【三子棋】用c语言编写一个小游戏---三子棋

game.h

#ifndef __GAME__H__
#define __GAME__H__

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>

#define ROWS 3
#define COLS 3

void init_board(char board[ROWS][COLS], int rows, int cols);
void display_board(char board[ROWS][COLS], int rows, int cols);
void computer_move(char board[ROWS][COLS], int rows, int cols);
void player_move(char board[ROWS][COLS], int rows, int cols);
char check_win(char board[ROWS][COLS], int rows, int cols);

#endif //__GAME__H__

game.c

#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"

void init_board(char board[ROWS][COLS], int rows, int cols)//初始化棋盘
{
	memset(board,' ', rows*cols*sizeof(char));
}

void display_board(char board[ROWS][COLS], int rows, int cols)//打印棋盘
{
	int i = 0;
	for (i = 0; i < rows; i++)
	{
		printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
		if (i != rows)
			printf("---|---|---\n");
	}
}

void player_move(char board[ROWS][COLS], int rows, int cols)
{
	int x = 0;
	int y = 0;
	while (1)
	{
		printf("请输入坐标>:");
		scanf("%d%d", &x, &y);
		x--;
		y--;
		if (((x >= 0) && (x < rows)) && ((y >= 0) && (y <= cols)))
		{
			if (board[x][y] == ' ')
			{
				board[x][y] = 'X';
				break;
			}
			else
			{
				printf("输入有误,请重输\n");
			}
		}
		else
		{
			printf("输入有误,请重输\n");
		}
	}
}

void computer_move(char board[ROWS][COLS], int rows, int cols)//电脑下棋
{
	int x = 0;
	int y = 0;
	x = rand() % 3;//产生0-3的随机数
	y = rand() % 3;
	while (1)
	{
		x = rand() % 3;
		y = rand() % 3;
		if (board[x][y] == ' ')
		{
			board[x][y] = '0';
			break;
		}
	}
}

static int check_full(char board[ROWS][COLS], int rows, int cols)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < rows; i++)
	{
		for (j = 0; j < cols; j++)
		{
			if (board[i][j] == ' ')
				return 0;
		}
	}
	return 1;
}

char check_win(char board[ROWS][COLS], int rows, int cols)
{
	int i = 0;
	int j = 0;
	for (i = 0; i < rows; i++)
	{
		if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && (board[i][0] != ' '))
		{
			return board[i][0];
		}
	}
	for (i = 0; i < cols; i++)
	{
		if ((board[0][i] == board[1][i]) && (board[1][i] == board[2][i]) && (board[0][i] != ' '))
		{
			return board[0][i];
		}
	}

	if ((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[0][0] != ' '))
	{
		return board[0][0];
	}
	if ((board[2][0] == board[1][1]) && (board[1][1] == board[0][2]) && (board[0][2] != ' '))
	{
		return board[0][0];
	}
	if (check_full(board, rows, cols))
	{
		return 'p';
	}
	return ' ';
}

test.c

#define _CRT_SECURE_NO_WARNINGS 1

#include "game.h"

void game()
{ 
	char board[ROWS][COLS];
	double ret = 0.0;
	init_board(board, ROWS, COLS);
	display_board(board, ROWS, COLS);
	srand((unsigned int)time(NULL));
	while (1)
	{
		player_move(board, ROWS, COLS);
		if ((ret = check_win(board, ROWS, COLS))!=' ')
			break;
		display_board(board, ROWS, COLS);
		printf("\n");
		computer_move(board, ROWS, COLS);
		if ((ret = check_win(board, ROWS, COLS)) != ' ')
			break;
		display_board(board, ROWS, COLS);
		printf("\n");
	}
	if (ret == 'X')
		printf("恭喜您,赢得了此次比赛!\n");
	if (ret == '0')
		printf("电脑险胜,您要在接再励哦!\n");
	else if (ret == 'p')
		printf("平局!\n");
	display_board(board, ROWS, COLS);
}

void menu()
{
	printf("**********************\n");
	printf("****1.play  0.exit****\n");
	printf("**********************\n");

}

int main()
{
	int input = 0;
	do
	{
		menu();
		printf("请选择>:");
		scanf("%d", &input);
		switch (input)
		{
		case 1:
			game();
			break;
		case 0:
			break;
		default:
			printf("输入错误,请重新选择:\n");
		}
	} while (input);
	return 0;
}


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