#include <iostream>
using namespace std;
class CFraction
{
private:
int nume; // 分子
int deno; // 分母
public:
CFraction(int nu=0,int de=1); //构造函数,初始化用
void set(int nu=0,int de=1); //置值,改变值时用
void input(); //按照"nu/de"的格式,如"5/2"的形式输入
void simplify();//化简(使分子分母没有公因子)
void display();
int gcd(int d,int n);
CFraction operator+(const CFraction &c); //两个分数相加,结果要化简
CFraction operator-(const CFraction &c); //两个分数相减,结果要化简
CFraction operator*(const CFraction &c); //两个分数相乘,结果要化简
CFraction operator/(const CFraction &c); //两个分数相除,结果要化简
CFraction operator+(const int s);
CFraction operator-(const int s);
CFraction operator*(const int s);
CFraction operator/(const int s);
bool operator<(const CFraction &c);
bool operator>(const CFraction &c);
bool operator==(const CFraction &c);
bool operator!=(const CFraction &c);
bool operator>=(const CFraction &c);
bool operator<=(const CFraction &c);
friend bool operator>(const CFraction &c, int i);
friend bool operator>(int i, const CFraction &c);
friend bool operator<(const CFraction &c, int i);
friend bool operator<(int i, const CFraction &c);
friend bool operator==(const CFraction &c, int i);
friend bool operator==(int i, const CFraction &c);
friend bool operator!=(const CFraction &c, int i);
friend bool operator!=(int i, const CFraction &c);
friend bool operator>=(const CFraction &c, int i);
friend bool operator>=(int i, const CFraction &c);
friend bool operator<=(const CFraction &c, int i);
friend bool operator<=(int i, const CFraction &c);
};
CFraction::CFraction(int nu,int de)
{
if(de!=0)
{
nume=nu;
deno=de;
}
}
void CFraction::set(int nu,int de)
{
if(de!=0)
{
nume=nu;
deno=de;
}
}
void CFraction::input()
{
int nu,de;
char c;
while(1)
{
cin>>nu>>c>>de;
if(c!='/')
cout<<"输入格式错误"<<endl;
else if(de==0)
cout<<"分母不能为0"<<endl;
else
break;
}
}
void CFraction::simplify()
{
int n=gcd(deno,nume);
deno/=n;
nume/=n;
}
int CFraction::gcd(int d,int n)
{
int t;
if (n>d)
{
t=d;
d=n;
n=t;
}
int r;
while(d!=0)
{
r=n%d;
n=d;
d=r;
}
return n;
}
void CFraction::display()
{
cout<<nume<<'/'<<deno<<endl;;
}
CFraction CFraction::operator+(const CFraction &c)
{
CFraction c1;
c1.deno=c.deno*deno;
c1.nume=c.deno*nume+c.nume*deno;
c1.simplify();
return c1;
}
CFraction CFraction::operator-(const CFraction &c)
{
CFraction c1;
c1.deno=c.deno*deno;
c1.nume=c.deno*nume-c.nume*deno;
c1.simplify();
return c1;
}
CFraction CFraction::operator*(const CFraction &c)
{
CFraction c1;
c1.deno=c.deno*deno;
c1.nume=c.nume*nume;
c1.simplify();
return c1;
}
CFraction CFraction::operator/(const CFraction &c)
{
CFraction c1;
c1.deno=deno*c.nume;
c1.nume=nume*c.deno;
c1.simplify();
return c1;
}
bool CFraction::operator<(const CFraction &c)
{
int nu1,nu2;
nu1=c.deno*nume;
nu2=deno*c.nume;
if(nu1<nu2)
return true;
return false;
}
bool CFraction::operator>(const CFraction &c)
{
int nu1,nu2;
nu1=c.deno*nume;
nu2=deno*c.nume;
if(nu1>nu2)
return true;
return false;
}
bool CFraction::operator==(const CFraction &c)
{
int nu1,nu2;
nu1=c.deno*nume;
nu2=deno*c.nume;
if(nu1==nu2)
return true;
return false;
}
bool CFraction::operator!=(const CFraction &c)
{
return !(*this==c);
}
bool CFraction::operator<=(const CFraction &c)
{
return !(*this>=c);
}
bool CFraction::operator>=(const CFraction &c)
{
return !(*this<c);
}
bool operator>(const CFraction &c, int i)
{
if(c.deno>0)
return c.nume>(i*c.deno);
else
return c.nume<(i*c.deno);
}
bool operator>(int i, const CFraction &c)
{
if(c.deno>0)
return (i*c.deno)>c.nume;
else
return (i*c.deno)<c.nume;
}
bool operator<(const CFraction &c, int i)
{
if(c.deno>0)
return c.nume<(i*c.deno);
else
return c.nume>(i*c.deno);
}
bool operator<(int i, const CFraction &c)
{
if(c.deno>0)
return (i*c.deno)<c.nume;
else
return (i*c.deno)>c.nume;
}
bool operator==(const CFraction &c, int i)
{
return c.nume==(i*c.deno);
}
bool operator==(int i, const CFraction &c)
{
return c.nume==(i*c.deno);
}
bool operator!=(const CFraction &c, int i)
{
return c.nume!=(i*c.deno);
}
bool operator!=(int i, const CFraction &c)
{
return c.nume!=(i*c.deno);
}
bool operator>=(const CFraction &c, int i)
{
return !(c<i);
}
bool operator>=(int i, const CFraction &c)
{
return !(i<c);
}
bool operator<=(const CFraction &c, int i)
{
return !(c>i);
}
bool operator<=(int i, const CFraction &c)
{
return !(i>c);
}
CFraction CFraction::operator+(const int s)
{
CFraction c;
c.deno=deno;
c.nume=nume+s*deno;
c.simplify();
return c;
}
CFraction CFraction::operator-(const int s)
{
CFraction c;
c.deno=deno;
c.nume=nume-s*deno;
c.simplify();
return c;
}
CFraction CFraction::operator*(const int s)
{
CFraction c;
c.deno=deno;
c.nume=nume*s;
c.simplify();
return c;
}
CFraction CFraction::operator/(const int s)
{
CFraction c;
c.deno=deno*s;
c.nume=nume;
c.simplify();
return c;
}
int main()
{
CFraction c1(2,5),c2(3,4),c3;
int d;
cin>>d;
c1.display();
c2.display();
if (c1>c2) cout<<"c1>c2"<<endl;
if (c1<c2) cout<<"c1<c2"<<endl;
if (c1==c2) cout<<"c1=c2"<<endl;
if (c1!=c2) cout<<"c1≠c2"<<endl;
if (c1>=c2) cout<<"c1≥c2"<<endl;
if (c1<=c2) cout<<"c1≤c2"<<endl;
if (d<c2) cout<<"d<c2"<<endl;
if (c2<d) cout<<"c2<d"<<endl;
if (c2!=d) cout<<"c2≠d"<<endl;
c3=c1+c2;
cout<<"c1+c2=";
c3.display();
c3=c1-c2;
cout<<"c1-c2=";
c3.display();
c3=c1*c2;
cout<<"c1*c2=";
c3.display();
c3=c1/c2;
cout<<"c1/c2=";
c3.display();
c3=c1+d;
cout<<"c1+"<<d<<"=";
c3.display();
c3=c1*d;
cout<<"c1*"<<d<<"=";
c3.display();
}