十四周项目二

 
 
 
 
 
#include<iostream>
#include<string>
using namespace std;
class Shape
{
public:
    virtual double area()=0;
};
class Circle:public Shape
{
public:
    Circle(double r):radius(r){}
    virtual double area()
    {
        return 3.14*radius*radius;
    }
private:
    double radius;
};
class Rectangle:public Shape
{
public:
    Rectangle(double l,double w):lenth(l),width(w){}
    virtual double area()
    {
        return lenth*width;
    }
private:
    double lenth;
    double width;

};
class Triangle:public Shape
{
public:
    Triangle(double w,double h):width(w),high(h){}
    virtual double area()
    {
        return 0.5*width*high;
    }
private:
    double high;
    double width;
};
int main()
{
    Circle c1(12.6),c2(4.9);//建立Circle类对象c1,c2,参数为圆半径
    Rectangle r1(4.5,8.4),r2(5.0,2.5);//建立Rectangle类对象r1,r2,参数为矩形长、宽
    Triangle t1(4.5,8.4),t2(3.4,2.8); //建立Triangle类对象t1,t2,参数为三角形底边长与高
    Shape *pt[6]= {&c1,&c2,&r1,&r2,&t1,&t2}; //定义基类指针数组pt,使它每一个元素指向一个派生类对象
    double areas=0.0; //areas为总面积
    for(int i=0; i<6; i++)
    {
        areas=areas + pt[i]->area();
    }
    cout<<"totol of all areas="<<areas<<endl;   //输出总面积
    return 0;


 

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#include<iostream> using namespace std; class CShape{ public:float Area; float Perimeter; CShape() { Area=0;Perimeter=0; } virtual void GetArea(){} virtual void GetPerimeter(){} }; class CRectangle:public CShape{ private: int l;int h; public: CRectangle(int h,int l ):CShape() {this->h=h;this->l=l; } void GetArea() {Area=l*h;cout<<"矩形的面积="<<Area<<endl;} void GetPerimeter() {Perimeter=(l+h)*2;cout<<"矩形的周长="<<Perimeter<<endl; } }; class CCirle:public CShape{ private:float r; public:CCirle(float r):CShape() {this->r=r; } void GetArea() { Area=3.14159*r*r; cout<<"圆的面积="<<Area<<endl; } void GetPerimeter() { Perimeter=r*3.14159*2; cout<<"圆的周长="<<Perimeter<<endl; } }; class CSquare:public CShape{ private: int a; public: CSquare(int a):CShape() { this->a=a; } void GetArea() { Area=a*a; cout<<"正方形面积="<<Area<<endl; } void GetPerimeter() { Perimeter=4*a; } }; class CTrapeziod:public CShape{ private: int lu; int ld; int h; public: CTrapeziod(int lu,int ld,int h):CShape() { this->lu=lu; this->ld=ld; this->h=h; } void GetArea() { Area=(lu+ld)*h/2; cout<<"梯形面积="<<Area<<endl; } }; class CTrangle:public CShape{ private: int d; int h; public: CTrangle(int d,int h):CShape() { this->d=d; this->h=h; } void GetArea() { Area=d*h/2; cout<<"三角形的面积="<<Area<<endl; } }; void main() { CShape *p[5]; CRectangle CR(5,10); CCirle CC(3); CSquare CS(4); CTrapeziod CT1(2,5,4); CTrangle CT2(6,2); p[0]=&CR; p[0]->GetArea(); p[1]=&CC; p[1]->GetArea(); p[2]=&CS; p[2]->GetArea(); p[3]=&CT1; p[3]->GetArea(); p[4]=&CT2; p[4]->GetArea(); int i, double SumArea=0.f; for(i=0;i<5;i++) { SumArea=p[i]->Area+SumArea; } cout<<"面积总和="<<SumArea<<endl; }

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