Can someone explain to me in detail when I must use each attribute: nonatomic
, copy
, strong
, weak
, and so on, for a declared property, and explain what each does? Some sort of example would be great also. I am using ARC.
Answers
nonatomic
is used for multi threading purposes. If we have set the nonatomic attribute at the time of declaration, then any other thread wanting access to that object can access it and give results in respect to multi-threading.
Copy
copy
is required when the object is mutable. Use this if you need the value of the object as it is at this moment, and you don't want that value to reflect any changes made by other owners of the object. You will need to release the object when you are finished with it because you are retaining the copy.
Assign
Assign
is somewhat the opposite to copy
. When calling the getter of an assign
property, it returns a reference to the actual data. Typically you use this attribute when you have a property of primitive type (float, int, BOOL...)
Retain
retain
is required when the attribute is a pointer to an object. The setter generated by @synthesize
will retain (aka add a retain count to) the object. You will need to release the object when you are finished with it. By using retain it will increase the retain count and occupy memory in autorelease pool.
Strong
strong
is a replacement for the retain attribute, as part of Objective-C Automated Reference Counting (ARC). In non-ARC code it's just a synonym for retain.
This is a good website to learn about strong
and weak
for iOS 5.http://www.raywenderlich.com/5677/beginning-arc-in-ios-5-part-1
Weak
weak
is similar to strong
except that it won't increase the reference count by 1. It does not become an owner of that object but just holds a reference to it. If the object's reference count drops to 0, even though you may still be pointing to it here, it will be deallocated from memory.
The above link contain both Good information regarding Weak and Strong.