- public class Socketclient
- {
- TextBox txt;
- TextBox send_txt;
- public Socketclient(TextBox txt, TextBox send_txt)
- {
- this.txt = txt;
- this.send_txt = send_txt;
- }
- public void StartClient()
- {
- // Data buffer for incoming data.
- byte[] bytes = new byte[1024];
- // Connect to a remote device.
- try
- {
- // Establish the remote endpoint for the socket.
- // This example uses port 11000 on the local computer.
- IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
- IPAddress ipAddress = ipHostInfo.AddressList[0];
- IPEndPoint remoteEP = new IPEndPoint(ipAddress, 1234);
- // Create a TCP/IP socket.
- Socket sender = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- // Connect the socket to the remote endpoint. Catch any errors.
- try
- {
- sender.Connect(remoteEP);
- // Console.WriteLine("Socket connected to {0}",sender.RemoteEndPoint.ToString());
- txt.Text += "\r\n" + sender.RemoteEndPoint.ToString() + "\r\n";
- // Encode the data string into a byte array.
- byte[] msg = Encoding.ASCII.GetBytes(send_txt.Text + "<EOF>");
- // Send the data through the socket.
- int bytesSent = sender.Send(msg);
- // Receive the response from the remote device.
- int bytesRec = sender.Receive(bytes);
- //Console.WriteLine("Echoed test = {0}",Encoding.ASCII.GetString(bytes,0,bytesRec));
- txt.Text += "\r\n" + Encoding.ASCII.GetString(bytes, 0, bytesRec) + "\r\n";//接收远程服务器信息
- // Release the socket.
- sender.Shutdown(SocketShutdown.Both);
- sender.Close();
- }
- catch (ArgumentNullException ane)
- {
- // Console.WriteLine("ArgumentNullException : {0}",ane.ToString());
- txt.Text += "\r\n" + ane.ToString() + "\r\n";
- }
- catch (SocketException se)
- {
- // Console.WriteLine("SocketException : {0}",se.ToString());
- txt.Text += "\r\n" + se.ToString() + "\r\n";
- }
- catch (Exception e)
- {
- // Console.WriteLine("Unexpected exception : {0}", e.ToString());
- txt.Text += "\r\n" + e.ToString() + "\r\n";
- }
- }
- catch (Exception e)
- {
- // Console.WriteLine( e.ToString());
- txt.Text += "\r\n" + e.ToString() + "\r\n";
- }
- }
- }
- public class SocketServer {
- int port; //端口
- string host;//ip地址
- TextBox txt;
- /// <summary>
- /// 构造涵数
- /// </summary>
- /// <param name="ports">端口号</param>
- public SocketServer(int ports, string host,TextBox txt)
- {
- this.port=ports;
- this.host = host;
- this.txt = txt;
- }
- //开始监听
- public void beginListen(){
- try
- {
- IPAddress ip = IPAddress.Parse(host);//把ip地址字符串转换为IPAddress类型的实例
- IPEndPoint ipe = new IPEndPoint(ip, port);//用指定的端口和ip初始化IPEndPoint类的新实例
- ///创建socket并开始监听
- Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);//创建一个socket对像,如果用udp协议,则要用SocketType.Dgram类型的套接字
- s.Bind(ipe);//绑定EndPoint对像(端口和ip地址)
- s.Listen(0);//开始监听
- txt.Text += "等待客户端连接";
- // Console.WriteLine("等待客户端连接");
- //定义循环,以便可以简历多次连接
- while (true)
- {
- Socket temp = s.Accept();//为新建连接创建新的socket
- while (true)
- {
- string recvStr = "";
- byte[] recvBytes = new byte[1024];
- int bytes;
- bytes = temp.Receive(recvBytes, recvBytes.Length, 0);//从客户端接受信息
- recvStr += Encoding.ASCII.GetString(recvBytes, 0, bytes);
- txt.Text += "\r\n" + recvStr + "\r\n";
- if (recvStr.IndexOf("<EOF>") > -1)
- {
- break;
- }
- }
- //给client端返回信息
- // Console.WriteLine("server get message:{0}", recvStr);//把客户端传来的信息显示出来
- string sendStr = "jpeg upload OK";
- byte[] bs = Encoding.ASCII.GetBytes(sendStr);
- temp.Send(bs, bs.Length, 0);//返回信息给客户端
- temp.Shutdown(SocketShutdown.Both);
- temp.Close();
- }
- }
- catch (Exception ex)
- {
- string str = ex.ToString();
- txt.Text += "\r\n" + str + "\r\n";
- }
- }
- }}
客户端按钮事件
- protected void Button1_Click(object sender, EventArgs e)
- {
- Socketclient client = new Socketclient(TextBox2, TextBox3);
- client.StartClient();
- }
//服务端监听执行线程
- protected void Page_Load(object sender, EventArgs e)
- {
- if (!IsPostBack)
- {
- SocketServer socket = new SocketServer(1234, "192.168.88.196", TextBox1);
- //启动线程
- Thread thread = new Thread(new ThreadStart(socket.beginListen));
- thread.Start();
- // 在应用程序启动时运行的代码
- //(new System.Threading.Thread(new System.Threading.ThreadStart(new Class1().CreatSocket))).Start();//开辟一个新线程
- }
- }
aspx
- <%@ Page Language="C#" AutoEventWireup="true" CodeBehind="JpegForSocketServer.aspx.cs" Inherits="WebForAndroid.JpegForSocketServer" %>
- <!DOCTYPE html>
- <html xmlns="http://www.w3.org/1999/xhtml">
- <head runat="server">
- <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
- <title></title>
- </head>
- <body>
- <form id="form1" runat="server">
- <div>
- <asp:TextBox ID="TextBox1" runat="server" Height="206px" TextMode="MultiLine" Width="700px" ></asp:TextBox>
- </div>
- <hr />
- <asp:TextBox ID="TextBox2" runat="server" Height="197px" TextMode="MultiLine" Width="376px"></asp:TextBox>
- <asp:TextBox ID="TextBox3" runat="server" Height="119px" TextMode="MultiLine"></asp:TextBox>
- <asp:Button ID="Button1" runat="server" Height="52px" OnClick="Button1_Click" Text="SEND" Width="138px" />
- </form>
- </body>
- </html>
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