jdk1.8源码探究-线程池-ThreadPoolExecutor-execute

public void execute(Runnable command) {
        if (command == null)
            throw new NullPointerException();
       
        int c = ctl.get();
        //1.核心线程没有达到最大值,则创建核心线程
        if (workerCountOf(c) < corePoolSize) {
            if (addWorker(command, true))
                return;
            c = ctl.get();
        }
        //2.线程池正在运行,切阻塞队列可以加入任务
        if (isRunning(c) && workQueue.offer(command)) {
        	//线程池重新检查状态
            int recheck = ctl.get();
            if (! isRunning(recheck) && remove(command))
                reject(command);
            else if (workerCountOf(recheck) == 0)
                addWorker(null, false);
        }
        //3.创建非核心线程执行任务
        else if (!addWorker(command, false))
        //创建非核心线程失败,执行拒绝策略
            reject(command);
    }

主要步骤:
1.核心线程没有达到最大值,则创建核心线程
2.线程池正在运行,切阻塞队列可以加入任务
3.创建非核心线程执行任务
4.执行拒绝策略

  private boolean addWorker(Runnable firstTask, boolean core) {
        retry:
        //自旋,如果添加失败返回false
        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);

            // 线程池大于shutdown或者是shutdown切阻塞队列是空的时候
            if (rs >= SHUTDOWN &&
                ! (rs == SHUTDOWN &&
                   firstTask == null &&
                   ! workQueue.isEmpty()))
                return false;

            for (;;) {
                int wc = workerCountOf(c);
                //达到最大线程数
                if (wc >= CAPACITY ||
                    wc >= (core ? corePoolSize : maximumPoolSize))
                    return false;
                //原子操作,线程数数量自增
                if (compareAndIncrementWorkerCount(c))
                	//跳出所有循环
                    break retry;
                c = ctl.get();  // Re-read ctl
                if (runStateOf(c) != rs)
                	//线程池状态改变,重试
                    continue retry;
                // else CAS failed due to workerCount change; retry inner loop
            }
        }

        boolean workerStarted = false;
        boolean workerAdded = false;
        Worker w = null;
        try {
        	//创建线程
            w = new Worker(firstTask);
            final Thread t = w.thread;
            if (t != null) {
            	//可冲入所,保证work添加到workers中不会有线程问题
            	//workers为HashSet,并不是线程安全的
                final ReentrantLock mainLock = this.mainLock;
                mainLock.lock();
                try {
                    // Recheck while holding lock.
                    // Back out on ThreadFactory failure or if
                    // shut down before lock acquired.
                    int rs = runStateOf(ctl.get());

                    if (rs < SHUTDOWN ||
                        (rs == SHUTDOWN && firstTask == null)) {
                        if (t.isAlive()) // precheck that t is startable
                            throw new IllegalThreadStateException();
                        workers.add(w);
                        int s = workers.size();
                        if (s > largestPoolSize)
                            largestPoolSize = s;
                        workerAdded = true;
                    }
                } finally {
                    mainLock.unlock();
                }
				//添加成功后启动该线程
                if (workerAdded) {
                    t.start();
                    workerStarted = true;
                }
            }
        } finally {
        	//失败,移除添加的worker,线程数量减少
            if (! workerStarted)
                addWorkerFailed(w);
        }
        return workerStarted;
    }
      private void addWorkerFailed(Worker w) {
        final ReentrantLock mainLock = this.mainLock;
        mainLock.lock();
        try {
            if (w != null)
                workers.remove(w);
            decrementWorkerCount();
            //关闭线程池
            tryTerminate();
        } finally {
            mainLock.unlock();
        }
    }

其中new work需要特殊关注

   	//创建线程
   w = new Worker(firstTask);
    private final class Worker extends AbstractQueuedSynchronizer implements Runnable{
    	Worker(Runnable firstTask) {
            setState(-1); // inhibit interrupts until runWorker
            this.firstTask = firstTask;
            //注意:将自己传给线程,线程启动时,启动的就是自己
            this.thread = getThreadFactory().newThread(this);
        }
        public void run() {
            runWorker(this);
        }
        ......
 final void runWorker(Worker w) {
        Thread wt = Thread.currentThread();
        Runnable task = w.firstTask;
        w.firstTask = null;
        w.unlock(); // allow interrupts
        boolean completedAbruptly = true;
        try {
        	//getTask阻塞从队列中拿到需要执行的任务
            while (task != null || (task = getTask()) != null) {
                w.lock();
                // If pool is stopping, ensure thread is interrupted;
                // if not, ensure thread is not interrupted.  This
                // requires a recheck in second case to deal with
                // shutdownNow race while clearing interrupt
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
                	//预置方法,为以后重写的方法
                    beforeExecute(wt, task);
                    Throwable thrown = null;
                    try {
                        task.run();
                    } catch (RuntimeException x) {
                        thrown = x; throw x;
                    } catch (Error x) {
                        thrown = x; throw x;
                    } catch (Throwable x) {
                        thrown = x; throw new Error(x);
                    } finally {
                    //预置方法,为以后重写的方法
                        afterExecute(task, thrown);
                    }
                } finally {
                    task = null;
                    //完成的任务数++
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
        	//没有可以执行的任务,执行销毁worker流程
            processWorkerExit(w, completedAbruptly);
        }
    }
    ......
    //从阻塞队列中去拿去任务
    private Runnable getTask() {
        boolean timedOut = false; // Did the last poll() time out?

        for (;;) {
            int c = ctl.get();
            int rs = runStateOf(c);

            // Check if queue empty only if necessary.
            if (rs >= SHUTDOWN && (rs >= STOP || workQueue.isEmpty())) {
                decrementWorkerCount();
                return null;
            }

            int wc = workerCountOf(c);

            // Are workers subject to culling?
            boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;

            if ((wc > maximumPoolSize || (timed && timedOut))
                && (wc > 1 || workQueue.isEmpty())) {
                if (compareAndDecrementWorkerCount(c))
                    return null;
                continue;
            }

            try {
                Runnable r = timed ?
                	//阻塞定时后返回null
                    workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                    //一直阻塞
                    workQueue.take();
                if (r != null)
                    return r;
                timedOut = true;
            } catch (InterruptedException retry) {
                timedOut = false;
            }
        }
    }
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