Cesium 测线长度 测面积

// //绑定事件
// $("#measureDis").on("click",function(){
//   MeasureTool.clearMeasure(viewer);
//         MeasureTool.measureLineSpace(viewer);
// });

// $("#measureArea").on("click",function(){
//   MeasureTool.clearMeasure(viewer);
//         MeasureTool.measureAreaSpace(viewer);
// });
// $("#measureClear").on("click",function(){
//   MeasureTool.clearMeasure(viewer);
// });

var drawGeometryList = [];
var handlers = [];
export var MeasureTool = {
  //清除绘制图形
  clearMeasure: function (viewer) {
    var count = drawGeometryList.length;
    for (var i = 0; i < count; i++) {
      var geometry = drawGeometryList.pop();
      viewer.entities.remove(geometry);
    }
    drawGeometryList.length = 0;
    count = handlers.length;
    for (var i = 0; i < count; i++) {
      var handler = handlers.pop();
      handler.destroy();
    }
    handlers.length = 0;
  },

  //测量空间直线距离 
  /******************************************* */
  measureLineSpace: function (viewer) {
    // 取消双击事件-追踪该位置
    viewer.cesiumWidget.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);

    var handler = new Cesium.ScreenSpaceEventHandler(viewer.scene.canvas);
    handlers.push(handler);

    var positions = [];
    var poly = null;
    var distance = 0;
    var cartesian = null;
    var floatingPoint;

    handler.setInputAction(function (movement) {
      let ray = viewer.camera.getPickRay(movement.endPosition);
      cartesian = viewer.scene.globe.pick(ray, viewer.scene);
      if (cartesian == undefined) return;
      if (positions.length >= 2) {
        if (!Cesium.defined(poly)) {
          poly = new PolyLinePrimitive(positions);
        } else {
          positions.pop();
          positions.push(cartesian);
        }
        distance = getSpaceDistance(positions);
      }
    }, Cesium.ScreenSpaceEventType.MOUSE_MOVE);

    handler.setInputAction(function (movement) {
      let ray = viewer.camera.getPickRay(movement.position);
      cartesian = viewer.scene.globe.pick(ray, viewer.scene);
      if (cartesian == undefined) return;
      if (positions.length == 0) {
        positions.push(cartesian.clone());
      }
      positions.push(cartesian);
      var textDisance = distance + "米";
      floatingPoint = viewer.entities.add({
        name: '空间直线距离',
        position: positions[positions.length - 1],
        point: {
          pixelSize: 3,
          color: Cesium.Color.RED,
          outlineColor: Cesium.Color.WHITE,
          outlineWidth: 2,
          heightReference: Cesium.HeightReference.CLAMP_TO_GROUND
          //disableDepthTestDistance:Number.POSITIVE_INFINITY
        },
        label: {
          text: textDisance,
          font: '16px 微软雅黑',
          fillColor: Cesium.Color.RED,
          outlineColor: Cesium.Color.SKYBLUE,
          style: Cesium.LabelStyle.FILL_AND_OUTLINE,
          outlineWidth: 2,
          verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
          pixelOffset: new Cesium.Cartesian2(20, -20),
          disableDepthTestDistance: Number.POSITIVE_INFINITY
        }
      });
      drawGeometryList.push(floatingPoint);
    }, Cesium.ScreenSpaceEventType.LEFT_CLICK);

    handler.setInputAction(function (movement) {
      handler.destroy(); //关闭事件句柄
      positions.pop(); //最后一个点无效
    }, Cesium.ScreenSpaceEventType.RIGHT_CLICK);

    var PolyLinePrimitive = (function () {
      function _(positions) {
        this.options = {
          name: '直线',
          polyline: {
            show: true,
            positions: [],
            material: new Cesium.PolylineGlowMaterialProperty({
              glowPower: 0.25,
              color: Cesium.Color.fromCssColorString('#00f').withAlpha(0.9)
            }),
            width: 8,
            clampToGround: true,
            //disableDepthTestDistance: Number.POSITIVE_INFINITY
          }
        };
        this.positions = positions;
        this._init();
      }

      _.prototype._init = function () {
        var _self = this;
        var _update = function () {
          return _self.positions;
        };
        //实时更新polyline.positions
        this.options.polyline.positions = new Cesium.CallbackProperty(_update, false);
        var polylineGeometry = viewer.entities.add(this.options);
        drawGeometryList.push(polylineGeometry);
      };

      return _;
    })();

    //空间两点距离计算函数
    function getSpaceDistance(positions) {
      var distance = 0;
      for (var i = 0; i < positions.length - 1; i++) {

        var point1cartographic = Cesium.Cartographic.fromCartesian(positions[i]);
        var point2cartographic = Cesium.Cartographic.fromCartesian(positions[i + 1]);
        /**根据经纬度计算出距离**/
        var geodesic = new Cesium.EllipsoidGeodesic();
        geodesic.setEndPoints(point1cartographic, point2cartographic);
        var s = geodesic.surfaceDistance;
        //返回两点之间的距离
        s = Math.sqrt(Math.pow(s, 2) + Math.pow(point2cartographic.height - point1cartographic.height, 2));
        distance = distance + s;
      }
      return distance.toFixed(2);
    }
  },

  //****************************测量空间面积************************************************//
  measureAreaSpace: function (viewer) {
    // 取消双击事件-追踪该位置
    viewer.cesiumWidget.screenSpaceEventHandler.removeInputAction(Cesium.ScreenSpaceEventType.LEFT_DOUBLE_CLICK);
    // 鼠标事件
    var handler = new Cesium.ScreenSpaceEventHandler(viewer.scene.canvas);//new Cesium.ScreenSpaceEventHandler(viewer.scene._imageryLayerCollection);
    handlers.push(handler);
    var positions = [];
    var tempPoints = [];
    var polygon = null;
    var edgePolyline = null;
    var cartesian = null;
    var floatingPoint;//浮动点
    handler.setInputAction(function (movement) {
      let ray = viewer.camera.getPickRay(movement.endPosition);
      cartesian = viewer.scene.globe.pick(ray, viewer.scene);
      if (cartesian == undefined) return;
      if (positions.length >= 2) {
        if (!Cesium.defined(polygon)) {
          polygon = new PolygonPrimitive(positions);
          edgePolyline = new EdgePolyLinePrimitive(positions);
        } else {
          positions.pop();
          positions.push(cartesian);
        }
      }
    }, Cesium.ScreenSpaceEventType.MOUSE_MOVE);

    handler.setInputAction(function (movement) {
      let ray = viewer.camera.getPickRay(movement.position);
      cartesian = viewer.scene.globe.pick(ray, viewer.scene);
      if (cartesian == undefined) return;
      if (positions.length == 0) {
        positions.push(cartesian.clone());
      }
      positions.push(cartesian);
      //在三维场景中添加点
      var cartographic = Cesium.Cartographic.fromCartesian(positions[positions.length - 1]);
      var longitudeString = Cesium.Math.toDegrees(cartographic.longitude);
      var latitudeString = Cesium.Math.toDegrees(cartographic.latitude);
      var heightString = cartographic.height;
      tempPoints.push({ lon: longitudeString, lat: latitudeString, hei: heightString });
      floatingPoint = viewer.entities.add({
        name: '多边形顶点',
        position: positions[positions.length - 1],
        point: {
          pixelSize: 3,
          color: Cesium.Color.RED,
          outlineColor: Cesium.Color.WHITE,
          outlineWidth: 2,
          heightReference: Cesium.HeightReference.CLAMP_TO_GROUND
        }
      });
      drawGeometryList.push(floatingPoint);
    }, Cesium.ScreenSpaceEventType.LEFT_CLICK);

    handler.setInputAction(function (movement) {
      handler.destroy();
      positions.pop();
      if (positions.length > 1) positions.push(positions[0]);
      var textArea = getArea(tempPoints);
      if (textArea >= 1000000.0) {
        textArea = (textArea / 1000000.0).toFixed(4) + "平方公里";
      }
      else {
        textArea = textArea.toFixed(2) + "平方米";
      }

      var polygonText = viewer.entities.add({
        name: '多边形面积',
        position: positions[positions.length - 1],
        label: {
          text: textArea,
          font: '16px 微软雅黑',
          fillColor: Cesium.Color.RED,
          outlineColor: Cesium.Color.SKYBLUE,
          style: Cesium.LabelStyle.FILL_AND_OUTLINE,
          outlineWidth: 2,
          verticalOrigin: Cesium.VerticalOrigin.BOTTOM,
          pixelOffset: new Cesium.Cartesian2(20, -40),
          //heightReference: Cesium.HeightReference.CLAMP_TO_GROUND
          disableDepthTestDistance: Number.POSITIVE_INFINITY
        }
      });
      drawGeometryList.push(polygonText);
    }, Cesium.ScreenSpaceEventType.RIGHT_CLICK);

    var radiansPerDegree = Math.PI / 180.0;//角度转化为弧度(rad) 
    var degreesPerRadian = 180.0 / Math.PI;//弧度转化为角度

    //计算多边形面积
    function getArea(points) {
      var res = 0;
      //拆分三角曲面
      for (var i = 0; i < points.length - 2; i++) {
        var j = (i + 1) % points.length;
        var k = (i + 2) % points.length;
        var totalAngle = Angle(points[i], points[j], points[k]);
        var dis_temp1 = distance(positions[i], positions[j]);
        var dis_temp2 = distance(positions[j], positions[k]);
        res += dis_temp1 * dis_temp2 * Math.abs(Math.sin(totalAngle));
      }
      return res;
    }

    /*角度*/
    function Angle(p1, p2, p3) {
      var bearing21 = Bearing(p2, p1);
      var bearing23 = Bearing(p2, p3);
      var angle = bearing21 - bearing23;
      if (angle < 0) {
        angle += 360;
      }
      return angle;
    }
    /*方向*/
    function Bearing(from, to) {
      var lat1 = from.lat * radiansPerDegree;
      var lon1 = from.lon * radiansPerDegree;
      var lat2 = to.lat * radiansPerDegree;
      var lon2 = to.lon * radiansPerDegree;
      var angle = -Math.atan2(Math.sin(lon1 - lon2) * Math.cos(lat2), Math.cos(lat1) * Math.sin(lat2) - Math.sin(lat1) * Math.cos(lat2) * Math.cos(lon1 - lon2));
      if (angle < 0) {
        angle += Math.PI * 2.0;
      }
      angle = angle * degreesPerRadian;//角度
      return angle;
    }

    //边框线
    var EdgePolyLinePrimitive = (function () {
      function _(positions) {
        this.options = {
          name: '边框线',
          polyline: {
            show: true,
            positions: [],
            // material: Cesium.PolylineDashMaterialProperty({
            //   dashLength: 16,
            //   dashPattern: parseInt('110000001111', 2),
            //   color: Cesium.Color.BLUE.withAlpha(0.5)
            // }),
            material: Cesium.Color.BLUE.withAlpha(0.8),
            width: 2,
            clampToGround: true
          }
        };
        this.positions = positions;
        this._init();
      }
      _.prototype._init = function () {
        var _self = this;
        var _update = function () {
          return _self.positions;
        };
        //实时更新polyline.positions
        this.options.polyline.positions = new Cesium.CallbackProperty(_update, false);
        var polylineGeometry = viewer.entities.add(this.options);
        drawGeometryList.push(polylineGeometry);
      };
      return _;
    })();

    //多边形
    var PolygonPrimitive = (function () {
      function _(positions) {
        this.options = {
          name: '多边形',
          polygon: {
            hierarchy: [],
            material: Cesium.Color.YELLOW.withAlpha(0.5),
            outlineWidth: 4,
            outlineColor: Cesium.Color.RED,
            outline: true
          }
        };
        this.hierarchy = { positions };
        this._init();
      }
      _.prototype._init = function () {
        var _self = this;
        var _update = function () {
          return _self.hierarchy;
        };
        //实时更新polygon.hierarchy
        this.options.polygon.hierarchy = new Cesium.CallbackProperty(_update, false);
        var polygonGeometry = viewer.entities.add(this.options);
        drawGeometryList.push(polygonGeometry);
      };
      return _;
    })();

    function distance(point1, point2) {
      var point1cartographic = Cesium.Cartographic.fromCartesian(point1);
      var point2cartographic = Cesium.Cartographic.fromCartesian(point2);
      /**根据经纬度计算出距离**/
      var geodesic = new Cesium.EllipsoidGeodesic();
      geodesic.setEndPoints(point1cartographic, point2cartographic);
      var s = geodesic.surfaceDistance;
      //console.log(Math.sqrt(Math.pow(distance, 2) + Math.pow(endheight, 2)));
      //返回两点之间的距离
      s = Math.sqrt(Math.pow(s, 2) + Math.pow(point2cartographic.height - point1cartographic.height, 2));
      return s;
    }
  }
}

 

  • 2
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值