Roll The Cube
Time Limit: 3000/1000 MS (Java/Others) Memory Limit: 65536/32768 K (Java/Others)Total Submission(s): 558 Accepted Submission(s): 215
Problem Description
This is a simple game.The goal of the game is to roll two balls to two holes each.
'B' -- ball
'H' -- hole
'.' -- land
'*' -- wall
Remember when a ball rolls into a hole, they(the ball and the hole) disappeared, that is , 'H' + 'B' = '.'.
Now you are controlling two balls at the same time.Up, down , left , right --- once one of these keys is pressed, balls exist roll to that direction, for example , you pressed up , two balls both roll up.
A ball will stay where it is if its next point is a wall, and balls can't be overlap.
Your code should give the minimun times you press the keys to achieve the goal.
'B' -- ball
'H' -- hole
'.' -- land
'*' -- wall
Remember when a ball rolls into a hole, they(the ball and the hole) disappeared, that is , 'H' + 'B' = '.'.
Now you are controlling two balls at the same time.Up, down , left , right --- once one of these keys is pressed, balls exist roll to that direction, for example , you pressed up , two balls both roll up.
A ball will stay where it is if its next point is a wall, and balls can't be overlap.
Your code should give the minimun times you press the keys to achieve the goal.
Input
First there's an integer T(T<=100) indicating the case number.
Then T blocks , each block has two integers n , m (n , m <= 22) indicating size of the map.
Then n lines each with m characters.
There'll always be two balls(B) and two holes(H) in a map.
The boundary of the map is always walls(*).
Then T blocks , each block has two integers n , m (n , m <= 22) indicating size of the map.
Then n lines each with m characters.
There'll always be two balls(B) and two holes(H) in a map.
The boundary of the map is always walls(*).
Output
The minimum times you press to achieve the goal.
Tell me "Sorry , sir , my poor program fails to get an answer." if you can never achieve the goal.
Tell me "Sorry , sir , my poor program fails to get an answer." if you can never achieve the goal.
Sample Input
4 6 3 *** *B* *B* *H* *H* *** 4 4 **** *BB* *HH* **** 4 4 **** *BH* *HB* **** 5 6 ****** *.BB** *.H*H* *..*.* ******
Sample Output
3 1 2 Sorry , sir , my poor program fails to get an answer.
#include <cstdio>
#include <cstring>
#include <queue>
#define maxn 25
#define INF 0x3f3f3f3f
using namespace std;
int n, m, ans;
int sx[2], sy[2];
int dx[] = {-1, 1, 0, 0};
int dy[] = {0, 0, -1, 1};
bool vis[maxn][maxn][maxn][maxn];
char mp[maxn][maxn];
char s[maxn];
struct Node{
int x[2], y[2], step;
int b[2], h[2];
}cur, now;
queue<Node> q;
bool bfs(){
int i, j, t, flag;
memset(vis, 0, sizeof(vis));
while (!q.empty())
q.pop();
cur.x[0] = sx[0], cur.y[0] = sy[0];
cur.x[1] = sx[1], cur.y[1] = sy[1];
cur.h[0] = cur.h[1] = 0;
cur.b[0] = cur.b[1] = 0;
cur.step = 0;
vis[sx[0]][s[0]][sx[1]][sy[1]] = 1;
q.push(cur);
while (!q.empty()){
now = q.front();
q.pop();
for (i = 0; i < 4; i++){
cur = now;
for (j = 0; j < 2; j++){
if (cur.b[j]) continue;
cur.x[j] += dx[i];
cur.y[j] += dy[i];
if (mp[cur.x[j]][cur.y[j]] == '*'){
cur.x[j] -= dx[i];
cur.y[j] -= dy[i];
}
}
if (vis[cur.x[0]][cur.y[0]][cur.x[1]][cur.y[1]] || cur.x[0] == cur.x[1] && cur.y[0] == cur.y[1] && cur.b[0] + cur.b[1] == 0)
continue;
cur.step++;
vis[cur.x[0]][cur.y[0]][cur.x[1]][cur.y[1]] = 1;
flag = 1;
for (j = 0; j < 2; j++){
t = mp[cur.x[j]][cur.y[j]];
if (t < 2 && !cur.h[t])
cur.b[j] = 1, cur.h[t] = 1;
if (!cur.b[j]) flag = 0;
}
if (flag){
ans = cur.step;
return true;
}
q.push(cur);
}
}
return false;
}
int main(){
int i, j, t, cnt1, cnt2;
scanf("%d", &t);
while (t--){
scanf("%d%d", &n, &m);
cnt1 = cnt2 = 0;
for (i = 1; i <= n; i++){
scanf("%s", s);
for (j = 1; j <= m; j++){
mp[i][j] = s[j - 1];
if (mp[i][j] == 'H')
mp[i][j] = cnt1++;
else if (mp[i][j] == 'B')
sx[cnt2] = i, sy[cnt2] = j, cnt2++;
}
}
if (bfs())
printf("%d\n", ans);
else
printf("Sorry, sir, my poor program fails to get an answer.\n");
}
return 0;
}