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原创 那里有好看的男装,不能太贵

就刚刚,哥们我上公交时前面一漂亮妹子发夹掉了,我捡起上前叫住她:“美女你发夹掉了。” 妹子微微一笑,伸手来接。从没跟妹子搭讪过的我不知哪来的勇气,我竟然说:“能认识下吗?交个朋友。” 结果,妹子华丽丽地来了句:“算了,发夹我不要了。”

2014-05-28 19:38:42 528

原创 DHC无锡直营店11月1日开业。。。。。。。。。。

女神对我说,我手机没流量了,你传给我点儿。我:怎么传?她:用蓝牙 ……

2014-05-28 19:38:36 647

原创 有没有MM用过雪罗兰的护肤品?

1、和暗恋的女生吃饭,吃完后,她主动提出AA制买单,我说:“那怎么行,男生和女生吃饭,怎么能AA,还是你买吧。”

2014-05-28 19:38:12 667

原创 换季百搭规则 风情牛仔裤SHOW+长袖T恤

今天吃饭,走过一个年轻貌美像宋慧乔的MM。男友一直盯着人家看,直到他的脖子不能转到180度为止。他回过神儿,发现我冷冷地看着他。男友镇定地邪魅一笑:看见刚才那女的了?我看她那么久,愣是没找到比你强的地方。

2014-05-28 19:38:01 850

原创 打底裤哪里买

和暗恋的女生吃饭,吃完后,她主动提出AA制买单,我说:“那怎么行,男生和女生吃饭,怎么能AA,还是你买吧。”

2014-05-28 19:37:52 526

转载 Building a 3D MMO using Websockets

Author's note: This article does not aim to build huge MMO's like World of Warcraft or similar. These games have millions of players and gigantic budgets, and employ many skilled engineers to keep ser

2014-05-06 19:14:30 376

转载 How the Procedural Map Generation Works in Reactor Heart

This article sums up what I've learnt so far developing the procedural map generation system ofReactor Heart. What I expose here should not be considered the last word on the topic since I'm still

2014-05-06 19:12:09 391

转载 Overview of Modern Volume Rendering Techniques for Games - Part 1

A couple of months ago Sony revealed their upcoming MMO title EverQuest Next. What made me really excited about it was their decision to base their world on a volume representation. This enables the

2014-05-06 19:08:03 524

转载 Games Are a Whole New Form of Storytelling

I have been fascinated by stories in games ever since I fell more and more into the universe of gaming. When I started making games I was convinced stories were the most important thing in games. I re

2014-05-06 19:05:54 506

转载 10 Ways To Improve Your Indie Game Development

I realize that most, if not all, of the stuff in here is somewhat obvious – it’s not like I’m the first to have these ideas. However, I believe that a lot of good games could be great ones if some of

2014-05-06 19:04:32 2777

转载 How to Work with FBX SDK

I have wanted to make an FBX Exporter to convert FBX files to my own format for a while. The entire process is not very smooth, mainly because FBX's official documentation is not very clear. Plus, sin

2014-05-06 19:01:55 1775

转载 Autodesk Character Generator

Games have characters. Movies have characters. In fact, almost every scene that we point a camera at has a character of some kind, so it isn't surprising that the modeling and animation tools offered

2014-05-06 19:00:04 1028

转载 Likes 4Likes Dislike Creating a Very Simple GUI System for Small Games - Part I

If you are writing your own game, sooner or later you will need some sort of user interface (or graphic user interface = GUI). There are some existing libraries lying around. Probably the most famous

2014-05-06 18:57:06 537

原创 大家好!

大家好!

2014-04-28 01:45:08 263

原创 Hello !

Hello ! 大家好! 新開通

2014-04-04 00:46:01 274

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