1.创建可自动回收资源的BitmapDrawable
继承BitmapDrawable,设置标志位 mCacheRefCount cache计数,mDisplayRefCount 显示计数,mHasBeenDisplayed判断是否已经显示过了具体的code:
private int mCacheRefCount = 0; //cache计数
private int mDisplayRefCount = 0; //显示计数
private boolean mHasBeenDisplayed;//是否已经显示过
判断bitmap是否还存在并且可用
private synchronized boolean hasValidBitmap() {
Bitmap bitmap = getBitmap();
return bitmap != null && !bitmap.isRecycled();
}
判断bitmap的状态
private synchronized void checkState() {
// If the drawable cache and display ref counts = 0, and this drawable
// has been displayed, then recycle
if (mCacheRefCount <= 0 && mDisplayRefCount <= 0 && mHasBeenDisplayed
&& hasValidBitmap()) {
getBitmap().recycle();
}
}
通过cache计数,显示计数,是否已经显示,以及bitmap是否还存在,如果四个条件都满足,就显式的回收bitmap资源
判断bitmap是否已经cache
public void setIsCached(boolean isCached) {
synchronized (this) {
if (isCached) {
mCacheRefCount++;
} else {
mCacheRefCount--;
}
}
// Check to see if recycle() can be called
checkState();
}
调用的地方是,如果已经将某个bitmap加入了cache(memory cache,disk cache)setIsCached(true)这时cache计数就会增加1,如果某个bitmap从cache中删除,就setIsCached(false)这时cache计数就减去1,然后调用checkState()方法,来判断bitmap是否需要回收
判断bitmap是否已经显示
public void setIsDisplayed(boolean isDisplayed) {
synchronized (this) {
if (isDisplayed) {
mDisplayRefCount++;
mHasBeenDisplayed = true;
} else {
mDisplayRefCount--;
}
}
// Check to see if recycle() can be called
checkState();
}
完整的代码
public class RecyclingBitmapDrawable extends BitmapDrawable {
static final String LOG_TAG = "CountingBitmapDrawable";
private int mCacheRefCount = 0;
private int mDisplayRefCount = 0;
private boolean mHasBeenDisplayed;
public RecyclingBitmapDrawable(Resources res, Bitmap bitmap) {
super(res, bitmap);
}
/**
* Notify the drawable that the displayed state has changed. Internally a
* count is kept so that the drawable knows when it is no longer being
* displayed.
*
* @param isDisplayed - Whether the drawable is being displayed or not
*/
public void setIsDisplayed(boolean isDisplayed) {
synchronized (this) {
if (isDisplayed) {
mDisplayRefCount++;
mHasBeenDisplayed = true;
} else {
mDisplayRefCount--;
}
}
// Check to see if recycle() can be called
checkState();
}
/**
* Notify the drawable that the cache state has changed. Internally a count
* is kept so that the drawable knows when it is no longer being cached.
*
* @param isCached - Whether the drawable is being cached or not
*/
public void setIsCached(boolean isCached) {
synchronized (this) {
if (isCached) {
mCacheRefCount++;
} else {
mCacheRefCount--;
}
}
// Check to see if recycle() can be called
checkState();
}
private synchronized void checkState() {
// If the drawable cache and display ref counts = 0, and this drawable
// has been displayed, then recycle
if (mCacheRefCount <= 0 && mDisplayRefCount <= 0 && mHasBeenDisplayed
&& hasValidBitmap()) {
if (BuildConfig.DEBUG) {
Log.d(LOG_TAG, "No longer being used or cached so recycling. "
+ toString());
}
getBitmap().recycle();
}
}
private synchronized boolean hasValidBitmap() {
Bitmap bitmap = getBitmap();
return bitmap != null && !bitmap.isRecycled();
}
}
2.创建可自动回收资源的ImageView
基于RecyclingBitmapDrawable来实现 RecyclingImageView
具体实现
重载Imageiew的setImageDrawable()方法
public void setImageDrawable(Drawable drawable) {
// Keep hold of previous Drawable
final Drawable previousDrawable = getDrawable();
// Call super to set new Drawable
super.setImageDrawable(drawable);
// Notify new Drawable that it is being displayed
notifyDrawable(drawable, true);
// Notify old Drawable so it is no longer being displayed
notifyDrawable(previousDrawable, false);
}
在设置时,显获得前一个drawable资源,然后发出通知,通知的是实现
private static void notifyDrawable(Drawable drawable, final boolean isDisplayed) {
if (drawable instanceof RecyclingBitmapDrawable) {
// The drawable is a CountingBitmapDrawable, so notify it
((RecyclingBitmapDrawable) drawable).setIsDisplayed(isDisplayed);
} else if (drawable instanceof LayerDrawable) {
// The drawable is a LayerDrawable, so recurse on each layer
LayerDrawable layerDrawable = (LayerDrawable) drawable;
for (int i = 0, z = layerDrawable.getNumberOfLayers(); i < z; i++) {
notifyDrawable(layerDrawable.getDrawable(i), isDisplayed);
}
}
}
主要是调用RecyclingBitmapDrawable的setIsDisplayed方法,在通过ImageView设置时,当前的Drawable的显示计数加1,而前一个Drawable资源的显示计数减1,然后检查状态,这样前一个Drawable资源就有可能被回收