其实图片上传时使用文件控件最为方便,但如何考虑到数据库存储等,可以可虑转换为字节流。
Bitmap => byte[]
Bitmap b = new Bitmap( "test.bmp "); MemoryStream ms = new MemoryStream(); b.Save(ms,System.Drawing.Imaging.ImageFormat.Bmp); byte[] bytes= ms.GetBuffer(); //byte[] bytes= ms.ToArray(); 这两句都可以,至于区别么,下面有解释 ms.Close();
byte[] => Bitmap
byte[] bytelist=bytes; MemoryStream ms1 = new MemoryStream(bytelist); Bitmap bm = (Bitmap)Image.FromStream(ms1); ms1.Close();
1、因为如果不用Bmp的方式转换字节的话,在转换到字节的时候将会丢失数据;
2、MemoryStream的GetBuffer并不是得到这个流所存储的内容,而是返回这个流的基础字节数组,可能包括在扩充的时候一些没有使用到的字节。
下面是GetBuffer的部分实现方法,也许看了这个会更明白:
public byte[] GetBuffer() {
return this._buffer;
}
下面是ToArray的实现方法:
public byte[] ToArray() {
byte[] bs = new byte[this._length - this._origin];
for (int i = this._origin, j = 0; i < this._length; i++)
bs[j++] = this._buffer[i];
return bs;
}
return this._buffer;
}
下面是ToArray的实现方法:
public byte[] ToArray() {
byte[] bs = new byte[this._length - this._origin];
for (int i = this._origin, j = 0; i < this._length; i++)
bs[j++] = this._buffer[i];
return bs;
}
图片的“读”操作
①参数是图片路径:返回Byte[]类型:
- //参数是图片的路径
- public byte[] GetPictureData(string imagePath)
- {
- FileStream fs = new FileStream(imagePath, FileMode.Open);
- byte[] byteData = new byte[fs.Length];
- fs.Read(byteData, 0, byteData.Length);
- fs.Close();
- return byteData;
- }
②参数类型是Image对象,返回Byte[]类型
- //将Image转换成流数据,并保存为byte[]
- public byte[] PhotoImageInsert(System.Drawing.Image imgPhoto)
- {
- MemoryStream mstream = new MemoryStream();
- imgPhoto.Save(mstream, System.Drawing.Imaging.ImageFormat.Bmp);
- byte[] byData = new Byte[mstream.Length];
- mstream.Position = 0;
- mstream.Read(byData, 0, byData.Length); mstream.Close();
- return byData;
- }
图片的“写”操作
①参数是Byte[]类型,返回值是Image对象
- public System.Drawing.Image ReturnPhoto(byte[] streamByte)
- {
- System.IO.MemoryStream ms = new System.IO.MemoryStream(streamByte);
- System.Drawing.Image img = System.Drawing.Image.FromStream(ms);
- return img;
- }
②参数是Byte[] 类型,没有返回值(ASP.NET输出图片)
- public void WritePhoto(byte[] streamByte)
- {
- // Response.ContentType 的默认值为默认值为“text/html”
- Response.ContentType = "image/GIF";
- //图片输出的类型有: image/GIF image/JPEG
- Response.BinaryWrite(streamByte);
- }
byte[] byteArray = value as byte[];
BitmapImage bmp = null;
try
{
bmp = new BitmapImage();
bmp.BeginInit();
bmp.StreamSource = new MemoryStream(byteArray);
bmp.EndInit();
}
{
bmp = new BitmapImage();
bmp.BeginInit();
bmp.StreamSource = new MemoryStream(byteArray);
bmp.EndInit();
}
catch
{
bmp = null;
}
{
bmp = null;
}