//code0 server.h
typedef struct client {
uint64_t id; /* Client incremental unique ID. */
connection *conn;
int resp; /* RESP protocol version. Can be 2 or 3. */
redisDb *db; /* Pointer to currently SELECTed DB. */
robj *name; /* As set by CLIENT SETNAME. */
sds querybuff; /* Buffer we use to accumulate client queries. */
size_t qb_pos; /* The position we have read in querybuf. */
sds pending_querybuf; /* If this client is flagged as master, this buffer
represents the yet not applied portion of the
replication stream that we are receiving from
the master. */
size_t querybuf_peak; /* Recent (100ms or more) peak of querybuf size. */
int argc; /* Num of arguments of cufrrent command. */
robj **argv; /* Arguments of current command. */
struct redisCommand *cmd, *lastcmd; /* Last command executed. */
user *user; /* User associated with this connection. If the
user is set to NULL the connection can do
anything (admin). */
int reqtype; /* Request protocol type: PROTO_REQ_* */
int multibulklen; /* Number of multi bulk arguments left to read. */
long bulklen; /* Length of bulk argument in multi bulk request. */
list *reply; /* List of reply objects to send to the client. */
unsigned long long reply_bytes; /* Tot bytes of objects in reply list. */
size_t sentlen; /* Amount of bytes already sent in the current
buffer or object being sent. */
time_t ctime; /* Client creation time. */
time_t lastinteraction; /* Time of the last interaction, used for timeout */
time_t obuf_soft_limit_reached_time;
uint64_t flags; /* Client flags: CLIENT_* macros. */
int authenticated; /* Needed when the default user requires auth. */
int replstate; /* Replication state if this is a slave. */
int repl_put_online_on_ack; /* Install slave write handler on first ACK. */
int repldbfd; /* Replication DB file descriptor. */
off_t repldboff; /* Replication DB file offset. */
off_t repldbsize; /* Replication DB file size. */
sds replpreamble; /* Replication DB preamble. */
long long read_reploff; /* Read replication offset if this is a master. */
long long reploff; /* Applied replication offset if this is a master. */
long long repl_ack_off; /* Replication ack offset, if this is a slave. */
long long repl_ack_time;/* Replication ack time, if this is a slave. */
long long psync_initial_offset; /* FULLRESYNC reply offset other slaves
copying this slave output buffer
should use. */
char replid[CONFIG_RUN_ID_SIZE+1]; /* Master replication ID (if master). */
int slave_listening_port; /* As configured with: SLAVECONF listening-port */
char slave_ip[NET_IP_STR_LEN]; /* Optionally given by REPLCONF ip-address */
int slave_capa; /* Slave capabilities: SLAVE_CAPA_* bitwise OR. */
multiState mstate; /* MULTI/EXEC state */
int btype; /* Type of blocking op if CLIENT_BLOCKED. */
blockingState bpop; /* blocking state */
long long woff; /* Last write global replication offset. */
list *watched_keys; /* Keys WATCHED for MULTI/EXEC CAS */
dict *pubsub_channels; /* channels a client is interested in (SUBSCRIBE) */
list *pubsub_patterns; /* patterns a client is interested in (SUBSCRIBE) */
sds peerid; /* Cached peer ID. */
listNode *client_list_node; /* list node in client list */
RedisModuleUserChangedFunc auth_callback; /* Module callback to execute
* when the authenticated user
* changes. */
void *auth_callback_privdata; /* Private data that is passed when the auth
* changed callback is executed. Opaque for
* Redis Core. */
void *auth_module; /* The module that owns the callback, which is used
* to disconnect the client if the module is
* unloaded for cleanup. Opaque for Redis Core.*/
/* If this client is in tracking mode and this field is non zero,
* invalidation messages for keys fetched by this client will be send to
* the specified client ID. */
uint64_t client_tracking_redirection;
rax *client_tracking_prefixes; /* A dictionary of prefixes we are already
subscribed to in BCAST mode, in the
context of client side caching. */
/* In clientsCronTrackClientsMemUsage() we track the memory usage of
* each client and add it to the sum of all the clients of a given type,
* however we need to remember what was the old contribution of each
* client, and in which categoty the client was, in order to remove it
* before adding it the new value. */
uint64_t client_cron_last_memory_usage;
int client_cron_last_memory_type;
/* Response buffer */
int bufpos;
char buf[PROTO_REPLY_CHUNK_BYTES];
} client;
//code1: server.h
struct redisServer {
// ...
list *clients; /* List of active clients */
list *clients_to_close; /* Clients to close asynchronously */
list *clients_pending_write; /* There is to write or install handler. */
list *clients_pending_read; /* Client has pending read socket buffers. */
// ...
}
//code3: server.h
#define CLIENT_SLAVE (1<<0) /* This client is a repliaca */
#define CLIENT_MASTER (1<<1) /* This client is a master */
#define CLIENT_MONITOR (1<<2) /* This client is a slave monitor, see MONITOR */
#define CLIENT_MULTI (1<<3) /* This client is in a MULTI context */
#define CLIENT_BLOCKED (1<<4) /* The client is waiting in a blocking operation */
#define CLIENT_DIRTY_CAS (1<<5) /* Watched keys modified. EXEC will fail. */
#define CLIENT_CLOSE_AFTER_REPLY (1<<6) /* Close after writing entire reply. */
#define CLIENT_UNBLOCKED (1<<7) /* This client was unblocked and is stored in
server.unblocked_clients */
#define CLIENT_LUA (1<<8) /* This is a non connected client used by Lua */
#define CLIENT_ASKING (1<<9) /* Client issued the ASKING command */
#define CLIENT_CLOSE_ASAP (1<<10)/* Close this client ASAP */
#define CLIENT_UNIX_SOCKET (1<<11) /* Client connected via Unix domain socket */
#define CLIENT_DIRTY_EXEC (1<<12) /* EXEC will fail for errors while queueing */
#define CLIENT_MASTER_FORCE_REPLY (1<<13) /* Queue replies even if is master */
#define CLIENT_FORCE_AOF (1<<14) /* Force AOF propagation of current cmd. */
#define CLIENT_FORCE_REPL (1<<15) /* Force replication of current cmd. */
#define CLIENT_PRE_PSYNC (1<<16) /* Instance don't understand PSYNC. */
#define CLIENT_READONLY (1<<17) /* Cluster client is in read-only state. */
#define CLIENT_PUBSUB (1<<18) /* Client is in Pub/Sub mode. */
#define CLIENT_PREVENT_AOF_PROP (1<<19) /* Don't propagate to AOF. */
#define CLIENT_PREVENT_REPL_PROP (1<<20) /* Don't propagate to slaves. */
#define CLIENT_PREVENT_PROP (CLIENT_PREVENT_AOF_PROP|CLIENT_PREVENT_REPL_PROP)
#define CLIENT_PENDING_WRITE (1<<21) /* Client has output to send but a write
handler is yet not installed. */
//code4 server.h
typedef struct client {
//...
int argc; /* Num of arguments of cufrrent command. */
robj **argv; /* Arguments of current command. */
//...
}
set key value, argc=3, argv[0]=set, argv[1]=key, argv[2]=value
//code5 server.h
struct redisCommand {
char *name;
redisCommandProc *proc;
int arity;
char *sflags; /* Flags as string representation, one char per flag. */
uint64_t flags; /* The actual flags, obtained from the 'sflags' field. */
/* Use a function to determine keys arguments in a command line.
* Used for Redis Cluster redirect. */
redisGetKeysProc *getkeys_proc;
/* What keys should be loaded in background when calling this command? */
int firstkey; /* The first argument that's a key (0 = no keys) */
int lastkey; /* The last argument that's a key */
int keystep; /* The step between first and last key */
long long microseconds, calls;
int id; /* Command ID. This is a progressive ID starting from 0 that
is assigned at runtime, and is used in order to check
ACLs. A connection is able to execute a given command if
the user associated to the connection has this command
bit set in the bitmap of allowed commands. */
};
//code8 server.h
typedef struct client {
//...
time_t ctime; /* Client creation time. */
time_t lastinteraction; /* Time of the last interaction, used for timeout */
time_t obuf_soft_limit_reached_time;
//...
}