//简单的检测,进入目标区域。BOX摧毁 .js function OnTriggerEnter(myTrigger:Collider) { if(myTrigger.gameObject.name == "box"){ Destroy(gameObject.Find("box")); Debug.Log("12321"); animation.Play("Hit"); } }
转载于:https://www.cnblogs.com/wayne1984/archive/2012/08/09/2630700.html