// communication.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "afx.h"
#include <windows.h>
#define EXE_INSTANCE 2
//int CloseExe(string strExeName);
//int RunExe(string strExeName);
int CloseExe(CString strExeName)
{
HANDLE hProcessHandel = NULL;
ULONG nProcessID = 0;
HWND hProcessHwnd = NULL;
hProcessHwnd = ::FindWindow(NULL, (LPCTSTR)strExeName);
if (NULL == hProcessHwnd)
{
return -1;
}
::GetWindowThreadProcessId(hProcessHwnd, &nProcessID);
hProcessHandel = ::OpenProcess(PROCESS_TERMINATE, FALSE, nProcessID);
return ::TerminateProcess(hProcessHandel, 4);
}
int RunExe(CString strExeName)
{
STARTUPINFO startupInfo={0};
startupInfo.cb=sizeof(STARTUPINFO);
startupInfo.dwFlags=STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
startupInfo.wShowWindow =SW_HIDE;
startupInfo.lpReserved=NULL;
startupInfo.lpReserved2=NULL;
startupInfo.lpDesktop=NULL;
PROCESS_INFORMATION proInfo;
::CreateProcess(NULL, strExeName.GetBuffer(), NULL, NULL, FALSE,
NORMAL_PRIORITY_CLASS, NULL, NULL, &startupInfo, &proInfo);
return 0;
}
int _tmain(int argc, _TCHAR* argv[])
{
//weather the exe is one or two
if(1 == EXE_INSTANCE)
{
//if the second exe if running,close it
CloseExe("communication_two");
//run the first
RunExe("./communication_one.exe");
}
else if(2 == EXE_INSTANCE)
{
//if the first exe if running,close it
CloseExe("communication_one");
//run the second
RunExe("./communication_two.exe");
}
return 0;
}