10.19骰子游戏c语言和13与11倍数,和316程序与猜金花

随机生成一个数,猜单双,下注,如果猜对则赢一倍,猜错则下注全输掉.
            本金1000,输完为止.请用程序模拟实现过程.

int a = 0, b = 0, c = 0, d = 1000, f = 0;
for (a = 1;; a++)
{P1:
printf("您拥有本金%d,欢迎您参加本次游戏\n", d);
printf("请输入金额下注\n");
scanf_s("%d", &f);//下注
if (f > d){ printf("您当前没有这么金币哦\n"); goto P1; }
getchar();
printf("猜单输入1,猜双输入0\n");
scanf_s("%d", &c);//猜双单
getchar();
b = rand() % 100;
printf("%d\n", b);
if ((b % 2 == 0 && c == 0) || (b % 2 == 1 && c == 1))
{

d = d + f;
printf("获得奖励%d,目前一共有%d", f, d);




}
else
{


d = d - f;
printf("猜错了失去了%d,目前一共有%d\n", f, d);




}
if (d <= 0)
{
printf("GAME OVER");
break;
}
}


getchar();



把数316分为两个数之和,其中一个为13的倍数,一个为11的倍数。

int i = 0, j = 0, sum = 316, a = 0, b = 0;

for (i = 0; i < 400; i++)
{
if (i%13==0) 
{
for (j = 1; j < 400; j++)
{


if (j % 11 == 0)
{
if (i + j == 316)
{
printf("%d,%d\n", i, j);
}
}
}
}

猜金花:

int a = 0, b = 0, c = 0, d = 0;

for (a = 1; ; a++)
{
b = rand() % 12+1;
c = rand() % 12+1;
d = rand() % 12+1;
switch (b)


{
case 1:printf("%c ", b + 64);
break;
case 11:printf("%c ", b +63);
break;
case 12:printf("%c ", b + 69);
break;
case 13:printf("%c ", b + 62);
break;
default:
printf("%d ", b );;
}
switch (c)


{
case 1:printf("%c", c + 64);
break;
case 11:printf("%c ", c + 63);
break;
case 12:printf("%c ", c + 69);
break;
case 13:printf("%c ", c + 62);
break;
default:
printf("%d ", c);;
}
switch (d)


{
case 1:printf("%c ", d + 64);
break;
case 11:printf("%c ", d + 63);
break;
case 12:printf("%c ", d+ 69);
break;
case 13:printf("%c ", d + 62);
break;
default:
printf("%d ", d);;
}
   




getchar();

}

















getchar();
}


#include #include #include #include #include #define N 100 int n=0; int Checktoseek(char name[]);//查找 void mainmenu();//菜单 void Register();//登记注册 void Showplayer();//显示当前人物数据 void Showallplayer();//显示所有人物数据 void Chooseopponent();//选择对手 void Chooseplayer(int i);//选择角色 void vs(int i,int j);//PK void Attack(int i,int j);//攻击 void recovery(int i,int j);//防御 void Energy(int i,int j);//能量 struct Kof { char name[20]; int Hp; int AP; int Dp; int Rp; }player[N]; void main() { srand(unsigned(time(NULL))); mainmenu(); } void login() { } void mainmenu() { while(1) { int x; printf("\n"); printf("\n"); printf(" ***************************************************************\n"); printf(" *** ***\n"); printf(" *** ***\n"); printf(" *** 欢迎进入Kof ***\n"); printf(" *** ***\n"); printf(" *** ***\n"); printf(" ***************************************************************\n"); printf("\t\t\t\t\t1----请先注册\n"); printf("\t\t\t\t\t2----查看玩家信息\n"); printf("\t\t\t\t\t3----查看自己信息\n"); printf("\t\t\t\t\t4----选择对手\n"); printf("\t\t\t\t\t5----结束\n"); printf("\n\n请选择菜单:"); scanf("%d",&x); if(x==5) break; switch(x) { case 1:Register();break; case 2:Showallplayer();break; case 3:Showplayer();break; case 4:Chooseopponent();break; } printf("\n\n\n\n\n按任意键继续:"); getch(); system("cls"); } } void Register() { char name[20]; printf("输入名称:"); fflush(stdin); gets(name); if(Checktoseek(name)==-1) { strcpy(player[n].name,name); player[n].Hp=rand()%1000; player[n].AP=rand()%(100+1)+50; player[n].Dp=rand()%(10-5+2)+5; player[n].Rp=rand()%(60+2)+60; n++; printf("人物创建成功\n"); } else { Register(); } } void Showplayer() { char name[20]; printf("角色名:"); fflush(stdin); gets(name); int i=Checktoseek(name); if(i!=-1) { printf("人物名称:%s\n",player[i].name); printf("Hp:%d\n",player[i].Hp); printf("Ap:%d\n",player[i].AP); printf("Dp:%d\n",player[i].Dp); printf("Rp:%d\n",player[i].Rp); } else { printf("请重新输入角色名"); Showplayer(); } } void Showallplayer() { printf("%-10s%-10s%-10s%-10s%-10s\n","Name","Hp","Ap","Dp","Rp"); for(int i=0;i<n;i++) { printf("%-10s%-10d%-10d%-10d%-10d\n",player[i].name,player[i].Hp,player[i].AP,player[i].Dp,player[i].Rp); } } void Chooseopponent() { char name[20]; int i; Showallplayer(); printf("你选择PK谁:"); fflush(stdin); gets(name); i=Checktoseek(name); if(i!=-1) { Chooseplayer(i); } else { printf("你选择PK的人物找不到?\n"); Chooseopponent(); } } int Checktoseek(char name[]) { for(int i=0;i0 && player[j].Hp>0) { printf("第%d局***************\n",count); if(count%2==0) { Attack(i,j); recovery(i,j); Energy(i,j); } else { Attack(j,i); recovery(i,j); Energy(i,j); } count++; _sleep(3344); } if(player[i].Hp>0) { printf("%s Victory \n",player[i].name); } else { printf("%s Winner \n",player[j].name); } printf("******************************\n"); } void Attack(int i,int j) { int x; int s; x=rand()%5; switch(x) { case 0: printf("\n%s发出波动伤害%s\n",player[i].name,player[j].name); s=rand()%100; player[j].Hp-=s; printf("%s受到%d点伤害\n\n",player[j].name,s); break; case 1: printf("\n%s使用连招攻击%s\n",player[i].name,player[j].name); s=rand()%100*2; player[j].Hp-=s; printf("%s受到%d点伤害\n\n",player[j].name,s); break; case 2: printf("\n%s释放超杀技\n",player[i].name); s=(rand()%100)*4; player[j].Hp-=s; printf("%s受到%d点伤害\n\n",player[j].name,s); break; } } void recovery(int i,int j) { int s; int x; s=rand()%3; switch(s) { case 0: printf("\n%s防御%s的攻击\n",player[i].name,player[j].name); x=rand()%(10-5+2)+5; player[i].Dp==x; printf("%s抵挡%d点伤害\n\n",player[i].name,x); break; case 1: printf("\n%s防御%s的攻击\n",player[j].name,player[i].name); x=rand()%(10-5+2)+5; player[j].Dp==x; printf("%s抵挡%d点伤害\n\n",player[j].name,x); break; } } void Energy(int i,int j) { int x; int s; x=rand()%6; switch(x) { case 0: printf("\n%s大怒,使用超必杀技\n",player[i].name); s=(rand()%100)*6; player[j].Hp-=s; printf("%s受到%d点伤害\n\n",player[j].name,s); break; case 1: printf("\n%s大怒,使用超必杀技\n",player[j].name); s=(rand()%100)*6; player[i].Hp-=s; printf("%s受到%d点伤害\n\n",player[i].name,s); break; } }
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值