android bitmap 指定任何一个角为圆角 处理方法

最近 项目 一个listview item 里面有一个 角为圆角 而 其他角不为 圆角 

左思右想 不得其解 因为 背景不是纯色的 无法用.9来掩盖 

网上找了一个 demo   可惜 是 两个圆角的 


我这个 就是基于 这篇文章改写的 可以指定四个角 任何一个为 圆角 

下面是代码 




/**
 * 图片圆角处理
 * @author Jacen
 * @email jacen@wscnydx.com
 * @datetime 2014年5月23日 下午6:44:25
 */
public class BitmapFillet {
	
	public static final int ALL = 347120;
    public static final int TOP = 547120;
    public static final int LEFT = 647120;
    public static final int RIGHT = 747120;
    public static final int BOTTOM = 847120;
    public static final int LEFT_TOP = 1047120;//左上
    public static final int RIGHT_TOP = 1147120;//右上
    public static final int LEFT_BOTTOM = 1247120;//左下
    public static final int RIGHT_BOTTOM = 1347120;//右下
    
    /**
     * 
     * 指定图片的切边,对图片进行圆角处理
     * @param type 具体参见:{@link BitmapFillet.ALL} , {@link BitmapFillet.TOP} , 
     * 				{@link BitmapFillet.LEFT} , {@link BitmapFillet.RIGHT} , {@link BitmapFillet.BOTTOM}
     * 				{@link BitmapFillet.LEFT_TOP} , {@link BitmapFillet.RIGHT_TOP} ,  
     * 				{@link BitmapFillet.LEFT_BOTTOM} , {@link BitmapFillet.RIGHT_BOTTOM}
     * @param bitmap 需要被切圆角的图片
     * @param roundPx 要切的像素大小
     * @return
     *
     */
    public static Bitmap fillet(int type,Bitmap bitmap,int roundPx) {
        try {
        	// 其原理就是:先建立一个与图片大小相同的透明的Bitmap画板
        	// 然后在画板上画出一个想要的形状的区域。
        	// 最后把源图片帖上。
        	final int width = bitmap.getWidth();
        	final int height = bitmap.getHeight();
        	
            Bitmap paintingBoard = Bitmap.createBitmap(width,height, Config.ARGB_8888);
            Canvas canvas = new Canvas(paintingBoard);
            canvas.drawARGB(Color.TRANSPARENT, Color.TRANSPARENT, Color.TRANSPARENT, Color.TRANSPARENT);
            
            final Paint paint = new Paint();
            paint.setAntiAlias(true);
            paint.setColor(Color.BLACK);   
            
            if( TOP == type ){
            	clipTop(canvas,paint,roundPx,width,height);
            }else if( LEFT == type ){
            	 clipLeft(canvas,paint,roundPx,width,height);
            }else if( RIGHT == type ){
            	clipRight(canvas,paint,roundPx,width,height);
            }else if( BOTTOM == type ){
            	clipBottom(canvas,paint,roundPx,width,height);
            }else if( LEFT_BOTTOM == type ){
            	clipLeftBottom(canvas,paint,roundPx,width,height);
            }else if( RIGHT_BOTTOM == type ){
            	clipRightBottom(canvas,paint,roundPx,width,height);
            }else if( RIGHT_TOP == type ){
            	clipRightTop(canvas,paint,roundPx,width,height);
            }else if( LEFT_TOP == type ){
            	clipLeftTop(canvas,paint,roundPx,width,height);
            }else{
            	clipAll(canvas,paint,roundPx,width,height);
            }
            
            paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); 
            //帖子图
            final Rect src = new Rect(0, 0, width, height);
            final Rect dst = src;
            canvas.drawBitmap(bitmap, src, dst, paint);   
            return paintingBoard;
        } catch (Exception exp) {        
            return bitmap;
        }
    }
    
    private static void clipLeft(final Canvas canvas,final Paint paint,int offset,int width,int height){
        final Rect block = new Rect(offset,0,width,height);
        canvas.drawRect(block, paint);
        final RectF rectF = new RectF(0, 0, offset * 2 , height);
        canvas.drawRoundRect(rectF, offset, offset, paint);
    }
    
    private static void clipRight(final Canvas canvas,final Paint paint,int offset,int width,int height){
        final Rect block = new Rect(0, 0, width-offset, height);
        canvas.drawRect(block, paint);
        final RectF rectF = new RectF(width - offset * 2, 0, width , height);
        canvas.drawRoundRect(rectF, offset, offset, paint);
    }
    
    private static void clipTop(final Canvas canvas,final Paint paint,int offset,int width,int height){
        final Rect block = new Rect(0, offset, width, height);
        canvas.drawRect(block, paint);
        final RectF rectF = new RectF(0, 0, width , offset * 2);
        canvas.drawRoundRect(rectF, offset, offset, paint);
    }
    
    /**
     * 指定左上角为圆角
     * @param canvas
     * @param paint
     * @param offset
     * @param width
     * @param height
     * @author Jacen
     * @email jacen@wscnydx.com
     * @datetime 2014.05.23 18:40:59
     */
    private static void clipLeftTop(final Canvas canvas,final Paint paint,int offset,int width,int height){
    	final Rect block = new Rect(0, offset, width, height);
    	canvas.drawRect(block, paint);
    	final RectF rectF = new RectF(0, 0, width / 2 , offset * 2);
    	canvas.drawRoundRect(rectF, offset, offset, paint);
    	final Rect block1 = new Rect(width / 2 - offset * 2 , 0, width, height);
    	canvas.drawRect(block1, paint);
    }
    
    /**
     * 指定右上角为圆角
     * @param canvas
     * @param paint
     * @param offset
     * @param width
     * @param height
     * @author Jacen
     * @email jacen@wscnydx.com
     * @datetime 2014.05.23 18:40:59
     */
    private static void clipRightTop(final Canvas canvas,final Paint paint,int offset,int width,int height){
    	final Rect block = new Rect(0, offset, width, height);
    	canvas.drawRect(block, paint);
    	final RectF rectF = new RectF(width / 2 - offset * 2, 0, width, offset * 2);
    	canvas.drawRoundRect(rectF, offset, offset, paint);
    	final Rect block1 = new Rect(0, 0, width / 2, height);
    	canvas.drawRect(block1, paint);
    }
    
    private static void clipBottom(final Canvas canvas,final Paint paint,int offset,int width,int height){
        final Rect block = new Rect(0, 0, width, height - offset);
        canvas.drawRect(block, paint);
        final RectF rectF = new RectF(0, height - offset * 2 , width , height);
        canvas.drawRoundRect(rectF, offset, offset, paint);
    }
    
    /**
     * 指定左下角为圆角
     * @param canvas
     * @param paint
     * @param offset
     * @param width
     * @param height
     * @author Jacen
     * @email jacen@wscnydx.com
     * @datetime 2014.05.23 18:40:59
     */
    private static void clipLeftBottom(final Canvas canvas, final Paint paint,
			int offset, int width, int height) {
		final Rect block = new Rect(0, 0, width, height - offset);
		canvas.drawRect(block, paint);
		final RectF rectF = new RectF(0, height - offset * 2, width / 2, height);
		canvas.drawRoundRect(rectF, offset, offset, paint);
		final Rect block1 = new Rect(width / 2 - offset * 2, height - offset * 2, width, height);
		canvas.drawRect(block1, paint);
	}
    
    /**
     * 指定右下角为圆角
     * @param canvas
     * @param paint
     * @param offset
     * @param width
     * @param height
     * @author Jacen
     * @email jacen@wscnydx.com
     * @datetime 2014.05.23 18:40:59
     */
    private static void clipRightBottom(final Canvas canvas, final Paint paint,
    		int offset, int width, int height) {
    	final Rect block = new Rect(0, 0, width, height - offset);
    	canvas.drawRect(block, paint);
    	final RectF rectF = new RectF(width / 2, height - offset * 2, width , height);
    	canvas.drawRoundRect(rectF, offset, offset, paint);
    	final Rect block1 = new Rect(0, height - offset * 2, width / 2 + offset * 2, height);
    	canvas.drawRect(block1, paint);
    }
    
    private static void clipAll(final Canvas canvas,final Paint paint,int offset,int width,int height){
    	final RectF rectF = new RectF(0, 0, width , height);
        canvas.drawRoundRect(rectF, offset, offset, paint);
    }
}


  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值