#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define MYPORT 1234 // the port users will be connecting to
#define BACKLOG 5 // how many pending connections queue will hold
#define BUF_SIZE 200
int fd_A[BACKLOG]; // accepted connection fd
int conn_amount; // current connection amount
void showclient()
{
int i;
printf("client amount: %d\n", conn_amount);
for (i = 0; i < BACKLOG; i++)
{
printf("[%d]:%d ", i, fd_A[i]);
}
printf("\n\n");
}
int main(void)
{
int sock_fd, new_fd; // listen on sock_fd, new connection on new_fd
struct sockaddr_in server_addr; // server address information
struct sockaddr_in client_addr; // connector's address information
socklen_t sin_size;
int yes = 1;
char buf[BUF_SIZE];
int ret;
int i;
if ((sock_fd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
perror("socket");
exit(1);
}
if (setsockopt(sock_fd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1)
{
perror("setsockopt");
exit(1);
}
server_addr.sin_family = AF_INET; // host byte order
server_addr.sin_port = htons(MYPORT); // short, network byte order
server_addr.sin_addr.s_addr = INADDR_ANY; // automatically fill with my IP
memset(server_addr.sin_zero, '\0', sizeof(server_addr.sin_zero));
if (bind(sock_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1)
{
perror("bind");
exit(1);
}
if (listen(sock_fd, BACKLOG) == -1)
{
perror("listen");
exit(1);
}
printf("listen port %d\n", MYPORT);
fd_set fdsr;
int maxsock;
struct timeval tv;
conn_amount = 0;
sin_size = sizeof(client_addr);
maxsock = sock_fd;
while (1)
{
// initialize file descriptor set
FD_ZERO(&fdsr);
FD_SET(sock_fd, &fdsr);
// timeout setting
tv.tv_sec = 30;
tv.tv_usec = 0;
// add active connection to fd set
for (i = 0; i < BACKLOG; i++)
{
if (fd_A[i] != 0)
{
FD_SET(fd_A[i], &fdsr);
}
}