price>5.95</price>
</book>
<book genre="update李赞红" ISBN="2-3631-4">
<title>CS从入门到精通</title>
<author>亚胜</author>
<price>58.3</price>
</book>
</bookstore>
3、删除 <book genre="fantasy" ISBN="2-3631-4">节点的genre属性,删除 <book genre="update李赞红" ISBN="2-3631-4">节点。
XmlNodeList xnl=xmlDoc.SelectSingleNode("bookstore").ChildNodes;
foreach(XmlNode xn in xnl)
{
XmlElement xe=(XmlElement)xn;
if(xe.GetAttribute("genre")=="fantasy")
{
xe.RemoveAttribute("genre");//删除genre属性
}
else if(xe.GetAttribute("genre")=="update李赞红")
{
xe.RemoveAll();//删除该节点的全部内容
}
}
xmlDoc.Save("bookstore.xml");
{
XmlElement xe=(XmlElement)xn;
if(xe.GetAttribute("genre")=="fantasy")
{
xe.RemoveAttribute("genre");//删除genre属性
}
else if(xe.GetAttribute("genre")=="update李赞红")
{
xe.RemoveAll();//删除该节点的全部内容
}
}
xmlDoc.Save("bookstore.xml");
//===========================================
最后结果为:
最后结果为:
<?xml version="1.0" encoding="gb2312"?>
<bookstore>
<book ISBN="2-3631-4">
<title>Oberon's Legacy</title>
<author>Corets, Eva</author>
<price>5.95</price>
</book>
<book>
</book>
</bookstore>
<bookstore>
<book ISBN="2-3631-4">
<title>Oberon's Legacy</title>
<author>Corets, Eva</author>
<price>5.95</price>
</book>
<book>
</book>
</bookstore>
4、显示所有数据。
XmlNode xn=xmlDoc.SelectSingleNode("bookstore");
XmlNodeList xnl=xn.ChildNodes;
foreach(XmlNode xnf in xnl)
{
XmlElement xe=(XmlElement)xnf;
Console.WriteLine(xe.GetAttribute("genre"));//显示属性值
Console.WriteLine(xe.GetAttribute("ISBN"));
foreach(XmlNode xnf in xnl)
{
XmlElement xe=(XmlElement)xnf;
Console.WriteLine(xe.GetAttribute("genre"));//显示属性值
Console.WriteLine(xe.GetAttribute("ISBN"));
XmlNodeList xnf1=xe.ChildNodes;
foreach(XmlNode xn2 in xnf1)
{
Console.WriteLine(xn2.InnerText);//显示子节点点文本
}
}
foreach(XmlNode xn2 in xnf1)
{
Console.WriteLine(xn2.InnerText);//显示子节点点文本
}
}
-----------------------------------------------------------------------------------------
2010.09.19增加的内容
<?xml version="1.0" encoding="utf-8"?>
<D3DVersion>
<Version_Display>1</Version_Display>
</D3DVersion>
<D3DVersion>
<Version_Display>1</Version_Display>
</D3DVersion>
读XML文件
//version XML
string strLocdir = System.AppDomain.CurrentDomain.BaseDirectory;
string strVersion = "Sony 2D/3D Converter Software" + "/r/n" + "MPES-2D3D1";
strVersion += "/r/n";
strVersion += "/r/n";
strVersion += "Version: 1.00";
string strLocdir = System.AppDomain.CurrentDomain.BaseDirectory;
string strVersion = "Sony 2D/3D Converter Software" + "/r/n" + "MPES-2D3D1";
strVersion += "/r/n";
strVersion += "/r/n";
strVersion += "Version: 1.00";
string verXmlPath = strLocdir + "2D3DVersion.xml";
string strRC1Flag = "0";
XmlDocument xmlDoc = new XmlDocument();
xmlDoc.Load(verXmlPath);
xmlDoc.Load(verXmlPath);
XmlNode xn = xmlDoc.SelectSingleNode("D3DVersion");
XmlNodeList xnl = xn.ChildNodes;
foreach (XmlNode xnf in xnl)
{
XmlElement xe = (XmlElement)xnf;
//Console.WriteLine(xe.GetAttribute("Version_Display"));//显示属性值
XmlNodeList xnf1 = xe.ChildNodes;
foreach (XmlNode xn2 in xnf1)
{
strRC1Flag = xn2.InnerText;
}
}
{
XmlElement xe = (XmlElement)xnf;
//Console.WriteLine(xe.GetAttribute("Version_Display"));//显示属性值
XmlNodeList xnf1 = xe.ChildNodes;
foreach (XmlNode xn2 in xnf1)
{
strRC1Flag = xn2.InnerText;
}
}
写文件
//verXMLファイルのパス
string verXmlPath = strLocdir + "2D3DVersion.xml";
string verXmlPath = strLocdir + "2D3DVersion.xml";
XmlTextWriter textWriter = new XmlTextWriter(verXmlPath, Encoding.UTF8);
textWriter.Formatting = Formatting.Indented;
textWriter.Formatting = Formatting.Indented;
// 开始写过程,调用WriteStartDocument方法
textWriter.WriteStartDocument();
textWriter.WriteStartDocument();
// 写入说明
//textWriter.WriteComment("First Comment XmlTextWriter Sample Example");
//textWriter.WriteComment("w3sky.xml in root dir");
//textWriter.WriteComment("First Comment XmlTextWriter Sample Example");
//textWriter.WriteComment("w3sky.xml in root dir");
//创建一个节点
textWriter.WriteStartElement("2D3DVersion");
textWriter.WriteElementString("Version_Display", "0");
textWriter.WriteEndElement();
textWriter.WriteStartElement("2D3DVersion");
textWriter.WriteElementString("Version_Display", "0");
textWriter.WriteEndElement();
// 写文档结束,调用WriteEndDocument方法
textWriter.WriteEndDocument();
textWriter.WriteEndDocument();
// 关闭textWriter
textWriter.Close();
textWriter.Close();
==================================================================================
用序列化的方法,读写XML文件
<?xml version="1.0" encoding="utf-8"?>
<KSBMCONFIG xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ConnectString>ConnectString1</ConnectString>
<ServerPath>ServerPath1</ServerPath>
<SMTPServer>SMTPServer1</SMTPServer>
</KSBMCONFIG>
<KSBMCONFIG xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<ConnectString>ConnectString1</ConnectString>
<ServerPath>ServerPath1</ServerPath>
<SMTPServer>SMTPServer1</SMTPServer>
</KSBMCONFIG>
建造一个类,包含XML数据结构的类:
按钮按下时,进行读写XML文件,(注意需要引入的包)