一:多线程实现方式
二:具体实现方式
(1)pthread实现方式
//
// ViewController.m
// Thread
//
// Created by fe on 16/9/26.
// Copyright © 2016年 fe. All rights reserved.
//
#import "ViewController.h"
#import <pthread.h>
@interface ViewController ()
@end
@implementation ViewController
- (IBAction)btnClick:(UIButton *)sender {
//打印当前线程
NSLog(@"------%@",[NSThread currentThread]);
//创建线程
pthread_t thread;
/*
第一个参数:线程对象
第二个参数:线程属性
第三个参数:void * _Nullable (* _Nonnull)(void * _Nullable)指向函数的指针
第四个参数:函数的参数
*/
pthread_create(&thread, NULL, run, NULL);
}
void *run(void *param)
{
NSLog(@"------%@",[NSThread currentThread]);
return NULL;
}
@end
(2)nsthread实现方式
<span style="font-size:14px;">//
// ViewController.m
// Thread
//
// Created by fe on 16/9/26.
// Copyright © 2016年 fe. All rights reserved.
//
#import "ViewController.h"
@interface ViewController ()
@end
@implementation ViewController
- (IBAction)btnClick:(UIButton *)sender {
[self creatThread5];
}
//第一种创建线程方式
- (void)creatThread1{
NSThread *thread = [[NSThread alloc] initWithBlock:^{
NSLog(@"-----%@",[NSThread currentThread]);
}];
thread.name = @"block线程";
thread.threadPriority = 1.0;
[thread start];
}
//第二种创建线程方式
- (void)creatThread2{
NSThread *thread = [[NSThread alloc] initWithTarget:self selector:@selector(run:) object:@"ios多线程"];
thread.name = @"第二种创建线程方式";
thread.threadPriority = 1.0;
[thread start];
}
//第三种创建线程方式
- (void)creatThread3{
[NSThread detachNewThreadWithBlock:^{
NSLog(@"------%@",[NSThread currentThread]);
}];
}
//第四种创建线程方式
- (void)creatThread4{
[NSThread detachNewThreadSelector:@selector(run:) toTarget:self withObject:@"第四种创建线程方式"];
}
//第五种创建线程方式
- (void)creatThread5{
//[self performSelectorInBackground:@selector(go) withObject:nil];
[self performSelector:@selector(go) withObject:nil afterDelay:2.0];
}
-(void)run:(NSString *)str{
NSLog(@"%@-----%@",str,[NSThread currentThread]);
}
-(void)go{
NSLog(@"-----%@",[NSThread currentThread]);
}
@end</span><span style="font-size: 24px;">
</span>