C#的网口通信
一、
命令行 客户端程序:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net;
using System.Net.Sockets;
using System.Threading;
namespace client
{
class Program
{
private static byte[] result = new byte[1024];
static void Main(string[] args)
{
//设定服务器IP地址
IPAddress ip = IPAddress.Parse("192.168.8.100");
Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
try
{
clientSocket.Connect(new IPEndPoint(ip, 8888)); //配置服务器IP与端口
Console.WriteLine("连接服务器成功");
}
catch
{
Console.WriteLine("连接服务器失败,请按回车键退出!");
return;
}
//通过 clientSocket 发送数据
for (int i = 0; i < 10; i++)
{
try
{
Thread.Sleep(1000); //等待1秒钟
string sendMessage = "client send Message Hellp" + DateTime.Now;
clientSocket.Send(Encoding.ASCII.GetBytes(sendMessage));
Console.WriteLine("向服务器发送消息:{0}" + sendMessage);
//通过clientSocket接收数据
int receiveLength = clientSocket.Receive(result);
Console.WriteLine("接收服务器消息:{0}", Encoding.ASCII.GetString(result, 0, receiveLength));
}
catch
{
clientSocket.Shutdown(SocketShutdown.Both);
clientSocket.Close();
break;
}
}
Console.WriteLine("发送完毕,按回车键退出");
Console.ReadLine();
}
}
}
命令行 服务器端程序:
using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Net;
using System.Threading;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
private static byte[] result = new byte[1024];
private static int myProt = 8888; //端口
static Socket serverSocket;
static Socket clientSocket;
static void Main(string[] args)