异常在继承中的使用

                                                                          异常在继承中的使用 

Get_Err.cpp

#include <iostream>

 

using namespace std;

 

class Array

{

protected:

        int *m_data;

        int m_len;

public:

        Array(int l);

        ~Array();

 

        class eSize

        {

        protected:

                const char *ErrMsg;

        public:

                eSize(char *msg) : ErrMsg(msg)

                {

 

                }

                virtual void printErr() = 0;

        };

 

        class eNegative : public eSize

        {

        public:

                eNegative():eSize("eNegative Exception")

                {

 

                }

                void printErr()

                {

                        cout << ErrMsg << endl;

                }

        };

        class eZero : public eSize

        {

        public:

                eZero():eSize("eZero Exception")

                {

 

                }

                void printErr()

                {

                        cout << ErrMsg << endl;

                }

        };

        class eTooSmall : public eSize

        {

        public:

                eTooSmall():eSize("eTooSmall Exception")

                {

 

                }

                void printErr()

                {

                        cout << ErrMsg << endl;

                }

        };

        class eTooBig : public eSize

        {

        public:

                eTooBig(): eSize("eTooBig Exception")

                {

 

                }

                void printErr()

                {

                        cout << ErrMsg << endl;

                }

        };

 

        int GetLength()

        {

                return m_len;

        }

        int &operator [](int index)

        {

                return m_data[index];

        }

};

 

Array::Array(int l)

{

        m_len = l;

        if(m_len < 0)

        {

                throw eNegative();

        }

        else if(m_len == 0)

        {

                throw eZero();

        }

        else if(m_len <= 10)

        {

                throw eTooSmall();

        }

        else if(m_len >1000)

        {

                throw eTooBig();

        }

        m_data = new int[m_len + 1];

}

 

Array::~Array()

{

        delete m_data;

}

int main()

{

        try

        {

                Array a(0);

 

                for(int i=0;i<a.GetLength();i++)

                {

                        a[i] = i;

                }

        }

        catch(Array::eNegative &e)

        {

                e.printErr();

        }

        catch(Array::eZero &e)

        {

                e.printErr();

        }

 

        catch(Array::eTooSmall &e)

        {

                e.printErr();

        }

        catch(Array::eTooBig &e)

        {

                e.printErr();

        }

return 0;

}

 

 

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