多线程重要概念(一)

All objects automatically contain a single lock (also referred to as a monitor). When you call 

any synchronized method, that object is locked and no other synchronized method of 

that object can be called until the first one finishes and releases the lock. For the preceding 

methods, if f( ) is called for an object by one task, a different task cannot call f( ) or g( ) for 

the same object until f( ) is completed and releases the lock. Thus, there is a single lock that 

is shared by all the synchronized methods of a particular object, and this lock can be used 

to prevent object memory from being written by more than one task at a time.  

Note that it’s especially important to make fields private when working with concurrency; 

otherwise the synchronized keyword cannot prevent another task from accessing a field 

directly, and thus producing collisions.  

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