<Label x:Name="lbScore1" Content="{Binding Score1, Mode=TwoWay}" Width="200" FontSize="15" VerticalContentAlignment="Center" HorizontalContentAlignment="Center"/>
<Label x:Name="lbScore2" Content="{Binding Score2, Mode=TwoWay}" Width="200" FontSize="15" VerticalContentAlignment="Center" HorizontalContentAlignment="Center"/>
<Label x:Name="lbScore3" Content="{Binding Score3, Mode=TwoWay}" Width="200" FontSize="15" VerticalContentAlignment="Center" HorizontalContentAlignment="Center"/>
<Label x:Name="lbScore4" Content="{Binding Score4, Mode=TwoWay}" Width="200" FontSize="15" VerticalContentAlignment="Center" HorizontalContentAlignment="Center"/>
<Label x:Name="lbScore5" Content="{Binding Score5, Mode=TwoWay}" Width="200" FontSize="15" VerticalContentAlignment="Center" HorizontalContentAlignment="Center"/>
1.UI界面里面的Label绑定数据,双向绑定用TwoWay,默认为OneWay,这儿必须加上Mode=TwoWay。
public class UserScore : INotifyPropertyChanged
{
private string userName;
private string score1;
private string score2;
private string score3;
private string score4;
private string score5;
public string UserName
{
get
{
return userName;
}
set
{
this.userName = value;
}
}
public string Score1
{
get
{
return score1;
}
set
{
this.score1 = value;//value转到定义,?其实就是public int age//这里暂时不知道这种机制
if (PropertyChanged != null)//如果没有点击实现接口,就没有propertychanged这个成员
{
this.PropertyChanged.Invoke(this, new PropertyChangedEventArgs(Score1));
}
}
}
public string Score2
{
get
{
return score2;
}
set
{
this.score2 = value;
if (PropertyChanged != null)
{
this.PropertyChanged.Invoke(this, new PropertyChangedEventArgs(Score2));
}
}
}
public string Score3
{
get
{
return score3;
}
set
{
this.score3 = value;
if (PropertyChanged != null)
{
this.PropertyChanged.Invoke(this, new PropertyChangedEventArgs(Score3));
}
}
}
public string Score4
{
get
{
return score4;
}
set
{
this.score4 = value;
if (PropertyChanged != null)
{
this.PropertyChanged.Invoke(this, new PropertyChangedEventArgs(Score4));
}
}
}
public string Score5
{
get
{
return score5;
}
set
{
this.score5 = value;
if (PropertyChanged != null)
{
this.PropertyChanged.Invoke(this, new PropertyChangedEventArgs(Score5));
}
}
}
public event PropertyChangedEventHandler PropertyChanged;
}
2.后台类代码:必须为INotifyPropertyChanged接口类, public class UserScore : INotifyPropertyChanged //在此要选择INotifyPropertyChanged,右键,解析得到命名空间,但还要增多一步:选择INotifyPropertyChanged,右键,实现接口。
private void BindingData()
{
for (int i = 0; i < 10; i++)
{
ctlList[i].lbScore1.DataContext = scoreList[curPage * 10 + i];
ctlList[i].lbScore2.DataContext = scoreList[curPage * 10 + i];
ctlList[i].lbScore3.DataContext = scoreList[curPage * 10 + i];
ctlList[i].lbScore4.DataContext = scoreList[curPage * 10 + i];
ctlList[i].lbScore5.DataContext = scoreList[curPage * 10 + i];
}
}
3.cs后台添加数据绑定对象,scoreList链表里面存放的是UserScore接口类,ctlList存放的是控件。这样就实现了双向数据绑定,任何一方改变都会有更新,在通过数据库数据对接,就基本上实现了数据的双向通信。