Android二维码扫描+可开灯

今天我们说的是Android二维码扫描

Android源码下载

现在我们手机中基本都有这个功能,但对于开发者来说二维码扫描是必须要掌握的,其实这个功能不难,因为我们有扫码的库,只要弄懂这个库,Android扫码就很简单了

下面我们开始说下扫码,先看下他的各种包:


这个就是他的包了,朋友们可以看见我用红色的箭头编注的使我们所要改的,只要你不是有特殊的需求只改这三个包即可了

先说下这个三个包,第一个是我们程序中的主的Activity控制和调用的,刚开始先调用扫码视图,当扫码成功了之后把结果在返回到这个界面,如果你有操作在这个里面可以做;

private final static int SCANNIN_GREQUEST_CODE = 1;
	/**
	 * 显示扫描结果
	 */
	private TextView mTextView ;
	/**
	 * 显示扫描拍的图片
	 */
	private ImageView mImageView;
	

	@Override
	protected void onCreate(Bundle savedInstanceState) {
		super.onCreate(savedInstanceState);
		setContentView(R.layout.activity_main_zxing);
		
		mTextView = (TextView) findViewById(R.id.result); 
		mImageView = (ImageView) findViewById(R.id.qrcode_bitmap);
		
		//点击按钮跳转到二维码扫描界面,这里用的是startActivityForResult跳转
		//扫描完了之后调到该界面
		Button mButton = (Button) findViewById(R.id.button1);
		mButton.setOnClickListener(new OnClickListener() {
			
			@Override
			public void onClick(View v) {
				Intent intent = new Intent();
				intent.setClass(MainActivity.this, MipcaActivityCapture.class);
				intent.setFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP);
				startActivityForResult(intent, SCANNIN_GREQUEST_CODE);
			}
		});
	}
	@Override
    protected void onActivityResult(int requestCode, int resultCode, Intent data) {
        super.onActivityResult(requestCode, resultCode, data);
        switch (requestCode) {
		case SCANNIN_GREQUEST_CODE:
			if(resultCode == RESULT_OK){
				Bundle bundle = data.getExtras();
				//显示扫描到的内容
				mTextView.setText(bundle.getString("result"));
				//显示
				mImageView.setImageBitmap((Bitmap) data.getParcelableExtra("bitmap"));
			}
			break;
		}
    }	


第二个是扫码的结果界面这个里面有扫码的结果,和启动扫码,启动扫码调这个页面就可以了;

	/**
	 * 处理扫描结果
	 * @param result
	 * @param barcode
	 */
	public void handleDecode(Result result, Bitmap barcode) {
		inactivityTimer.onActivity();
		playBeepSoundAndVibrate();
//		这个就是结果
		String resultString = result.getText();
		if (resultString.equals("")) {
			Toast.makeText(MipcaActivityCapture.this, "Scan failed!", Toast.LENGTH_SHORT).show();
		}else {
			Intent resultIntent = new Intent();
			Bundle bundle = new Bundle();
			bundle.putString("result", resultString);
			bundle.putParcelable("bitmap", barcode);
			resultIntent.putExtras(bundle);
			this.setResult(RESULT_OK, resultIntent);
		}
		MipcaActivityCapture.this.finish();
	}
	


第三个是UI界面我们所看看到的扫码时候的UI,如果UI你不满意你可以任意修改就在这个下面

public final class ViewfinderView extends View {

	public static boolean statusFlag = true;
	private int sign;
	/**
	 * 刷新界面的时间
	 */
	private static final long ANIMATION_DELAY = 10L;
	private static final int OPAQUE = 0xFF;

	/**
	 * 四个绿色边角对应的长度
	 */
	private int ScreenRate;

	/**
	 * 四个绿色边角对应的宽度
	 */
	private static final int CORNER_WIDTH = 10;
	/**
	 * 扫描框中的中间线的宽度
	 */
	private static final int MIDDLE_LINE_WIDTH = 6;

	/**
	 * 扫描框中的中间线的与扫描框左右的间隙
	 */
	private static final int MIDDLE_LINE_PADDING = 5;

	/**
	 * 中间那条线每次刷新移动的距离
	 */
	private static final int SPEEN_DISTANCE = 5;

	/**
	 * 手机的屏幕密度
	 */
	private static float density;
	/**
	 * 字体大小
	 */
	private static final int TEXT_SIZE = 16;
	/**
	 * 字体距离扫描框下面的距离
	 */
	private static final int TEXT_PADDING_TOP = 30;

	/**
	 * 画笔对象的引用
	 */
	private Paint paint;

	/**
	 * 中间滑动线的最顶端位置
	 */
	private int slideTop;

	/**
	 * 中间滑动线的最底端位置
	 */
	private int slideBottom;

	private float x;
	private float y;

	private int tuX;
	private int tuY;
	/**
	 * 将扫描的二维码拍下来,这里没有这个功能,暂时不考虑
	 */
	private Bitmap resultBitmap;
	private final int maskColor;
	private final int resultColor;

	private final int resultPointColor;
	private Collection<ResultPoint> possibleResultPoints;
	private Collection<ResultPoint> lastPossibleResultPoints;

	boolean isFirst;

	public ViewfinderView(Context context, AttributeSet attrs) {
		super(context, attrs);

		density = context.getResources().getDisplayMetrics().density;
		// 将像素转换成dp
		ScreenRate = (int) (20 * density);

		paint = new Paint();
		Resources resources = getResources();
		maskColor = resources.getColor(R.color.viewfinder_mask);
		resultColor = resources.getColor(R.color.result_view);

		resultPointColor = resources.getColor(R.color.possible_result_points);
		possibleResultPoints = new HashSet<ResultPoint>(5);
	}

	@SuppressLint("DrawAllocation")
	@Override
	public void onDraw(Canvas canvas) {
		// 中间的扫描框,你要修改扫描框的大小,去CameraManager里面修改
		Rect frame = CameraManager.get().getFramingRect();
		if (frame == null) {
			return;
		}

		// 初始化中间线滑动的最上边和最下边
		if (!isFirst) {
			isFirst = true;
			slideTop = frame.top;
			slideBottom = frame.bottom;
		}

		// 获取屏幕的宽和高
		int width = canvas.getWidth();
		int height = canvas.getHeight();

		paint.setColor(resultBitmap != null ? resultColor : maskColor);

		// 画出扫描框外面的阴影部分,共四个部分,扫描框的上面到屏幕上面,扫描框的下面到屏幕下面
		// 扫描框的左边面到屏幕左边,扫描框的右边到屏幕右边
		canvas.drawRect(0, 0, width, frame.top, paint);
		canvas.drawRect(0, frame.top, frame.left, frame.bottom + 1, paint);
		canvas.drawRect(frame.right + 1, frame.top, width, frame.bottom + 1,
				paint);
		canvas.drawRect(0, frame.bottom + 1, width, height, paint);

		if (resultBitmap != null) {
			// Draw the opaque result bitmap over the scanning rectangle
			paint.setAlpha(OPAQUE);
			canvas.drawBitmap(resultBitmap, frame.left, frame.top, paint);
		} else {

			// 画扫描框边上的角,总共8个部分
			paint.setColor(Color.GREEN);
			canvas.drawRect(frame.left, frame.top, frame.left + ScreenRate,
					frame.top + CORNER_WIDTH, paint);
			canvas.drawRect(frame.left, frame.top, frame.left + CORNER_WIDTH,
					frame.top + ScreenRate, paint);
			canvas.drawRect(frame.right - ScreenRate, frame.top, frame.right,
					frame.top + CORNER_WIDTH, paint);
			canvas.drawRect(frame.right - CORNER_WIDTH, frame.top, frame.right,
					frame.top + ScreenRate, paint);
			canvas.drawRect(frame.left, frame.bottom - CORNER_WIDTH, frame.left
					+ ScreenRate, frame.bottom, paint);
			canvas.drawRect(frame.left, frame.bottom - ScreenRate, frame.left
					+ CORNER_WIDTH, frame.bottom, paint);
			canvas.drawRect(frame.right - ScreenRate, frame.bottom
					- CORNER_WIDTH, frame.right, frame.bottom, paint);
			canvas.drawRect(frame.right - CORNER_WIDTH, frame.bottom
					- ScreenRate, frame.right, frame.bottom, paint);

			// 绘制中间的线,每次刷新界面,中间的线往下移动SPEEN_DISTANCE
			slideTop += SPEEN_DISTANCE;
			if (slideTop >= frame.bottom) {
				slideTop = frame.top;
			}
			Rect lineRect = new Rect();
			lineRect.left = frame.left;
			lineRect.right = frame.right;
			lineRect.top = slideTop;
			lineRect.bottom = slideTop + 18;
//			中间的线没图片了就随便找了一个图片加上了,大家记得要改哦
			canvas.drawBitmap(((BitmapDrawable) (getResources()
					.getDrawable(R.drawable.weixin))).getBitmap(), null,
					lineRect, paint);

			// 画扫描框下面的字
			paint.setColor(Color.WHITE);
			paint.setTextSize(TEXT_SIZE * density);
			paint.setAlpha(0x40);
			paint.setTypeface(Typeface.create("System", Typeface.BOLD));
			canvas.drawText(getResources().getString(R.string.scan_text),
					frame.left, (float) (frame.top - (float) TEXT_PADDING_TOP
							* density), paint);

			// 画图片
			Bitmap bitmap = BitmapFactory.decodeResource(getResources(),
					R.drawable.deng_09);
			tuX = bitmap.getWidth();
			tuY = bitmap.getHeight();

			x = (canvas.getWidth() / 2) - 70;
			y = (frame.bottom + (float) TEXT_PADDING_TOP * density);
			canvas.drawBitmap(bitmap, x, y, paint);
			canvas.restore();

			Collection<ResultPoint> currentPossible = possibleResultPoints;
			Collection<ResultPoint> currentLast = lastPossibleResultPoints;
			if (currentPossible.isEmpty()) {
				lastPossibleResultPoints = null;
			} else {
				possibleResultPoints = new HashSet<ResultPoint>(5);
				lastPossibleResultPoints = currentPossible;
				paint.setAlpha(OPAQUE);
				paint.setColor(resultPointColor);
				for (ResultPoint point : currentPossible) {
					canvas.drawCircle(frame.left + point.getX(), frame.top
							+ point.getY(), 6.0f, paint);
				}
			}
			if (currentLast != null) {
				paint.setAlpha(OPAQUE / 2);
				paint.setColor(resultPointColor);
				for (ResultPoint point : currentLast) {
					canvas.drawCircle(frame.left + point.getX(), frame.top
							+ point.getY(), 3.0f, paint);
				}
			}

			// 只刷新扫描框的内容,其他地方不刷新
			postInvalidateDelayed(ANIMATION_DELAY, frame.left, frame.top,
					frame.right, frame.bottom);

		}
	}

下面最重要的一点是要加上权限,这个是必加的!!

 <!-- 开启闪光灯权限 -->   
	<uses-permission android:name="android.permission.FLASHLIGHT"/>
	<uses-permission android:name="android.permission.DISABLE_KEYGUARD"/>  
	
    <uses-permission android:name="android.permission.VIBRATE" />
    <uses-permission android:name="android.permission.CAMERA" />
    
    <uses-feature android:name="android.hardware.camera" />
    <uses-feature android:name="android.hardware.camera.autofocus" />

这些都有了你可以看到这样的界面了啊



Android源码下载

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