一、c#构造链表,此链表只能接受相同的数据类型,因为m_data字段使用了相同类型:
internal class Node<T>
{
public T m_data;
public Node<T> m_next;
public Node(T data) : this(data, null)
{
}
public Node(T data, Node<T> next)
{
m_data = data;
m_next = next;
}
public override string ToString()
{
return m_data.ToString() + ((m_next != null) ? m_next.ToString() : string.Empty);
}
}
二、使用object类型构造链表可以传入不同的类型,但是会丧失编译时类型安全性,且传值类型时会有装箱的性能问题,所以使用非泛型基类+泛型子类是个更好的方法:
internal class Node
{
public Node m_next;
public Node(Node next)
{
m_next = next;
}
}
internal sealed class TypeNode<T> : Node
{
public T m_data;
public TypeNode(T data) : this(data, null)
{
}
public TypeNode(T data, Node next) : base(next)
{
m_data = data;
}
static TypeNode()
{//静态构造方法会在每次传入具体类型时,执行一次,可以用来约束泛型,比如:枚举
if (typeof(T) == typeof(object))
{
throw new ArgumentException("Do not use object type!");
}
}
public override string ToString()
{
return m_data.ToString() + ((m_next != null) ? m_next.ToString() : string.Empty);
}
}
调用:
private static void Main(string[] args)
{
Node head = new TypeNode<char>('-');
head = new TypeNode<DateTime>(DateTime.Now, head);
head = new TypeNode<int>(20, head);
head = new TypeNode<object>(55, head);//报错
Console.WriteLine(head);
Console.ReadKey();
}