免费和开源引擎
- Agar - 一个高级图形应用程序框架,用于2D和3D游戏。
- Allegro - 基于 C/C++ 的游戏引擎,支持图形,声音,输入,游戏时钟,浮点,压缩文件以及GUI。
- Axiom 引擎 - OGRE的衍生引擎。
- Baja 引擎 - 专业品质的图像引擎,用于The Lost Mansion 。
- Boom - Doom 代码的一部分。由TeamTNT 开发
- Build 引擎 - 一个第一人称射击游戏引擎 ,用于Duke Nukem 3D 。
- Bullet - 开源物理引擎,广泛应用在各大游戏主机。
- BYOND - “Build Your Own Net Dream”的所写,支持各种类型的游戏,包括MMORPG。
- Ca3D-引擎 - 一个比较成熟的引擎,有自己的SDK,世界编辑器等。
- Cadabra 3D 引擎 - 用于快速开发3D游戏。
- Catmother - 一个基于BSD授权的引擎,只限个人使用,不能做商业用途。是一家游戏公司的开源引擎。
- CheapHack - 一个已经过时的TomazQuake 衍生引擎。
- Crystal Entity Layer - Crystal Space 3D 引擎的扩充
- Crystal Space - 3D应用程序的常规框架。
- Cube - Cube2 ──> Sauerbraten
- DarkPlaces - 高级开源3D引擎之一。
- Delta3d - 整合和其他知名免费引擎,最初由美国军方开发。
- DGD - 一个面向对象的MUD 引擎。
- Doom 引擎 - 现在已经免费的引擎,曾用于Doom 和Doom II
- DXFramework - 一个简单,带有教学性质的2D/3D引擎,基于DirectX和Visual Studio
- DX Studio - 一个专业3D引擎,附带编辑器套件,由Worldweaver公司开发。
- Eclipse - 一个2D MMORPG编辑器。
- Elysium Source - 2D网络游戏引擎,VB6开发。
- Engine 001 - 2D 动作类RPG游戏编辑器。
- Epee 引擎 -一个2D/3D开放源代码图像引擎,多平台。
- Eternity 引擎 - Doom引擎的改进。
- Exult - Ultima VII 使用的引擎的开源版。
- FIFE - 辐射 1和2使用引擎的克隆。
- Game Blender - Blender 的子项目游戏引擎,用于开发游戏。
- Game Maker - 面向对象的软游戏开发平台,支持拖放编辑以及其自己的脚本语言。
- GQ - 一个Quake引擎,增添了来自TomazQuake和DarkPlaces的许多新特性。
- GZDoom - 基于ZDoom的引擎。
- Genesis3D - 用于Windows的3D实时渲染引擎
- GemRB - Infinity Engine 的一个免费的软件实现。
- G3DRuby - 用于高级3D图形。
- Haaf's Game Engine - 一个使用硬件加速的2D游戏引擎。
- Irrlicht 引擎 - 一个多平台高质量的3D图形引擎。
- ioquake3 - 一个基于id Tech 3的引擎
- Gosu 2D游戏开发库,用于C++。
- Jogre - 一个基于Java的网络游戏引擎。
- MRPGe - Visual Basic开发的2D RPG游戏引擎,附带内置的脚本支持,可定制化强,正在开发阶段。
- M.U.G.E.N - 2D格斗游戏引擎。
- Multiverse Network - 网络游戏开发平台,包含服务端、客户端,以及一些开发工具(对个人免费)
- Nebula Device - 由德国 的游戏开发工作室开发的实时渲染3D引擎。
- NeL 引擎 - 用于开发网络游戏的引擎。
- OctLight - Java游戏引擎,基于OpenGL。
- Open Dynamics Engine - 物理引擎
- Open Game Engine - 一个开源引擎,包含开发游戏所需的各种组件。
- OGRE Engine - 一个非常流行的面向对象图形渲染引擎,亦称OGRE3D。
- Online RPG Maker - 一个2D网络游戏引擎,以脚本方式编辑。
- Panda3D 引擎 - 基于Python 的快速开发游戏引擎。
- PlayerWorlds - 一个简洁且广泛使用的2D网络游戏引擎。
- PLIB - 包含3D、音效、GUI、窗口管理。支持Linux/Windows/MacOSX。
- ProQuake - 更动过的Quake引擎。
- Pygame - python游戏引擎,作品见PyWeek
- 毁灭公爵II引擎 - Quake II的引擎。
- 毁灭公爵III引擎 - Quake III的引擎。
- Reality Factory - 一个开源引擎,面向非程序员开发,基于Genesis3d图形引擎。
- Raydium - Maniadrive 使用
- RealmForge - 用于微软 .NET Framework的引擎,Visual3D.NET的原始版本。
- Sauerbraten - 一个基于Cube 引擎的优化版。
- Sonic Robo Blast 2 - 深度修改的Doom Legacy 引擎
- Soya 3D - 基于Python的开源3D引擎
- Stratagus - 一个多平台即时战略游戏引擎。
- Telejano - Quake引擎的修改版。
- Tenebrae - Quake引擎的修改版。
- Toi - 一个正在开发的3D游戏引擎,可用于单机和网络游戏开发。
- Tomb4 - The engine used to play custom Tomb Raider games built using TRLE (Tomb Raider Level Editor)
- vbGORE - 用Visual Basic 6开发的网络游戏引擎(通过3D函数表达2D图形)
- Well of Souls - 基于脚本化编辑的2D引擎,附带可视化世界编辑器。
- Yake - 组件化,面向对象化的的引擎。
- Zak 引擎 - 为业余和专业游戏开发者开发的2D引擎,基于DirectX 8.1和9。 支持脚本、贴图地图、音效、粒子系统等。
商业引擎
- Arcane 引擎 - Wolfpack Studios 为《Shadowbane 》开发的引擎
- Aurora 引擎 - 为RPG 研发的引擎。
- Beyond Virtual - 一个面向对象化的实时渲染3D引擎,表现优秀。
- Blade3D - 基于Microsoft XNA 的新一代引擎。
- BRender - 一个即时渲染3D引擎,用于电脑游戏,模拟器,绘图工具开发。
- C4 Engine - Eric Lengyel 开发的下一代电脑游戏引擎
- Chrome Engine - 支持DirectX 10的下一代游戏框架,主要用于FPS游戏(Windows, Xbox 360),由Techland 开发。
- Coldstone game engine - an old game creation suite for Macintosh/Windows to create role-playing or adventure-style games
- CryENGINE , CryENGINE2 - CryENGINE是《孤岛惊魂 》的游戏引擎。 CryEngine 2 是Crytek为开发《孤岛危机》研发的新一代游戏引擎。
- Dagor Engine 3 - A high-tech cross-platform game engine (3D, physics, game logic) with rich toolset for content development
- Deep Creator - A 3D game engine
- Doom 3 engine - Used by the games Doom 3 , Quake 4 , Prey and Quake Wars
- EAGL (EA Graphics Library) - A cross-platform graphics engine used by Electronic Arts in their EA Sports titles.
- Earth-4 Engine - The graphics engine used in Earth 2160
- Electron engine - Currently in development by Obsidian Entertainment for their game Neverwinter Nights 2 , based on the Aurora engine
- euphoria - A real-time motion synthesis engine by NaturalMotion
- Explorations - 2d MMO creator
- FPSCreator - 3D First Person Shooter creator
- Frostbite Engine - Game engine used for the next-gen title Battlefield: Bad Company
- Gamebryo - A cross-platform 3D computer graphics engine coded in C++
- GFX3D - 目标公司 为旗下的数款游戏开发的引擎。
- Havok [1] - Very High-tech cross platform (PC, PS3, Xbox 360 etc) middleware Engine.
- IMUSE - Specifically designed to synchronize music with visual action
- INSANE - Used in LucasArts games
- Infinity Engine - Allows the creation of isometric computer role-playing games
- Jedi - A game engine developed by LucasArts for Star Wars: Dark Forces and Outlaws
- Kaneva Game Platform - A full featured MMOG engine for independent and professional game development
- KjAPI - A C++ technology to create games and 3D applications for PC computers
- Lithtech - A competing alternative to the Quake, and Unreal engines.
- Lithtech Juipter Ex - A new generation Lithtech engine developed by Monolith to create the game F.E.A.R.
- Medusa - A C++ 3D game engine developed by Palestar and used in the DarkSpace MMO. It features distributed world simulation, single tool version control and asset realisation, cross-platform compatibility and an integrated client/server network system.
- morpheme - A graphically-authorable animation engine by NaturalMotion
- Monumental Technology Suite - A MMOG platform, including server and cleint technology and development / live management tools.
- Multiverse Network - an MMOG platform, including server, client, and tools. (Free for development and use--revenue sharing upon commercial deployment).
- Odyssey Engine - Used to create three dimensional computer role-playing games, used in Star Wars: Knights of the Old Republic
- ORE - Online RPG Engine
- Quest3D - www.quest3d.com
- Power Render - A general purpose software development kit for games and 3D visualization
- RAGE - A game engine created by Rockstar Games use it to power their upcoming video games on the Xbox 360 and PlayStation 3
- Reality Engine - 3D game engine by Artificial Studios
- RelentENGINE - A next-generation FPS engine supporting massive destroyable city environments and realistic vehicle control, makes extensive use of shader model 3.
- RenderWare - A very popular 3D API and graphics rendering engine
- Retribution Engine - A game engine to make first person shooter games
- Revolution3D - A 3D graphics engine developed by X-Dream Project
- RPG Maker XP - A 2D engine to make top-down and isometric-style role-playing games for Windows.
- SAGE engine - Used to create real-time strategy games
- SCUMM engine - Used in LucasArts graphical adventure games
- Serious Engine - The engine by Croteam used in the epic Serious Sam: The First Encounter and the inspirational - The Second Encounter
- Shark 3D - A middleware from Spinor for computer, video games and realtime 3D applications
- Silent Storm engine - A turn-based strategy game engine
- Sith - A game engine developed by Lucasarts for Jedi Knight: Dark Forces II
- Slayer - A game engine created by The Collective, Inc. and used in Buffy the Vampire Slayer , Star Wars Episode III: Revenge of the Sith , Indiana Jones and the Emperor's Tomb and Wrath Unleashed
- Source engine - A Game Engine developed by Valve Software for Half-Life 2
- Torque Game Engine - A modified version of a 3D computer game engine originally developed by Dynamix for the 2001 FPS Tribes 2
- Torque Game Engine Advanced - A next-generation 3D game engine support modern GPU hardware and shaders.
- TOSHI - A fourth generation cross platform game engine designed by Blue Tongue Entertainment
- Truevision3d - A 3D game engine using the DirectX API
- Unigine - Cross-platform middleware with great graphics
- Unity - An easy-to-use open-ended 3D game/interactive software engine
- Unreal engine - One of the most popular game engines for action games
- Vengeance engine - A video game engine based on the Unreal Engine 2/2.5
- Vicious Engine - Available for Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony PlayStation Portable
- 3DGame Studio - www.3dgamestudio.com
- Vision Game Engine - A commercial game engine used in 50+ titles by companies like T2, Atari, Neowiz and Threewave. Available for PC, Xbox, Xbox360 and PS3
- Visual3D.NET - 3D platform and visual development environment built upon Microsoft .NET 2.0 and XNA Framework for developing for PC, Xbox 360, and Windows Mobile devices using C#, Visual Basic, J#, C++.NET, JScript.NET, IronPython, and visual scripting.
- Virtools - A 3D engine combined with unique high-level development framework, used for game prototyping and rapid developments. Available for Windows, Macintosh, Xbox, PSP
- White Engine - Square-Enix 's proprietary seventh generation game engine to be used for their PS3 projects.
- zerodin engine - 一个MMORPG专用的商业引擎,用于PC,XBOX360等多个平台,目前为止最适合开发MMORPG的商业引擎,引擎前身用于著名的RF online.
- Zero - 3D game engine used in Star Wars: The Clone Wars , Star Wars: Battlefront , and Star Wars: Battlefront II
- Maz 3D Game Engine - Designed by Students C++ & OpenGL
手机游戏引擎
- GledPlay - 一套完整的SDK用于开发手机游戏。
- game-editor - 为GP2X开发游戏的开发套件。
PSP
- WGAF - Guild Software用于开发Vendetta Online 的引擎。
- XnGine - 最早的实时3D引擎之一。
游戏及其使用的引擎