Socket (套接字)通信

********服务器端代码*********

  private void Form1_Load(object sender, EventArgs e)

        {

            Control.CheckForIllegalCrossThreadCalls = false; } private void btnListen_Click(object sender, EventArgs e) { //ip地址  IPAddress ip = IPAddress.Parse(txtIP.Text); // IPAddress ip = IPAddress.Any; //端口号  IPEndPoint point=new IPEndPoint(ip,int.Parse(txtPort.Text)); //创建监听用的Socket /* * AddressFamily.InterNetWork:使用 IP4地址。 SocketType.Stream:支持可靠、双向、基于连接的字节流,而不重复数据。此类型的 Socket 与单个对方主机进行通信,并且在通信开始之前需要远程主机连接。Stream 使用传输控制协议 (Tcp) ProtocolType 和 InterNetworkAddressFamily。 ProtocolType.Tcp:使用传输控制协议。 */ //使用IPv4地址,流式socket方式,tcp协议传递数据  Socket socket=new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp); //创建好socket后,必须告诉socket绑定的IP地址和端口号。 //让socket监听point try { //socket监听哪个端口  socket.Bind(point); //同一个时间点过来10个客户端,排队  socket.Listen(10); ShowMsg("服务器开始监听"); Thread thread = new Thread(AcceptInfo); thread.IsBackground = true; thread.Start(socket); } catch (Exception ex) { ShowMsg(ex.Message); } } //记录通信用的Socket  Dictionary<string,Socket> dic=new Dictionary<string, Socket>(); // private Socket client; void AcceptInfo(object o) { Socket socket = o as Socket; while (true) { //通信用socket try { //创建通信用的Socket  Socket tSocket = socket.Accept(); string point = tSocket.RemoteEndPoint.ToString(); //IPEndPoint endPoint = (IPEndPoint)client.RemoteEndPoint; //string me = Dns.GetHostName();//得到本机名称 //MessageBox.Show(me);  ShowMsg(point + "连接成功!"); cboIpPort.Items.Add(point); dic.Add(point, tSocket); //接收消息  Thread th = new Thread(ReceiveMsg); th.IsBackground = true; th.Start(tSocket); } catch (Exception ex) { ShowMsg(ex.Message); break; } } } //接收消息 void ReceiveMsg(object o) { Socket client = o as Socket; while (true) { //接收客户端发送过来的数据 try { //定义byte数组存放从客户端接收过来的数据 byte[] buffer = new byte[1024 * 1024]; //将接收过来的数据放到buffer中,并返回实际接受数据的长度 int n = client.Receive(buffer); //将字节转换成字符串 string words = Encoding.UTF8.GetString(buffer, 0, n); ShowMsg(client.RemoteEndPoint.ToString() + ":" + words); } catch (Exception ex) { ShowMsg(ex.Message); break; } } } void ShowMsg(string msg) { txtLog.AppendText(msg+"\r\n"); } private void Form1_FormClosing(object sender, FormClosingEventArgs e) { //主窗体关闭时关闭子线程  } //给客户端发送消息 private void btnSend_Click(object sender, EventArgs e) { try { ShowMsg(txtMsg.Text); string ip = cboIpPort.Text; byte[] buffer = Encoding.UTF8.GetBytes(txtMsg.Text); dic[ip].Send(buffer); // client.Send(buffer);  } catch (Exception ex) { ShowMsg(ex.Message); } }

*********客户端代码*********
Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

        private void btnConnection_Click(object sender, EventArgs e) { //连接到的目标IP  IPAddress ip = IPAddress.Parse(txtIP.Text); //IPAddress ip = IPAddress.Any; //连接到目标IP的哪个应用(端口号!)  IPEndPoint point=new IPEndPoint(ip,int.Parse(txtPort.Text)); try { //连接到服务器  client.Connect(point); ShowMsg("连接成功"); ShowMsg("服务器" + client.RemoteEndPoint.ToString()); ShowMsg("客户端:" + client.LocalEndPoint.ToString()); //连接成功后,就可以接收服务器发送的信息了  Thread th=new Thread(ReceiveMsg); th.IsBackground = true; th.Start(); } catch (Exception ex) { ShowMsg(ex.Message); } } //接收服务器的消息 void ReceiveMsg() { while (true) { try { byte[] buffer = new byte[1024 * 1024]; int n = client.Receive(buffer); string s = Encoding.UTF8.GetString(buffer, 0, n); ShowMsg(client.RemoteEndPoint.ToString() + ":" + s); } catch (Exception ex) { ShowMsg(ex.Message); break; } } } void ShowMsg(string msg) { txtInfo.AppendText(msg+"\r\n"); } private void btnSend_Click(object sender, EventArgs e) { //客户端给服务器发消息 if (client!=null) { try { ShowMsg(txtMsg.Text); byte[] buffer = Encoding.UTF8.GetBytes(txtMsg.Text); client.Send(buffer); } catch (Exception ex) { ShowMsg(ex.Message); } } } private void ClientForm_Load(object sender, EventArgs e) { Control.CheckForIllegalCrossThreadCalls = false; }
 

转载于:https://www.cnblogs.com/lhn5xy/p/7908856.html

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