System.Net.Socket 异步实现

 1  using System;
 2  using System.Collections.Generic;
 3  using System.Text;
 4  using System.Net;
 5  using System.Net.Sockets;
 6  using System.Threading;
 7  using System.IO;
 8 
 9  namespace CSocketServer
10 {
11      public  class SocketObject
12     {
13          public Socket CSocket =  null;
14          public  const  int BufferSize =  8;
15          public  byte[] Buffer =  new  byte[BufferSize];
16          public StringBuilder DataBuilder =  new StringBuilder();
17     }
18 
19      class Program
20     {
21          static  void Main( string[] args)
22         {
23             Socket socket =  new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
24 
25             IPEndPoint point =  new IPEndPoint(IPAddress.Any,  55000);
26 
27             socket.Bind(point);
28             socket.Listen( 100);
29 
30             Console.WriteLine( " Waiting For Client Connect... ");
31 
32             socket.BeginAccept( new AsyncCallback(AcceptCallBack), socket);
33             Console.Read();
34         }
35 
36          static  void AcceptCallBack(IAsyncResult ar)
37         {
38             Socket socket = (Socket)ar.AsyncState;
39             Socket handler = socket.EndAccept(ar);
40             socket.BeginAccept( new AsyncCallback(AcceptCallBack), socket);
41             SocketObject obj =  new SocketObject();
42             obj.CSocket = handler;
43             handler.BeginReceive(obj.Buffer,  0, SocketObject.BufferSize, SocketFlags.None,
44                  new AsyncCallback(ReceiveCallBack), obj);
45         }
46 
47          static  void ReceiveCallBack(IAsyncResult ar)
48         {
49             SocketObject obj = (SocketObject)ar.AsyncState;
50             Socket socket = obj.CSocket;
51 
52              int bytesRead = socket.EndReceive(ar);
53              string data =  string.Empty;
54              if (bytesRead >  0)
55             {
56                 obj.DataBuilder.Append(Encoding.Default.GetString(obj.Buffer,  0, bytesRead));
57 
58                 socket.BeginReceive(obj.Buffer,  0, SocketObject.BufferSize, SocketFlags.None,
59                      new AsyncCallback(ReceiveCallBack), obj);
60             }
61              else
62             {
63                 File.WriteAllText( string.Format( @" D:\{0}.txt ", DateTime.Now.ToString( " MMddHHmmssfff ")), obj.DataBuilder.ToString());
64                 //  Console.WriteLine(obj.DataBuilder.ToString());
65                  Console.WriteLine( " Received {0} Bytes Data... ", Encoding.Default.GetBytes(obj.DataBuilder.ToString()).Length);
66             }
67 
68         }
69     }
70 }

转载于:https://www.cnblogs.com/briny/archive/2012/07/02/2573479.html

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